Will there be attempted exploration of the following: 1) If you are going to make it harder for larger factions to make quick conquests and forcing a larger need to be better consolidated than make it easier to be able to quickly change the succession/inheritance laws in order to be able to easily quickly pass on the on the entire monarchial/imperial realm upon a single successor since how it is currently it would take 200 years or more to do so because of cultural innovations and yet by then not only would their be no longer much of land to pass on to any sort of succesors but also not much in successors any ways due to your royal line of successors to pass on your throne and inheritable estates forcing particular players to prefer as quick conquests as possible to be able to become as big/major as super power as possible in order to be able to rival that of the historical entire Mongolian Empire with its entire hiarchy of Khans all the way to the top Great Khan.
2) Couldn't the ruler character designer be realistically enhanced with the ability to have a complex individual detailed inheritable genetic/epigenetic physical appearance traits of gradual aging such as losing all of her hair(gradual receding hair line) from gradually growing older to eventually an extreme old age after they grey and whitening. And gradual accumulation of Age Warts, Age Spots, Age related Age Sagging and Age lines/Age Wrinkles, Age Stretch Marks. Similarly to how the Crusader Kings 3 ruler designer have it done for the ears, eyes, mouth, and so on and so forth. I do appreciate what was done so far with the 3D Crusader Kings 3 character ruler designer aspect but I personally think that it still could use some working on.
I forgot to mention varicose veins, arthritis, osteoporosis, cataracts, Cellulite, and wrinkled hands and feet.
3) The crusader kings 3 Royal Court expansion with hybrid subcultures of overall greater main cultures could potentially work well with Time travelers from the future contributing to extremely more advanced society/innovations by the time of their time period in the new timeline gameplay. Or even exteresterial civilizations contributing to the boost in the evolution of earth human society/innovation gameplay or the combination of the two gameplays. 4) There were players that viewed that mortality rates to low and character/ruler lengths of longevity to long on Crusader Kings 3 to be historically accurate however it seems to me that they are missing/ignoring other historical facts such as such factors were also greatly affected by the overall main culture and even the hybrid/none hybrid subcultures choice of the level of physical active or inactive lifestyle, the kind of lifestyle dietary liquid and food consumption lifestyle. The level of level of mental active or inactive lifestyle. The level of spiritual/religious/philosophical active or inactive lifestyle.