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SBolshevik

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What marks a great developer from a mediocre one is often, the great developer does not pander to the whims of the consumer but instead set out a vision, and complete it. That is what Paradox have always done, and will always do. Mediocre developers do what they can to make a quick buck, sometimes a good game sometimes a bad one, but you get the picture.

Also just because it matters most does not mean the opinion of the consumer does -not- matter it merely means that first and foremost the game that is created is the game they want to make, it means you don't only get a game but a work of art, and a piece of the developers soul.

It's a lot like art really, you can have a technical masterpiece, a really well crafted piece of art and design, but it doesn't match up to the piece that was inside that artists heart that -he- wanted to create.
Itś also more likely to be coherent, if you're just pandering to fans you're more likely to get an inconsistent mess.
 
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SFSLovenought

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no thats what running out of money and being forced to release does.
The game had far deeper structural flaws than that. Just adding more time and money wouldn't have been enough to correct it's flaws, as long as the attitudes of the devs remained the same. Trust me, I played SOTS 2 for like 200 hours.
 

blizz

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The game had far deeper structural flaws than that. Just adding more time and money wouldn't have been enough to correct it's flaws, as long as the attitudes of the devs remained the same. Trust me, I played SOTS 2 for like 200 hours.

I was so excited for that game... bought it on day 1 and what a mess even all these years later
 

gorillacakes

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What marks a great developer from a mediocre one is often, the great developer does not pander to the whims of the consumer but instead set out a vision, and complete it. That is what Paradox have always done, and will always do. Mediocre developers do what they can to make a quick buck, sometimes a good game sometimes a bad one, but you get the picture.

Also just because it matters most does not mean the opinion of the consumer does -not- matter it merely means that first and foremost the game that is created is the game they want to make, it means you don't only get a game but a work of art, and a piece of the developers soul.

It's a lot like art really, you can have a technical masterpiece, a really well crafted piece of art and design, but it doesn't match up to the piece that was inside that artists heart that -he- wanted to create.

That's very true. I would like to have religion included in some form and an option for a randomised asymmetrical start. But at the end of the day Paradox simply needs to make the game according to their vision and then build on it with patches and/or DLC depending on fan feedback. I can't say I'm disappointed by some absences but I think what you have said is spot on and more important than ever for a new IP
 

randommonicle

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The more i read about this game, the faster the hype train starts a chugging. It seems to have everything i want from a space based strategy game.

The last time i was this excited was during the build up to moo3

Please dont hurt me again like that did. I dont think i can take it :(
 
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Dagda

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no thats what running out of money and being forced to release does.

It was both actually. Yeah I'm sure they ran out of money partly(mostly) because Mecron is bonafide mental and sotsII went way beyond being over ambitious.

Yeah, SOTSII had potential to be amazing with another two years of development but I don't blame PI for not wanting to burn money on working with crazy.
 

Ivashanko

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It is a shame that culture and religion don't play any part. There is so much that could be done with it. Thankfully 'ethics' (which I'm assuming is a stand in for ideology? Or will ideology be another differentiation for pops?) can be modded to be rooted in religion. It isn't perfect- a religious person might have a political ideology that isn't rooted in religion, etc- but its something.

Combat is usually always a numbers game, unless you are significantly ahead in tech.

This would be utterly disastrous for the game if true.
 
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Thure

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It is a shame that culture and religion don't play any part. There is so much that could be done with it.

Religion plays a part. You can play as religious alien race. But we don't get specific religions like in other paradox games. Your aliens are religious but we don't get specific informations about this religion or even a name.
 
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Ivashanko

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Religion plays a part. You can play as religious alien race. But we don't get specific religions like in other paradox games. Your aliens are religious but we don't get specific informations about this religion or even a name.

I find the lack of specific religion to be unfortunate. Its not just interactions with other species: events could radically change too depending on what religion you are (or are not). Imagine an end-game event confirming the existence of multiple Gods. How would a monotheistic culture react to that? How would an atheistic one?
 
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Jeanwulf

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I am not sure why a highly advanced race wouldn't have just as much religion as now. There is still literally no way of dating the universe reliably, since to date the universe you need to know what there was initially.
Like, radioactive decay requires knowledge of how much of that matter was there in the beginning. If everything was made in Big Bang, how would we know how to date anything since that surely would make it impossible to plot reliably.
There are huge numbers of variables.
Also add in the fact that humanity has history limited to less than 10 thousand years, and you have to wonder why anyone would believe humanity existed for millions of years and only just recently learn how to read and write?
 
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indalecio248

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I am not sure why a highly advanced race wouldn't have just as much religion as now. There is still literally no way of dating the universe reliably, since to date the universe you need to know what there was initially.
Like, radioactive decay requires knowledge of how much of that matter was there in the beginning. If everything was made in Big Bang, how would we know how to date anything since that surely would make it impossible to plot reliably.
There are huge numbers of variables.
Also add in the fact that humanity has history limited to less than 10 thousand years, and you have to wonder why anyone would believe humanity existed for millions of years and only just recently learn how to read and write?

