Colonial nation call to war - suddenly lose all alliances?

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joxang

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This ruined my 1.5 Scandinavia ironman game...I thought they fixed this bug.

Allied with Castille, Burgundy, Bohemia. My colonial nation (Vinlandia) has been in a war with Great Britain's colonial nation (Newfoundland) for a year now.

Suddenly, a bunch of windows pop up about dishonored alliances. It seems that Vinlandia has called me to war against Britain, I've auto-accepted, and its insta-broken all of my alliances with a 'dishonored alliance' clause. Now I can't re-ally anyone because my opinion of them is -100, and Burgundy and Castille rival me.

Needs to be fixed please!!! Pretty much have to avoid colonial games until this is fixed.
 

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Cross-posting in different forums is generally inadvisable. There are also already two threads about this in the bug reports forum besides yours, both of which Paradox has dutifully ignored since I first posted a report two weeks ago (see: http://forum.paradoxplaza.com/forum/showthread.php?758040-1.5-COP-When-your-colonies-declare-war-bug-concerning-alliances) that now even has a save just before it happens 100% of the time. Then again, maybe this problem will get more attention in this forum and this ridiculously stupid bug will be fixed. My last three games have been destroyed by it.
 

unmerged(483622)

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Oh, yeah, the only way to avoid it is to enforce peace whenever your colonial power is involved in a war before they call you. Of course, this isn't possible in a number of cases, but it's the only way to avoid having all your alliances permanently broken.