There are many things that could be tweaked/fixed about coalitions. I think the #1 problem with them, though, and the thing that exacerbates the annoyance they cause so many people, is the complete lack of clarity.
Consider:
- EU IV has, everywhere else, made the logic behind the scenes super-clear. That nation won't accept your RM? You can see exactly what factors affect that, including a numerical value for each, and know how close you are to getting to "yes".
- When you offer a peace deal, though, the AE you'll actually get with each nation is not as clear as it could be.
- Really what's lacking, though, is a sense of when nations will JOIN and LEAVE coalitions. I'm getting 20 AE with Provence? Will that make it join a coalition or not?
- And goodness knows there are no UI hints as to when nations will leave a coalition. I've seen nations with +50 relations and single-digit AE still in a coalition against me.
Obviously, given the way coalitions currently work there is no hard and fast rule about how much AE is too much: it depends on a huge number of factors. But I think if more of those factors could be revealed to the player, it would reduce a lot of the complaining about the topic currently.
As it is, the system is almost entirely a black box except for the number AE, with little said about what that number means. That seems counter to the design philosophy of EU IV.
Consider:
- EU IV has, everywhere else, made the logic behind the scenes super-clear. That nation won't accept your RM? You can see exactly what factors affect that, including a numerical value for each, and know how close you are to getting to "yes".
- When you offer a peace deal, though, the AE you'll actually get with each nation is not as clear as it could be.
- Really what's lacking, though, is a sense of when nations will JOIN and LEAVE coalitions. I'm getting 20 AE with Provence? Will that make it join a coalition or not?
- And goodness knows there are no UI hints as to when nations will leave a coalition. I've seen nations with +50 relations and single-digit AE still in a coalition against me.
Obviously, given the way coalitions currently work there is no hard and fast rule about how much AE is too much: it depends on a huge number of factors. But I think if more of those factors could be revealed to the player, it would reduce a lot of the complaining about the topic currently.
As it is, the system is almost entirely a black box except for the number AE, with little said about what that number means. That seems counter to the design philosophy of EU IV.