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unmerged(174159)

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Hi,

Bought CKII and Old Gods expansion today. Installed what the installer assured me was the most recent patch on CKII before running it, followed this up with loading the ingame store and telling it to 'reinstall' my Old Gods DLC. Old Gods appears on the gameloader as selected, however in the game I cannot start earlier than 15 Sept 1066 or play as a pagan ruler. Please help!
 
Last edited:

IcratoX

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Hi KaiserMuffin,

Could you please get the following logs:

  • Go to '..\Documents\Paradox Interactive\Crusader Kings II\'
  • Open settings.txt, copy and paste the entire text between [NOPARSE]
    Code:
    [/NOPARSE] tags
  • Go to '..\Documents\Paradox Interactive\Crusader Kings II\logs\'
  • Open errors.log, copy and paste the entire text between [NOPARSE]
    Code:
    [/NOPARSE] tags
  • Open system.log, copy and paste the entire text between [NOPARSE]
    Code:
    [/NOPARSE] tags
  • Open setup.log, search for the line with "checksum", copy and paste this entire line into your next reply

You can copy the line below and paste the text between the orange tags.
Code:
[COLOR="#FFA500"][NOPARSE][CODE][/NOPARSE][/COLOR]paste text here...[COLOR="#FFA500"][NOPARSE]
[/NOPARSE][/COLOR][/CODE]
 

unmerged(174159)

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settings.txt
Code:
gui=
{
language=l_english
has_set_language=yes
}
graphics=
{
size=
{
	x=1360
	y=768
}

refreshRate=60
fullScreen=yes
shadows=no
shadowSize=2048
multi_sampling=0
anisotropic_filtering=0
gamma=50.000000
}
sound_fx_volume=100.000000
music_volume=100.000000
scroll_speed=50.000000
camera_rotation_speed=50.000000
zoom_speed=50.000000
mouse_speed=50.000000
master_volume=9.000000
ambient_volume=50.000000
mapRenderingOptions=
{
draw_terrain=yes
draw_water=yes
draw_borders=yes
draw_trees=yes
draw_rivers=yes
draw_postfx=yes
draw_sky=yes
draw_bloom=no
draw_tooltips=yes
draw_hires_terrain=no
draw_citysprawl=yes
}
camera_speed=50.000000
camera_tilt=100.000000
centered_zoom_in=yes
lastplayer=""
lasthost=""
serveradress="diplomacy.valkyrienet.com"
autosave="YEARLY"
difficulty="NORMAL"
outliner=
{
1 2 3 4 5 6 7 9 13 }
outliner_open=no
windowmovetime=0.200000
disable_wikipedia_links=no
nudge_allowed=no
hints=no
disabled_hints=
{
1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 1 }
autosaves_to_keep=0

error.log
Code:
[texturehandler.cpp:169]: Couldn't find texture file: gfx//coats_of_arms//dynasties.tga.
[texturehandler.cpp:169]: Couldn't find texture file: . 
[B](this happens a lot of times  but gives no more details. I am omitting further instances of this since the post is currently 97000 characters)[/B]
...

[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound transferregimentship not found.
[sound.cpp:232]: Sound transferregimentship not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound naval_battle_background not found.
[sound.cpp:232]: Sound transferregimentship not found.
[sound.cpp:232]: Sound transferregimentship not found.


system.log
Code:
[systemsettings.cpp:181]: System memory:   0MB
[systemsettings.cpp:183]: CPU speed:       2170MHz
[systemsettings.cpp:190]: Number of processors: 4
[systemsettings.cpp:201]: CPU type: x86
[systemsettings.cpp:233]: OS: Unknown Service Pack 1    Build: 7601
[gfx_settings.cpp:51]: Graphic Adapters: 
[gfx_settings.cpp:56]: 	0: AMD Radeon HD 6450A  
[gfx_settings.cpp:73]: Checking for multi-sampling support:
[gfx_settings.cpp:84]: 	2 samples supported.
[gfx_settings.cpp:84]: 	4 samples supported.
[gfx_settings.cpp:99]: Using Adapter [0]:
[gfx_settings.cpp:105]: Succeeded to create a device [D3DCREATE_HARDWARE_VERTEXPROCESSING].
[gfx_settings.cpp:147]: Graphics device: AMD Radeon HD 6450A  
[gfx_settings.cpp:148]: Graphics driver: aticfx32.dll
[gfx_settings.cpp:153]:  Driver version: 1091
[gfx_settings.cpp:170]: 


Dumping all gfx info:
DeviceIdentifier:	{D7B71EE2-2430-11CF-5970-3616BEC2C535}
VendorId:	4098
DeviceId:	26480
SubSysId:	909907882
Revision:	0
DriverVersion.HighPart:	524305
DriverVersion.LowPart:	656451


