We’ve just started a new online multiplayer game (4 human players, 2 AI). A few turns in and we all had world events... different world events. I haven’t spoken to player 4, but the other 3 of us all had completely different world events on the same turn.
Is this how they are meant to work? I had assumed world events were applied to the world and effected everyone, not player specific.
Is this how they are meant to work? I had assumed world events were applied to the world and effected everyone, not player specific.