I'd assume it'd be similar to how modding religions would work, so probably yes?Will it be possible to mod in more ethos?
Yes, this is probably what happened. I'd even say that the people who named the Ethoses, assigned mechanics and descriptions to them, and assigned them to cultures, were three different teams/people who worked completely separately without communicating with eachother whatsoever.It seems there is a mismatch between the names and the concepts they represent. Egalitarian is neither social (gender/family roles) nor economic egalitarianism, it is rather simply Cosmopolitanism.
It is very likely the dev who designed and named Egalitarian was different from the one that assigned it to the cultures, and without reading the description, assigned it to Basques.
Aside from fixing the fact Basques have it currently, the name could be changed to something more like Cosmopolitan to avoid confusions like this. It doesn't seem to be the first time the naming has shown to be subpar, like Bellicose which has outdated anthropology vocabulary connotations.
>Tfw you get downvoted for owoingOk now tease the Ethos, Pillar and Tradition set for Hungarian owo
Yeah I had the same impression from the way Basques are described in carolingian era.No. Nothing about the description and effects is right for Medieval Basques. The Codex Calixtinus even has testimony records that they didn't treat foreigners in a specially welcoming way.
Egalitarianism isn't very much about "accepting difference" as it is about "equalizing society". Revolutionary France (yeah, yeah, I know, wrong era) was definitely an egalitarian society, but it definitely didn't just "accept the differences" between itself and Ancien Regime European monarchies
Funny how the most typical Traditionalist people in Spain, to the point of starting two Civil Wars in Favor of the restoration of the Old Regime in the 19th Century, are thought to have been Progressive in the Middle Ages.basque culture has become the generic "equality" culture in CK starting with CK2, since they had equal succession for men and women in that game and they pretty much always get that in this game too. so they're pushing this further now to make them cultural egalitarians too apparently which makes no sense
Because there is apparently this well-spread Myth about the Basques being somewhat of a bucolic society, democratic and egalitarian. A Myth by Romantic Folklorists and Basque Nationalists. Historical research, on the other hand, has pointed out that this is not the case.then why would they have it?
I wouldn't say isolationist is the best fit. There are several well known examples of Basque adventurers. Even in the Middle Ages, King Sancho VII of Navarre is well known for participating in the wars between the Christians and Muslims in Spain and for being an ally of Richard the Lionheart, to whom his sister was married.Damn, having lived in and around the Basque country, I never would put them as ''egalitarian''.
I would have picked isolationist, since part of their identity over millennia has been to give everyone the middle finger and continue living according to their traditions and with their own language.
Wdym? That's how you normally write paragraphsArgh. Had to log in to ask if that small ugly indent at the start of the desciption paragraph will make it through to the final build? OCD-sense is tingling...
(The content is epic, btw!)
only if you have multiple ones that you want to distinguish between.Wdym? That's how you normally write paragraphs
But yeah thanks warthog2k. Now I cannot unsee this.Argh. Had to log in to ask if that small ugly indent at the start of the desciption paragraph will make it through to the final build? OCD-sense is tingling...
(The content is epic, btw!)
Not saying that having negatives in these would be bad, but keep in mind that there is more to the ethos than just the modifiers. The ethos will determine your court type and will also affect which traditions (and probably pillars) that are available to you. So you might really like Stoic, for example, but that choice may prevent you from choosing a more offensive combat boosting tradition that you really want. Note that this is just a possible result of choosing Stoic and may not be accurate, but it's hard to guess how they'll match things up at this point in time, so it's just a possible example. The point being just that your choice of ethos will have other effects than just what bonuses are directly on the ethos so there will be a larger impact on gameplay and it will be more complex choosing the "right" or "best" ethos.and I feel like ethoses having negative modifiers on top of positive ones would make them more interesting - it would certainly have a larger impact on the gameplay and make the decision of choosing the different aspects of your culture more complex than simply picking whichever bonuses look more appealing with no concern for potential tradeoffs.
Argh. Had to log in to ask if that small ugly indent at the start of the desciption paragraph will make it through to the final build? OCD-sense is tingling...
(The content is epic, btw!)
Wdym? That's how you normally write paragraphs
only if you have multiple ones that you want to distinguish between.
But yeah thanks warthog2k. Now I cannot unsee this.
Both of the cultures you have shown already having it (Vlach and Afghan) have been ruled over by foreign cultures a lot & neither are particularly famous builders tbh.
I would argue that stoic should actually give you a health malus instead of a bonus.
If you are stoic and more or less indifferent to pain, this might lead you to not seek help. Your tooth infection will spread and become something else. You cough will turn into something more severe. Etc.
I would argue that stoic should actually give you a health malus instead of a bonus.
If you are stoic and more or less indifferent to pain, this might lead you to not seek help. Your tooth infection will spread and become something else. You cough will turn into something more severe. Etc.