Personally i am gagging for a cold war anything, full game perhaps ideally, an expansion for hoi would just be has good, and failing all else, i hope a modder can scratch somthing together?
I'm quite curious to see if there is much support for it? or if it really is just a pie in sky sort of thing.
There was some discussion going on in this thread about it:
https://www.reddit.com/r/IAmA/comments/477sfq/we_are_paradox_development_studio_creators_of/d0avqg6
In order to preserve this excellent trinket of information: I will post it here. But seem's just like Victoria 3, it really depends on how much it's wanted, if they are going to make it.
I'd like to think i could win people over for why this is such a great time period, but then i'm honestly not sure if other people will have a fellow interest in the time period has i do. After all some may wish to see a Victoria 3 before all else anyway, and that i could still get behind.
But for the sake of science, agree/disagree or put in your 2cent, since i'm guessing if there is a demand for it, they may make it, and i haven't seen many "good" cold war grand strategy games selling, so seems to be a niche in the market, with either little demand, or to controversial a subject to cover.
My own idea's for such a game are in the thread i listed earlier, were i do expand into further detail, will add some of them below in a spoiler also, but did go into further detail in the other thread. i understand some of this is already possible, but have listed it below anyway.
Ideas shamelessly robbed from other users for future reference:
I'm quite curious to see if there is much support for it? or if it really is just a pie in sky sort of thing.
There was some discussion going on in this thread about it:
https://www.reddit.com/r/IAmA/comments/477sfq/we_are_paradox_development_studio_creators_of/d0avqg6
podcat2Paradox Development Studio
Speaking for myself (as I bet everyone will have different opinions) - the cold war... or prehistoric![]()
In order to preserve this excellent trinket of information: I will post it here. But seem's just like Victoria 3, it really depends on how much it's wanted, if they are going to make it.
I'd like to think i could win people over for why this is such a great time period, but then i'm honestly not sure if other people will have a fellow interest in the time period has i do. After all some may wish to see a Victoria 3 before all else anyway, and that i could still get behind.
But for the sake of science, agree/disagree or put in your 2cent, since i'm guessing if there is a demand for it, they may make it, and i haven't seen many "good" cold war grand strategy games selling, so seems to be a niche in the market, with either little demand, or to controversial a subject to cover.
My own idea's for such a game are in the thread i listed earlier, were i do expand into further detail, will add some of them below in a spoiler also, but did go into further detail in the other thread. i understand some of this is already possible, but have listed it below anyway.
Missle interceptors - to counter nuclear missles when the cold war goes hot.
Proxy wars - fighting secretly on behalf of minor nations
Military Advisors - increasing or modernising a minor nations military
War Exhaustion/Dissent Especially for Unjust Wars. - Would work alongside Proxy wars, if a major power is trying to be up on a minor
Double Agents/Defectors - improve the spy games, stealing tech,have spies betray you
Selling arms - like hoi3
Some form of economy to make sanctions worthwhile or the arms race
Race into space & the moon
Nod to the roswell landings, (comet sighted becomes ufo sighted "the economy you fools"
Expanded Tech Tree - perhaps when you reach 1950 a new tab of techs/focus trees become available and so forth.
Wetwork & propaganda by spys
Victoria two element of building factories or propaganda outlets in other countries. to help modernise or brainwash/spread dissent
Proxy wars - fighting secretly on behalf of minor nations
Military Advisors - increasing or modernising a minor nations military
War Exhaustion/Dissent Especially for Unjust Wars. - Would work alongside Proxy wars, if a major power is trying to be up on a minor
Double Agents/Defectors - improve the spy games, stealing tech,have spies betray you
Selling arms - like hoi3
Some form of economy to make sanctions worthwhile or the arms race
Race into space & the moon
Nod to the roswell landings, (comet sighted becomes ufo sighted "the economy you fools"
Expanded Tech Tree - perhaps when you reach 1950 a new tab of techs/focus trees become available and so forth.
Wetwork & propaganda by spys
Victoria two element of building factories or propaganda outlets in other countries. to help modernise or brainwash/spread dissent
Ideas shamelessly robbed from other users for future reference:
They should have tied geographical losses, land, sea, and air losses; and strategic/logistic bombing damage to dissent or war-weariness (declining in severity by these types). This dissent/WW should then have also been tied into various actions, negative modifiers, or restrictions to the suffering nation, depending on the government type and policies.
Missiles
Would require a mirror version of the airwar, or some form of seperation so that Missiles are treated seperately and can be understood by the ai when detecting them differences between missiles and aircraft. Unless done in a very abstracted form, from which the MAD element plays a background role, with world tension being at the forefront, and when world tension gets past breaking point, one can just imagine that nuclear war has broken out and it's game over.
Spy System:
Diplomacy System:
May be requiring diplomatic options more suited to the time period
Economical System:
Elements like Cash would need to be brought back, perhaps with upkeep for units and preforming certain diplomatic/coup/proxy actions.
Would require a mirror version of the airwar, or some form of seperation so that Missiles are treated seperately and can be understood by the ai when detecting them differences between missiles and aircraft. Unless done in a very abstracted form, from which the MAD element plays a background role, with world tension being at the forefront, and when world tension gets past breaking point, one can just imagine that nuclear war has broken out and it's game over.
Spy System:
Diplomacy System:
May be requiring diplomatic options more suited to the time period
Economical System:
Elements like Cash would need to be brought back, perhaps with upkeep for units and preforming certain diplomatic/coup/proxy actions.
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