Hello, everyone, it is my very post in this forum; so, sorry if it was already discussed, I did use forum search.
I played EU4 for some time, and while the game is fun, there is something which annoys me a bit - colonizable land. Currently, the game represents these provinces as terrae nullius. One argument for that representation is that people who lived there were tribes that had not government in the sense of centralized power and hierarchy. And that explanation would be fine if not the fact that there are already tribal nations in the game and knowing history, being a centralized society does not keep one safe from colonization efforts. Therefore, I would like to offer the following change:
1) Make all gray provinces one-province primitives. Give these tribes coring cost penalties to reflect their weakness in terms of holding conquered land.
2) Allow colonization of any land on the map given there is direct land or sea access to it. Make colonization speed modifiers tied with the nation's technology level as well as development levels and autonomy levels of the colonizer and target colonized provinces.
3) Give colonized nations casus belli against colonizers who target their land for colonization and great relationship malus.
Just to be sure that I don't offend anyone, here is a depersonalized example how it should work:
I am a feudal lord of some middle sized nation in some continent far away from trade routes, and therefore, technology. I am currently in a devastating war against another country. I border a major power which is stronger than I am, but still supports me against my enemies because of overlapping claims and religion. But here come news: people from that major power bordering my country start settling on my lands and building forts. Colonized territory in question is poor and underpopulated. Its population has some grudges against my rule, and therefore, I delegated some powers and autonomy to them to escape active revolt during this terrible war. Also, colonizer is paying me money because they hate my enemy's claims on my territory. Therefore, I have the choice to declare war on a major power for transgressing my borders and ruin my country by fighting in two directions or let them have that poor province for now and still receive some money from them. Naturally, I choose the second option.
From the standpoint of the colonizer, I send my citizens to distant fringes of the empire. I could do so effectively because my strict laws squeezed not-so-lucky citizens and religious, ethnic minorities from their homes to seek fortune in distant lands and technological advancements made population growth higher and improved their ability to defend themselves. Because colonized land is poorly administered and regional administration has very little support from its government, my pioneers have only local resistance and their ruler could not care less about them right now. Therefore, in a decade, that land is rather mine than theirs. However, if I attempted to do the same thing with some other country which has comparable technological level and population, I would only end up with little to no progress, lost money, greatly chilled relations and possible war.
I do hope that it will improve historicity of the game so that great colonizers can and will establish colonies around the globe, not only in Americas and Africa, like I've seen in all my playthroughs, and that every small tribe gets a small chance to grow into a regional power with diplomacy and luck.
Please, leave your comments and have a nice day
I played EU4 for some time, and while the game is fun, there is something which annoys me a bit - colonizable land. Currently, the game represents these provinces as terrae nullius. One argument for that representation is that people who lived there were tribes that had not government in the sense of centralized power and hierarchy. And that explanation would be fine if not the fact that there are already tribal nations in the game and knowing history, being a centralized society does not keep one safe from colonization efforts. Therefore, I would like to offer the following change:
1) Make all gray provinces one-province primitives. Give these tribes coring cost penalties to reflect their weakness in terms of holding conquered land.
2) Allow colonization of any land on the map given there is direct land or sea access to it. Make colonization speed modifiers tied with the nation's technology level as well as development levels and autonomy levels of the colonizer and target colonized provinces.
3) Give colonized nations casus belli against colonizers who target their land for colonization and great relationship malus.
Just to be sure that I don't offend anyone, here is a depersonalized example how it should work:
I am a feudal lord of some middle sized nation in some continent far away from trade routes, and therefore, technology. I am currently in a devastating war against another country. I border a major power which is stronger than I am, but still supports me against my enemies because of overlapping claims and religion. But here come news: people from that major power bordering my country start settling on my lands and building forts. Colonized territory in question is poor and underpopulated. Its population has some grudges against my rule, and therefore, I delegated some powers and autonomy to them to escape active revolt during this terrible war. Also, colonizer is paying me money because they hate my enemy's claims on my territory. Therefore, I have the choice to declare war on a major power for transgressing my borders and ruin my country by fighting in two directions or let them have that poor province for now and still receive some money from them. Naturally, I choose the second option.
From the standpoint of the colonizer, I send my citizens to distant fringes of the empire. I could do so effectively because my strict laws squeezed not-so-lucky citizens and religious, ethnic minorities from their homes to seek fortune in distant lands and technological advancements made population growth higher and improved their ability to defend themselves. Because colonized land is poorly administered and regional administration has very little support from its government, my pioneers have only local resistance and their ruler could not care less about them right now. Therefore, in a decade, that land is rather mine than theirs. However, if I attempted to do the same thing with some other country which has comparable technological level and population, I would only end up with little to no progress, lost money, greatly chilled relations and possible war.
I do hope that it will improve historicity of the game so that great colonizers can and will establish colonies around the globe, not only in Americas and Africa, like I've seen in all my playthroughs, and that every small tribe gets a small chance to grow into a regional power with diplomacy and luck.
Please, leave your comments and have a nice day