[gfx_settings.cpp:220]: Instancing supported.
[gfx_settings.cpp:238]: Video memory amount: 1342MB
[gfx_settings.cpp:241]: Support for T&L found.
[gfx_settings.cpp:244]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:245]: MaxVertexBlendMatrices: 4
[gfx_settings.cpp:246]: MaxVertexBlendMatrixIndex: 8
[gfx_settings.cpp:248]: MaxSimultaneousTextures: 8
[gfx_settings.cpp:249]: MaxTextureBlendStages: 8
[gfx_settings.cpp:250]: Support for Anisotropic filtering found.
[gfx_settings.cpp:253]: 	Max Anisotropic filtering: 16
[gfx_settings.cpp:254]: 	Anisotropic filtering set to: 0
[gfx_settings.cpp:258]: Vertex Shader version: 3.0
[gfx_settings.cpp:263]: Pixel Shader version: 3.0
[main.cpp:452]: CK2 Version Jun 21 2012 : 10:35:08
[main.cpp:453]: Commandline: 
[internationalizedtext.cpp:1244]: Create table
[internationalizedtext.cpp:1246]: Create text database
[ck_application.cpp:512]: Initializing application...
[ck_application.cpp:516]: Done initializing application
[ck_application.cpp:524]: Loading cursor...
[ck_application.cpp:574]: Done loading cursor
[ck_application.cpp:577]: Initializing sound...
[ck_application.cpp:612]: Done initializing sound
[ck_application.cpp:614]: Initializing graphics...
[graphicssettings.cpp:624]: Not using multisampling.
[graphics.cpp:162]: Creating device with: HARDWARE_VERTEXPROCESSING
	Fullscreen=yes
	RefreshRate=60
	Resolution=1360x768
[graphicssettings.cpp:413]: Usable res: 1024 768 60
[graphicssettings.cpp:413]: Usable res: 1024 768 75
[graphicssettings.cpp:413]: Usable res: 1280 768 60
[graphicssettings.cpp:413]: Usable res: 1280 960 60
[graphicssettings.cpp:413]: Usable res: 1280 1024 60
[graphicssettings.cpp:413]: Usable res: 1360 768 60
[graphicssettings.cpp:413]: Usable res: 1366 768 60
[graphics.cpp:203]: Done creating device.
[ck_application.cpp:634]: Done initializing graphics
[frontend.cpp:806]: start song
[frontend.cpp:809]: end song play
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab: 
[graphics.cpp:1847]: Used video memory before alt tab: 
[graphics.cpp:1890]: Used video memory after alt tab:

setup.log
Code:
[ck_application.cpp:872]: Checksum is CK2 v1.06 (YYEV)    868030148
 

IcratoX

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You are running on an outdated version of the game. According to the setup.log you are on version 1.06 and at least version 1.10 is required for the dlc to work.

If you are using gamersgate, download the patch from here: http://forum.paradoxplaza.com/forum...ELEASED-Checksum-WQLL-NOT-for-problem-reports!

If you are on Steam, try verifying the integrity of game cache.

  • Open your Steam games library
  • Right click on "Crusader Kings II" and select "properties"
  • Click on the tab "Local Files"
  • Now click on "Verify integrity of game cache"
  • Wait until this process is finished, if any files are missing/corrupted it will notify you at the end of the process and automatically start with redownloading these files
 

unmerged(174159)

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I figured that might be it (the version thing) when I saw the checksum, but was uncertain thus I asked. I followed the link for the latest download, obviously the installer linked from the game loader decided I needed the previous version before this one. Thanks for your time anyway, I will post here again only if updating does not resolve it for some reason. (I am on Gamersgate version btw)
 

IcratoX

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I figured that might be it (the version thing) when I saw the checksum, but was uncertain thus I asked. I followed the link for the latest download, obviously the installer linked from the game loader decided I needed the previous version before this one. Thanks for your time anyway, I will post here again only if updating does not resolve it for some reason. (I am on Gamersgate version btw)

No problem :) That thread should get you on 1.103 and thus enable you to play The Old Gods, if not let me know.

Enjoy the game!
 

John Hadley

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Note that you can't dial the time dial at the top of the screen back prior to 1066. The Old Gods game start is a single start date that should be listed in the historical start dates on the left side of the screen. There are no start dates available between 867 and 1066.
 

unmerged(174159)

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Hi again,

Old Gods works but I've got a buttload of black circles and shields where coats of arms should go. It doesn't affect the game too much but it is getting rather irritating. I am posting here again since the list up above contained a bundle of 'missing texture' comments and I wondered what advice you would have + I don't have to repost information!