We know the universe is at least ~13 billion years old. We know this from knowing the distance of various stars are from our own position and calculating how many light years the light must travel in order to reach us. The stars furthest from us are 13 billion light years away, which means they must have existed at least 13 billion years ago. Its possible that there are stars out there which are even further away, which we've not seen yet, either because we haven't gotten around to observing them yet(space is vast) or because the light from them hasn't reached our eyes yet which means that the universe would be even older.
 
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nauticalweasel

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We do not have various different religions and cultures in the game, as you might see in, for example, Europa Universalis. ("Religion" in an abstract sense is often mentioned however.) Population units ("Pops") can each have their own species, ethics and grievances however, which can encourage them to join Factions.
So, correct me if I'm wrong, there are 'cultures' to the extent of groups with the same ethics. On the one hand, that is incredibly awesome since it should lend a ton of diversity in cultures, on the on the other hand though, there's the random chance for identical 'cultures' to spring up billions of light-years away which I'm kinda eh aboat. What would be cool would be randomly generated cultures which contain a certain group of ethics, but also fit into larger groups that don't have the exact same ethics. For example, all the people from planet x have similar material cultures and languages and and therefore understand each other, so you've got culture x.1 which might have the exact same morals as group 2 from planet b, but there are still huge cultural gaps.
 

MichaelJanuary

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Look I have no idea what the "plot" or gameplay of Stellaris might be like, but I don't get the fascination for wanting religion in the game. Religion is just a subclass of ideologies. Differing ideologies may cause division within a species, and possibly lead to issues around morale, corruption, cohesion, happiness, etc within a species able to love/understand/hate those ideologies.

However it is extremely unlikely that a truly alien species will have thought patterns remotely able to understand the ideologies of another species, let alone their religion, or even be able to communicate with them, or even be able to perceive their existence.

Why bother to add religion when there is already so much you could be working with.

Probably not in the game, but what would a 700m long methane breathing gas bag looking to colonise gas-giants have in common with a oxygen breathing primate that prefers tellurite planets? Maybe they go to war because our cloud scoops keep accidentally sucking up their young? Or our hyperspace lanes mess up their beautiful sub-space curving art works? Or our warp-drives hurt what passes for their ears? What about a hive-minded virus analogue with a penchant for oceanic planets? Would it even recognise multi-cellular organisms as sentient? or just as hosts? Would a silicon based crystalline life-form even be able to communicate with a carbon-based pelagic life-form?

Lets just say it is enough that they are alien, ugly, and all their bases are belong to us.
 
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nauticalweasel

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Look I have no idea what the "plot" or gameplay of Stellaris might be like, but I don't get the fascination for wanting religion in the game. Religion is just a subclass of ideologies. Differing ideologies may cause division within a species, and possibly lead to issues around morale, corruption, cohesion, happiness, etc within a species able to love/understand/hate those ideologies.

However it is extremely unlikely that a truly alien species will have thought patterns remotely able to understand the ideologies of another species, let alone their religion, or even be able to communicate with them, or even be able to perceive their existence.
I think religion is important for internal divisions, but who's to say alien religion would be totally incomprehensible any more than their language or culture? I just want there to be more divisions than just race. I'm always amazed by how every seems (alien) race has a single dominant culture and religion in Sci-Fi settings, I mean it's not true of humans at all, in fact their the only species with multiple cultures in most Sci-Fi.
 
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grandad1982

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I am not sure why a highly advanced race wouldn't have just as much religion as now. There is still literally no way of dating the universe reliably, since to date the universe you need to know what there was initially.
Like, radioactive decay requires knowledge of how much of that matter was there in the beginning. If everything was made in Big Bang, how would we know how to date anything since that surely would make it impossible to plot reliably.
There are huge numbers of variables.
Also add in the fact that humanity has history limited to less than 10 thousand years, and you have to wonder why anyone would believe humanity existed for millions of years and only just recently learn how to read and write?


Umm several problems here but Humans as a species have been around for several million years. Modern Humans (Homo Sapiens) have been around for at least a couple of hundred thousand years. Civilization as we understand it has only been around since the start of the current interglacial period. So yes people could have had learnt to write (not just art that can be interpreted) before the current inter glacial period but it's very unlikely!

This has nothing to do with weather alien species would have religions or creations myths.
 

Lemont Elwood

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I, for one, don't mind that religion isn't being represented. It's become rather irrelevant in Western culture (that is, the culture that actually has gone to space) as of late, and I don't see why, further down the line, it would be a political matter at all among human or alien societies.
 
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viola

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I, for one, don't mind that religion isn't being represented. It's become rather irrelevant in Western culture (that is, the culture that actually has gone to space) as of late, and I don't see why, further down the line, it would be a political matter at all among human or alien societies.
I still fail to see how Religion becoming less important in Human society today should mean that entirely fictional alien species or alternative Human polities can't be very Religious or fanatic or whatever themselves. The nations in the game will be fictional, so why should anyone cares about what's happening in reality?

Also, Religion will be represented in the game, just not in detailed or descriptive way. It has been said plenty of times.
 
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Goosecreature

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As has been stated, religion IS featured in the game. You can choose to play as a religious civilization with the associated gameplay effects if you wish, we just don't show individual religions. I believe this is how it worked in Alpha Centauri as well (an excellent game). :)
 
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MrNibbles

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Last edited:
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