• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

youpi ck

Sergeant
11 Badges
Jan 23, 2017
78
2
  • Stellaris: Synthetic Dawn
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris: Apocalypse
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Crusader Kings II
  • Stellaris - Path to Destruction bundle
I think that a lot of people from the community have beginnings of ideas on stellaris but do not know how to implement them in the game with suggestions so I create this post to share your ideas end of part, new research, new Concept ... can be resumed by somebody who could be inspired by even the stellaris team.

Some of my ideas:
- diseases.
- electronic warfare.
- Artifacts.
- discover the history of the galaxy by retrieving hidden system coordinates.
- new solar system that can appear as a cross between two galaxies with possibly new empires with completely different technologies.
- different searches from one empire to the other.
 

Gregsplays

First Lieutenant
47 Badges
Jul 29, 2013
220
207
  • Crusader Kings II
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Sword of the Stars II
  • Europa Universalis IV: Res Publica
  • Magicka
  • Leviathan: Warships
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Call to arms event
  • Cities in Motion 2
  • Dungeonland
  • Crusader Kings II: The Old Gods
  • Stellaris: Necroids
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Stellaris: Distant Stars
  • Cities: Skylines Industries
  • Stellaris: Megacorp
  • Prison Architect
  • Stellaris: Ancient Relics
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • Stellaris: Federations
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Cities: Skylines - Green Cities
  • Cities: Skylines - Mass Transit
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • Victoria 2
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
I'd like to see a variety of techs, so at the start of the game you might choose what sort of tech you specialize in, so say there's electronic, mechanical and Natural. As you advance through the ages you get more and more specialized in these tech areas, so you might choose mechanical and start out with clunky steam-powered starships, but gradually get better with them advancing to clockwork systems, or melding it with natural techs or electronic techs, so you get clockwork ships powered by electricity or photosynthesis. etc.

That's just one idea, i'd like to see a huge advancement in internal culture of your empire, things like traditions (i know we have traditions) like Christmas, or esater, etc. new music that comes out in the charts, or if you're a super oppressive regime, what new song devoted to the supreme leader is making all the people march in order. And the internal movement too, i'd like to see Trade ships that move around your empire, depending on your fiscal policy they may be soviet distribution ships or Traders from all corners of the galaxy, that go to commercial and civilian stations, and they can be destroyed by pirates who are harassing your routes etc. i know that's already been something discussed and a mod's been created about it, but i'd love to see it implemented.

I'd also like to see great galactic civil wars, nations that fall apart and dissolve or become fallen empires, or nations that become so advanced that they become like the Time lords for Dr who, or greater still.

there's so much i want to see from this game, last thing though, a menu that allows us to customise our empire whilst we play the game, too many times has my ridiculously long names had to be shortened when i reform the government, or i've had to deal with a new ship prefix i can't change or had a Censor instead of a Prime minister. (oh and a history log of things that have happened)