Caveat: I am probably missing something obvious. Apologies if that turns out to be the case.
Assumptions:
Colonist do one thing for each of 3 shifts per day.
Assuming there are enough jobs, colonists work one shift per day
Colonists rest at home for one shift per day
Colonist need to visit a food-providing building one shift per day
- Yeah, they can go 36 hours, but that is difficult. From a colony design perspective, I seem to need to plan for 24. The 36 will cope with collisions and other random variations.)
- Yes, if they can not get to such a building, they will eat unprepared food. The goal of the exercise is to not need to do that.
The problem. If a Colonist works a shift, sleeps a shift, and eats a shift, then they never have time to do anything else? Or conversely, if they do anything else, they starve?
I thought I understand how many of each service I needed to provide, until I realized that somehow, the colonists are managing to eat and satisfy other needs not met by the diner or grocer (no megamalls).
I am missing something.
I tried watching a test run every hour of the day. Other than some oddities where people appeared to be in two places at once briefly (working and visiting the same shop) everyone seems to do one thing per shift.
Thank you,
Joel Halpern
Assumptions:
Colonist do one thing for each of 3 shifts per day.
Assuming there are enough jobs, colonists work one shift per day
Colonists rest at home for one shift per day
Colonist need to visit a food-providing building one shift per day
- Yeah, they can go 36 hours, but that is difficult. From a colony design perspective, I seem to need to plan for 24. The 36 will cope with collisions and other random variations.)
- Yes, if they can not get to such a building, they will eat unprepared food. The goal of the exercise is to not need to do that.
The problem. If a Colonist works a shift, sleeps a shift, and eats a shift, then they never have time to do anything else? Or conversely, if they do anything else, they starve?
I thought I understand how many of each service I needed to provide, until I realized that somehow, the colonists are managing to eat and satisfy other needs not met by the diner or grocer (no megamalls).
I am missing something.
I tried watching a test run every hour of the day. Other than some oddities where people appeared to be in two places at once briefly (working and visiting the same shop) everyone seems to do one thing per shift.
Thank you,
Joel Halpern