OK. Maybe not, but how is France able to pass by my fort? Also he advanced on tech at 40% ahead of time...he's on 12 while everyone else is on 11. Something to do with that maybe?
Yes, but the return province also matters. If the RP is the Ligurian Sea, armies can move through all provinces bordering it, ignoring forts.Isn't ZOC always a one province radius around the fort?
(might be the case of OP): Occupied forts do not count as your own forts, and occupied adjacent territory is not the same as owned adjacent territory. I don't think the fort in Cuneo would block access to Albenga.
Zone of control works quite a lot differently than one might expect. There are a few usual regions causing weird results. And, believe it or not, the "cheating" you often see at the hands of the AI, can often be done by players as well. Making these instances of exploits instead of cheating.
In the case of forts allowing movements when you think it shouldn't:
Your return province is in an advantageous location, allowing you to move through every adjacent province of it. A common example of this is when unloading from a ship, as you can then march across the coastline past all forts.
Zone of control blocks movement based on return province, forts are not currently the main deciding factor of where you can move. Forts merely provide ZoC while having some special rules in their own province.
(might be the case of OP): Occupied forts do not count as your own forts, and occupied adjacent territory is not the same as owned adjacent territory. I don't think the fort in Cuneo would block access to Albenga.
(very normal problem): If you manage to put your army on route somewhere, the validity of the path will not be recalculated until arrival. The AI and some players sometimes abuses this to ignore forts that were not initially activated.
In the case of forts blocking when you think it shouldn't:
Your return province (important here) is nonexistent or in an odd position, meaning you have no way to enter zone of control. Can sometimes be broken by consolidating armies. You can actually move quite far through ZoC depending on your return province, so the cause might be difficult to see based on the result. I rarely see a return province in pictures of armies that are stuck.
You might have put them on a moving order before the fort activated, and therefor not the ZoC.
Just watch Reman's Paradox's video about the topic. It is very easy to consider past iterations of rules or your own mental interpretations as fact, when they are in fact not. Zone of control is slightly complicated and messed up, but
That's exactly right.By Return Province, do you mean the province from which you first entered the ZoC, correct?
So with naval invasions, an army coming from the sea would be able to freely move in the ZoC as long as the province touched that sea "province" is what I'm getting?
as we both have been respectfully disagreed into oblivion i assume at some point recently they fixed it but i know for a fact that the AI could straight up ignore ZOC under circumstances and that it was a problemAFAIK AI does cheat with ZoC. They can ignore any ZoC, if there would be another available route they could take, even if this means they would travel around the whole mediterranean or what not.
Is this not the case anymore? I'm quiet sure that happened in a recent game of mine...
the AI could straight up ignore ZOC under circumstances and that it was a problem