I've been reading a lot about the role Malta played in the war and I think that there's a great opportunity to add in a key aspect of the war that was missing in HOI4: coastal forces.
In my mind, coastal forces (torpedo boats, gunboats) etc should be represented in the game in the same way as the strategic air war exists. For example, coastal regions should have something like a "sea superioty" meter as coastal force contest for the upper hand. Superiority is key because it allows safe passage of convoys and fleets through the region.
This would make things like the strategic importance of Malta incredibly relevant - not only was it a base for bombers to harass the sea lanes, but also for coastal force to attack convoys. If it had been for the forces based on Malta then the war in North Africa may have been very different as the convoys supplying Rommel wouldn't have been as badly hit.
As an extension to this, minefields should also be represented. Minesweepers could be employed to clear shipping lanes while other light craft and aircraft could drop the mines in the first instance.
All of this could be abstracted to a strategic level (as with air warfare) so you don't have to order around small groups of units all of the time (which I guess no one would want to do). I mean, if single seat fighters are built one by one then why got 12+ crew coastal craft? In many ways they could be seen as the fighters of the sea.
As well as Malta, this would add more spice to the Pacific campaign as well as making things like the "Channel Dash" more of a dangerous prospect in game.
This added component feels like something that should be a DLC as I guess its too late to be included in the vanilla game, but it could add so much. What does everyone think?
In my mind, coastal forces (torpedo boats, gunboats) etc should be represented in the game in the same way as the strategic air war exists. For example, coastal regions should have something like a "sea superioty" meter as coastal force contest for the upper hand. Superiority is key because it allows safe passage of convoys and fleets through the region.
This would make things like the strategic importance of Malta incredibly relevant - not only was it a base for bombers to harass the sea lanes, but also for coastal force to attack convoys. If it had been for the forces based on Malta then the war in North Africa may have been very different as the convoys supplying Rommel wouldn't have been as badly hit.
As an extension to this, minefields should also be represented. Minesweepers could be employed to clear shipping lanes while other light craft and aircraft could drop the mines in the first instance.
All of this could be abstracted to a strategic level (as with air warfare) so you don't have to order around small groups of units all of the time (which I guess no one would want to do). I mean, if single seat fighters are built one by one then why got 12+ crew coastal craft? In many ways they could be seen as the fighters of the sea.
As well as Malta, this would add more spice to the Pacific campaign as well as making things like the "Channel Dash" more of a dangerous prospect in game.
This added component feels like something that should be a DLC as I guess its too late to be included in the vanilla game, but it could add so much. What does everyone think?