• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Simoleum

Lt. General
66 Badges
Jan 13, 2013
1.327
1.451
  • Cities: Skylines
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Expansion Pass
  • 500k Club
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Death or Dishonor
  • Victoria 2
  • Europa Universalis 4: Emperor
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Sign Up
  • Imperator: Rome Deluxe Edition
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Imperator: Rome
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV: Golden Century
  • Europa Universalis III Complete
  • Crusader Kings III
  • Europa Universalis III Complete
  • Imperator: Rome - Magna Graecia
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Third Rome
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: The Republic
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Rajas of India
Hello! I have two reactions/suggestions to the colonial behaviour in 1.8.

1)
When a colony declares war on another colony, then you automatically get dragged in to the war if the colonial overlord of the other nation tries to enforce peace. I wish you could decide wether you would join the war or not.
As Netherlands, my Dutch Brazil dragged me into a war against France, when France intervened in the Dutch Brazilian war. This bankrupted me and gave me a crazy war exhaustion that increased the other colonies desire for liberty. I wish you could turn down either for a prestige hit, or a liberty increase in said colony (maybe only if the war ends in your colony defeated), or just a relations hit.

2) Another example from my Netherlands game where France annexed Spain and had a total of ca 6 colonial nations in the Americas. All of these colonies had a liberty desire of more than 70, and often one of them would try to break free (same happened with the UK, which leads me to believe they've boosted the chance of colonial nations breaking free in 1.8). What is weird is how a nation declares independence, looses to France and its other colonies. Then one of the colonies that helped defeat said colony itself declares freedom afterwards. I rather wish that once one colony declared independence, other colonies belonging to the nation with a liberty desire of over 70 (?) would also declare independence. In SA, I believe that IRL most of Spains South American colonies broke free in a wave of rebellions in the same time period. It would be cooler if colonies with a high liberty desire rather opted to declare independence that aid in a war against a natural friend which wants to break free from the overlord.

Do you guys agree? What's your opinion on colonies in 1.8?