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Challenger2008

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What kind of tags do they have?? To use for tag switching or annexing to sort of "reset" the colony.

The reason i want to know is because I have a mod that has extra colonial regions and an extended timeline, at the moment in the WW1 bookmark the African colonies are independent for some reason, he will fix that in the future but for now it is like that and I was hoping to maybe tag switch to France and England and annex those colonies to have them as colonies..
 

Xaioxaiofan

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What kind of tags do they have??
C00, C01, C02 up to C99, not sure what's after that.


EDIT - Ones that are there in the bookmark may have their own tags.
Code:
ANB	= "countries/AntiguaBarbuda.txt"
BBD	= "countries/Barbados.txt"
BHM	= "countries/Bahama.txt"
BLZ	= "countries/Belize.txt"
BOL	= "countries/Bolivia.txt"
BUA	= "countries/BuenosAires.txt"
COS	= "countries/CostaRica.txt"
CSA	= "countries/CSA.txt"
CUB	= "countries/Cuba.txt"
DMN	= "countries/Dominica.txt"
DOM	= "countries/DominicanRepublic.txt"
ECU	= "countries/Ecuador.txt"
ELS	= "countries/ElSalvador.txt"
GRN	= "countries/Grenada.txt"
GUA	= "countries/Guatemala.txt"
GYA	= "countries/Guyana.txt"
HON	= "countries/Honduras.txt"
JAM	= "countries/Jamaica.txt"
NCR	= "countries/Nicaragua.txt"
PNM	= "countries/Panama.txt"
SKN	= "countries/StKittsNevis.txt"
SLU	= "countries/StLucia.txt"
SRN	= "countries/Suriname.txt"
SVG	= "countries/StVincentGrenadines.txt"
TEX	= "countries/Texas.txt"
TRN	= "countries/TrinidadTobago.txt"
URU	= "countries/Uruguay.txt"

#Africa
AGL	= "countries/Angola.txt"
AKS	= "countries/Aksum.txt"
BFA	= "countries/BurkinaFaso.txt"
BLE	= "countries/Blemmyes.txt"
BOT	= "countries/Botswana.txt"
BRD	= "countries/Burundi.txt"
CHD	= "countries/Chad.txt"
CAF	= "countries/CentralAfrica.txt"
CMO	= "countries/Comores.txt"
CMR	= "countries/Cameroon.txt"
CNG	= "countries/Congo.txt"
CPV	= "countries/CapeVerde.txt"
DJI	= "countries/Djibouti.txt"
DRC	= "countries/DemRepCongo.txt"
EQG	= "countries/EquatorialGuinea.txt"
ERI	= "countries/Eritrea.txt"
GAB	= "countries/Gabon.txt"
GAM	= "countries/Gambia.txt"
GBI	= "countries/GuineaBissau.txt"
GHA	= "countries/Ghana.txt"
GUI	= "countries/Guinea.txt"
IFA	= "countries/Ifat.txt"
IVO	= "countries/IvoryCoast.txt"
JEN	= "countries/Jenne.txt"
KAG	= "countries/Kangaba.txt"
KEY	= "countries/Kenya.txt"
LBR	= "countries/Liberia.txt"
LES	= "countries/Lesotho.txt"
MAK	= "countries/Makuria.txt"
MDG	= "countries/Madagascar.txt"
MEO	= "countries/Meroe.txt"
MRT	= "countries/Mauritania.txt"
MTU	= "countries/Mauritius.txt"
MWI	= "countries/Malawi.txt"
MZM	= "countries/Mozambique.txt"
NGR	= "countries/Niger.txt"
NIG	= "countries/Nigeria.txt"
NMB	= "countries/Namibia.txt"
NOB	= "countries/Nobatia.txt"
RSA	= "countries/SouthAfrica.txt"
RWA	= "countries/Rwanda.txt"
SEY	= "countries/Seychelles.txt"
SGL	= "countries/Senegal.txt"
SLE	= "countries/SierraLeone.txt"
SOM	= "countries/Somalia.txt"
SSU	= "countries/SouthSudan.txt"
STP	= "countries/SaoTomeAndPrincipe.txt"
SUD	= "countries/Sudan.txt"
SWZ	= "countries/Swaziland.txt"
TAK	= "countries/Takrur.txt"
TNZ	= "countries/Tanzania.txt"
TOG	= "countries/Togo.txt"
UGA	= "countries/Uganda.txt"
ZAM	= "countries/Zambia.txt"
ZIB	= "countries/Zimbabwe.txt"
ZZB	= "countries/Zanzibar.txt"
 
Last edited:

Challenger2008

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Are those the tags for the extended timeline mod? I think the independent nations i can find out what they are seeing as they may be written in the files but perhaps not the colonies i don't know
 

qweyt

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First of all this is a vanilla bug that I have already reported here. Secondly you should be able to get around it by going to the start date you want by moving the start date only forwards, never backwards. Then the colonial nations should be right from the start. However, if you have already started the game and want to fix it, you'll have to edit the save, which is not easy so unless you haven't already got quite far with that save, I'd recommend you to start a new one.
 

Challenger2008

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First of all this is a vanilla bug that I have already reported here

Oh wow, those glitches were REALLY bad, but so amusing! I'm glad that's a vanilla thing, means you can concentrate on other things for your mod besides broken things haha. But now i've encountered yet another problem to do with multiplayer which i'll post in a sec... god this game is so broken for me.

And by the way qwayt, your mod still has trouble turning on on my laptop, like it will only work if i turn on europa immediantely after starting my laptop or else it will always crash. No idea why, but i am very very sure it is just my laptop's fault -.- thank god i'm getting a new computer in a week, hallelujah!