I, like most eager Stellaris players, have been confused by the ethos and government traits PDS is assigning to the collectivist - individualist ethos spectrum. Under collectivism slavery of ones fellow species members is tolerated despite the ideal that collectivism means all work in common. Additionally, under collectivism, democratic forms of government are banned increasingly, only leaving autocratic forms of government available under fanatical collectivism. Under individualism, minority forms of government (autocracies and oligarchies) are increasingly prohibited, leaving only democratic forms of government available under fanatical individualism. (I am getting much of this info from the wiki, citing the recent steams: http://www.stellariswiki.com/Ethos, http://www.stellariswiki.com/Government)
Rather than the ethos labels "collectivism" and "individualism" I believe the actual meaning of what the developers are attempting to simulate in game terms are the ethos of hierarchical versus egalitarian societies. It makes sense that under a hierarchical ethos society would permit forms of slavery and prohibit rule by the masses. Additionally, under an egalitarian ethos that society would prohibit forms of slavery and rule by the few.
Now, don't the labels of "hierarchical" versus "egalitarian" make a lot more sense for the ethos of the societal characteristics being simulated in the game?
Edit: to clarify, I am not saying that collectivist versus individualist is not an interesting ethos spectrum that could be simulated in Stellaris, but that the current labels are wrong, i.e. they are not simulating the intended ethos spectrum. Rather are simulating what should properly (according to sociological categories) be the spectrum of hierarchical versus egalitarian societies. This is not a question of your personal political opinion (whether collectivism or individualism is oppressive or better), but sociological definitions.
Some references for your consideration:
Egalitarianism: https://en.wikipedia.org/wiki/Egalitarianism
Hierarchy: https://en.wikipedia.org/wiki/Hierarchy
Collectivism: https://en.wikipedia.org/wiki/Collectivism
Individualism: https://en.wikipedia.org/wiki/Individualism
Rather than the ethos labels "collectivism" and "individualism" I believe the actual meaning of what the developers are attempting to simulate in game terms are the ethos of hierarchical versus egalitarian societies. It makes sense that under a hierarchical ethos society would permit forms of slavery and prohibit rule by the masses. Additionally, under an egalitarian ethos that society would prohibit forms of slavery and rule by the few.
Now, don't the labels of "hierarchical" versus "egalitarian" make a lot more sense for the ethos of the societal characteristics being simulated in the game?
Edit: to clarify, I am not saying that collectivist versus individualist is not an interesting ethos spectrum that could be simulated in Stellaris, but that the current labels are wrong, i.e. they are not simulating the intended ethos spectrum. Rather are simulating what should properly (according to sociological categories) be the spectrum of hierarchical versus egalitarian societies. This is not a question of your personal political opinion (whether collectivism or individualism is oppressive or better), but sociological definitions.
Some references for your consideration:
Egalitarianism: https://en.wikipedia.org/wiki/Egalitarianism
Hierarchy: https://en.wikipedia.org/wiki/Hierarchy
Collectivism: https://en.wikipedia.org/wiki/Collectivism
Individualism: https://en.wikipedia.org/wiki/Individualism
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