• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Kommandandt Nico

Recruit
25 Badges
Oct 10, 2020
7
1
  • Stellaris: Apocalypse
  • Hearts of Iron IV: No Step Back
  • Stellaris: Nemesis
  • Stellaris: Necroids
  • Crusader Kings III: Royal Edition
  • Crusader Kings III
  • Stellaris: Federations
  • Hearts of Iron IV: La Resistance
  • Stellaris: Lithoids
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Megacorp
  • Stellaris: Distant Stars
  • Stellaris
  • Stellaris: Humanoids Species Pack
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Synthetic Dawn
  • Hearts of Iron IV: Death or Dishonor
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron IV: Together for Victory
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Cadet
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
Hey, I am playing now the Clone Origin. I know that I have later on in the game the choice between Clone Potential or Clone Fertility. My question is if I choose Clone Potential, can I build then more than only 5 clone vats or how is this working?
 

evilcat

General
Jul 24, 2015
2.046
1.267
Conquest
Invasion on primitives
Droids (2nd tier robots)
Migration threaties
Caravanier pops (racket?)
One of relics and some anomalies (this one is a bit random)
 
Last edited:
  • 1Like
Reactions:

Dragatus

Knight of the Toxic God
35 Badges
Jul 29, 2015
6.460
6.263
  • Crusader Kings III
  • Stellaris
  • Crusader Kings II
  • Age of Wonders III
You're limited to 5 Ancient Clone Vats and 100 clone pops. You can however have additional pops of other species, which you've acquired through migration treaties or conquest.