In EU2 I've always liked establishing colonies. But once I've created around ten i find it gets boring, and the endless colonists I have to send gets really annoying.
What I would like is to eliminate the management from when you've first established your level 1 colony until it grows to a real town. I like the principle of the colony growing as you send more settlers, but I don't like sending 10 colonists to do it.
What I suggest is this:
-Colonies are first established in a way not do different from making a level 1 colony in EU2
-Based on your economy, technology, religion, domestic sliders, etc. you get a "maximum colonization rate". This is not much different from EU2, where your colonist rate in effect is just that - a maximum colonization rate.
-A slider somewhere, that allows you to allocate gold in exchange for colonial expansion, but only up to your "maximum colonization rate". How much you spend determines how rapidly your colonies grow, both in numbers and size.
-A number of sliders (or switches, or something) allowing you to prioritize which colonies are given attention. Spread to many<>build up few, high<>low tax value, many<>few natives. Something about resources too.
-Optional micromanagement options for each colony, allowing you to check a box if you want it prioritized (as the reinforcements in HOI2), and maybe other things. (ie. native treatment, extorting<>building up, etc.).
Hope it makes sense
Anders
What I would like is to eliminate the management from when you've first established your level 1 colony until it grows to a real town. I like the principle of the colony growing as you send more settlers, but I don't like sending 10 colonists to do it.
What I suggest is this:
-Colonies are first established in a way not do different from making a level 1 colony in EU2
-Based on your economy, technology, religion, domestic sliders, etc. you get a "maximum colonization rate". This is not much different from EU2, where your colonist rate in effect is just that - a maximum colonization rate.
-A slider somewhere, that allows you to allocate gold in exchange for colonial expansion, but only up to your "maximum colonization rate". How much you spend determines how rapidly your colonies grow, both in numbers and size.
-A number of sliders (or switches, or something) allowing you to prioritize which colonies are given attention. Spread to many<>build up few, high<>low tax value, many<>few natives. Something about resources too.
-Optional micromanagement options for each colony, allowing you to check a box if you want it prioritized (as the reinforcements in HOI2), and maybe other things. (ie. native treatment, extorting<>building up, etc.).
Hope it makes sense
Anders