Closeup combat phase cam sequence out of sync..?

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Crankey

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The excitement builds as the close-up cam shows you a vague red/orange mech shape move towards you from behind cover and resolve itself into a a thundering powerful mech recognisable by its now viewable model. Great stuff !

However this effect is now spoiled if it fires at the end of the turn as you have no nail biting moment hoping it doesn't target your already damaged Jenner. You simply don't know which mech it has fired at until after all of the damage is done then eventually it pans back far enough to see your now damaged mech.

Can't the camera pan back to a panoramic or 3rd person view showing your own mechs before the shots are fired ? Then we can sit and grip the mouse and our lucky dice hoping no crit is scored. far more exciting than "Well I guess I'll find out which one it hit or destroyed in a moment when the camera catches up ?"
 
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Lawler

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Go into your video settings and set the cinematic camera sliders to off or low. Can’t remember which one exactly as there are several sliders there. Not only will it alleviate your issue as I understand it, but it will likely speed up your combat rounds as well.
 

pants of iron

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Go into your video settings and set the cinematic camera sliders to off or low. Can’t remember which one exactly as there are several sliders there. Not only will it alleviate your issue as I understand it, but it will likely speed up your combat rounds as well.
I think what he wants though is to keep the camera but make so that if the enemy fires at you the camera changes perspective fast enough for you to actually see who he shot at and how effective it was.

I agree with Crankey, it's cool to see the enemy mechs lumber into view but it's annoying when they fire and you have no idea what's going on. They should take a page from XCOM and make so that if an enemy fires it either switches to an over the shoulder camera or an angled isometric view.
 

Crankey

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I think what he wants though is to keep the camera but make so that if the enemy fires at you the camera changes perspective fast enough for you to actually see who he shot at and how effective it was.

I agree with Crankey, it's cool to see the enemy mechs lumber into view but it's annoying when they fire and you have no idea what's going on. They should take a page from XCOM and make so that if an enemy fires it either switches to an over the shoulder camera or an angled isometric view.

Exactly so, I have no reason to rush the battles at all. I would like to enjoy all of the cinematics in a sequence that enriches the gameplay.
 

Lawler

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I don’t imagine anything is going to rush these battles, especially at higher tonnages and enemy counts, but I confess I must have misunderstood what you were asking for.
 

Lawler

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nps Lawler. just think it needs a timing tweak so all the action can be viewed

I’m honestly not sure I’m seeing what you’re talking about. Are you sure it’s not just a driver issue? Nvidia cards just got a new update with Battletech updates bundled with it.

Edit: wait, are you talking about shots delivered after an enemy mech makes a melee attack on one of your units?
 
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Crankey

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In game I allow all of the follow cams even though they are not on maximum. if I'm following an enemy mech that fires at the end of the camera sequence, you do not see in on camera who they are firing at until the camera pans out after the shot occurs. It is better if the camera pans back far enough to se the target mech and then shows the firing sequence.

It would be like watching a clay pigeon shooting competition and being shown th gun discharging which is fine, but then panning to the grass to look for the clay fragments. better to see the shot hitting the clay. it only happens when the camera follows the enemy mech that then fires.
 

Lawler

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Oooooh, ok. I’m with you now. And yeah, that does kinda suck. I kinda got used to wonky cam in Xcom 2, though. So I don’t think it even registers with me anymore :(

I’m pretty sure I saw some setting for camera timing while I was poking around in the .JSON files the other day. Might be worth a look if you’ve got notepad++ handy. Might also check the Battletech mods redit to see if someone has already done the footwork for you. Good luck.