We've not seen heat numbers for it, either,
It's very brief but there was a mouse-over on the COIL-L in https://www.twitch.tv/videos/496641130 at 40:30:28 Where it shows;
280 DMG, 0 STAB, +2 ACC, 140 HEAT.
We've not seen heat numbers for it, either,
It's very brief but there was a mouse-over on the COIL-L in https://www.twitch.tv/videos/496641130 at 40:30:28 Where it shows;
280 DMG, 0 STAB, +2 ACC, 140 HEAT.
That is news to me. Hmm... whatever could be the rationale for a hard cutoff after 55-tons?...IIRC this was supposed to be mounted on light and medium mechs only, right? Or am I imagining that restriction?
That is news to me. Hmm... whatever could be the rationale for a hard cutoff after 55-tons?
I wonder how many I could fit on an ACE PILOT’s BattleMaster? : )I doubt there is anything to prevent it, really, just that it makes the best effect on it. Though as I said - it'd give over-engined 'Mechs a helping hand![]()
no where has it been stated these weapons are restricted to a particular weight class. only that they benefit from high movement rates that go with the lighter ones.IIRC this was supposed to be mounted on light and medium mechs only, right? Or am I imagining that restriction?
There's also the problem of whether you will be able to get the full movement - uneven ground, cover, rough terrain, and even water all rob you of the full movement potential. And these things seem to be quite common across maps, so . . . dunno if those full movement numbers are going to be plausible outside of Urban environments. Hmmm.
Still a weapon that can throw out reliably AC/20 levels damage at 5 tons without ammo at AC/20 range ?
Man what a bargain![]()
Excellent question, Good Sir. :bow:...But seriously I keep looking at this and the more I look the more I wonder if it's as good as a Large Laser and some heat sinks for the weight/slots.
On a Medium and Fast Heavy? Jury is still out.
The only video we have has the COIL firing within Med Laser Range...Depends on the 'Mech I'd say. Something meant to get in close and fight, it might be worth it. Something like a Trenchbucket? Wasted.
As good as the 280 Max Damage?I'm gonna make an assumption the thing does not have AC/2 or even AC/5 ranges. Mostly because that'd be too good.
In general, I'm intrigued by the COIL from a game play standpoint but not impressed with it from a lore standpoint. I just cannot come up with a way to have it make sense. Then again, giant robots don't make sense from a realism standpoint, and here I am as a Battletech fan.![]()
I still can’t see how ANY Mech/MechWarrior combination can hit that 6th and 7th “Purple” Chevron of COIL-L Damage.
And that is really starting to bother me.
It is not like HBS to so visibly place an unobtainable Damage mechanic. Unless it is possible somewhere, it will only taunt and displease gamers trying to obtain it.
Maybe... maybe Jumping and COIL Weapons Fire will have a place in HEAVY METAL.
I'm gonna make an assumption the thing does not have AC/2 or even AC/5 ranges. Mostly because that'd be too good.