I read about five paragraphs of that AAR before deciding that it wasn't worth my time.If you don't understand what I mean, enjoy this very well written semi-AAR.
It had an audience in mind, and it wasn't "people who like the game".
- 9
- 7
- 2
I read about five paragraphs of that AAR before deciding that it wasn't worth my time.If you don't understand what I mean, enjoy this very well written semi-AAR.
Absolutely. Was just pointing out that @mrstevehazzard's point - that CK2 was no less silly than CK3 - isn't incorrect just because the two specific examples he gave could be turned off in the settings.Sure, there were some that couldn't be turned off. And there were plenty of references that couldn't be removed either. But the two examples in the post I quoted -- bear-heir and Viking Cthulhu -- could both definitely be turned off.
The only value I see in the discussion of whether or not this game is a failure, at least in the case of this thread, is for those who are looking for their opinions to be affirmed by others, which is to say I don't see any value at all. There has been a lot of "I don't like this game and it's a problem if you do" and conversely "I like this game and it's a problem if you don't" posts.I guess it's a question of success condition. If the success condition is "be a good game that's fun to play", presumably CK3 succeeds for most people. Critical reception would certainly suggest that's the case. If the success condition is "be an across-the-board upgrade on CK2", presumably it's a failure; with CK2's development history and long, long tail of support, that's probably an impossible standard. And if the success condition is "retain CK2's successes, improve on that game's weak points and provide a base for future improvements and developments" -- I feel pretty comfortable judging that as a partial success. But unless a standard is agreed on, I don't know how much value there is in arguing over Failure: Y/N?.
This is a key problem around here at the moment.It had an audience in mind, and it wasn't "people who like the game".
This is a key problem around here at the moment.
Too often, discussions on the forum aren't good-faith discussions between people who like the game but disagree about specific things - they're discussions between people who like the game and want it to improve vs people who dislike that game and want to "hold Paradox accountable" for making it that way. The fact that the former pretend they're here to make good faith contributions on how that game can be improved simply adds to the confusion.
I wanted to address OP directly, so here goes: saying that CK3 is a "complete failure" is, at best, extreme hyperbole. I struggle to think of any notable game release that could be described that way, and it is clear plenty of people like CK3, and that it has succeeded in growing PDS' audience.It's certainly not my intent to invalidate the opinions of those who have played the game longer. But I do question the assertion that playing the game for longer (or if you played CK2) makes you more qualified to rule if the game is a complete failure or not.
a "le funny game of thrones pagan nudist cult simulator"
Yes, but instead you can vassalize the Pope and make him your court jester!Catholicism, Orthodoxy and even Islam, lack mechanics, lack events and lack attention. Where is a proper crusade? Where is the College of Cardinals?
That's my impression as well, unfortunately. I remember a gaming journalist, presumably a newcomer to the franchise, basically saying that she was having a blast with CK3 but didn't care for the historical setting, so why not check out these fantasy total conversion mods...My main issue is, and i am obviously generalizing but this is just my honest perception, that most newcommers to CK3 are seemingly not really interested in history all that much and just want a "le funny game of thrones pagan nudist cult simulator". And it seems the devs aren't either.
Paradox also said EU: Rome and Victoria 2 sold well in the beginning.CK3 was/is a critical and commercial success. No negativity on this forum changes that.
C'mon, the numbers of players on Steam over more than a week look strong indeed. So, in the sales front I don't believe PDX is suffering after the great numbers of the title at release.Paradox also said EU: Rome and Victoria 2 sold well in the beginning.
I'm flicking through thread after thread. There's post after post about how "x has been a failure" or "y is a catastrophe." It's a malicious act by Paradox, who are either fools, or actively conspiring to make the player suffer.
The common solution offered is that the developers need to sit in a corner, think about all the terrible things they've done, then gut the game until it's good again. Sometimes this involves pulling the game from the shelf, or releasing a new DLC to fix it.
If I were in your position, I wouldn't just like the game, I would love the game!I like the game!
I don't feel like you really speak for all (or perhaps even most) CK2 players, though. I have hundreds of hours in CK2; I enjoyed playing it a lot, I own all the DLCs and have played both with and without various mods. But I have no reason to go back to it now that CK3 is here, because it's better in every way that I care about. Which is (this list is not exhaustive) that everything is more customizable, there are fewer arbitrary hard-blocks giving me more freedom to do what I want to do, there are fewer gratuitous and repetitive pop-ups, the mechanics are easier to understand at a glance (and yes, even someone with hundreds of CK2 can appreciate that), traits change less randomly so characters are more engaging, and I especially appreciate how Royal Court is moving us away from the map and towards something else, even if just for a time.I think there’s a pretty simple explanation for the divergent opinions about the game. The things that are really good about it don’t really apply to those of us who loved ck2.
That’s fair. I certainly can’t claim to speak for every ck2 player, and my claim of most is obviously a guess from what I’ve seen on the forums, which is far from an exact science. Your list of high points is not that different from mine, and of course whether we each find those things valuable is subjective.I don't feel like you really speak for all (or perhaps even most) CK2 players, though. I have hundreds of hours in CK2; I enjoyed playing it a lot, I own all the DLCs and have played both with and without various mods. But I have no reason to go back to it now that CK3 is here, because it's better in every way that I care about. Which is (this list is not exhaustive) that everything is more customizable, there are fewer arbitrary hard-blocks giving me more freedom to do what I want to do, there are fewer gratuitous and repetitive pop-ups, the mechanics are easier to understand at a glance (and yes, even someone with hundreds of CK2 can appreciate that), traits change less randomly so characters are more engaging, and I especially appreciate how Royal Court is moving us away from the map and towards something else, even if just for a time.
The opinion of the product here in the forums or statistically more relevant in the opinions given on steam does not reflect in the least the preference of CK2 over CK3. After all, if that was the case, CK3 at release wouldn't receive "Very Positive" reviews while the expansion receives "Mixed" reviews with 52% of the users that rated it giving it a "Thumbs Down". As a casuistic example I am a great fan of CK2 who loved the game that was quick to recognize the potentital of CK3 giving it a heartfelt "Thumbs Up" at release and quicker still to recognize the misguided approach to this big DLC giving it a "Thumbs Down".That’s fair. I certainly can’t claim to speak for every ck2 player, and my claim of most is obviously a guess from what I’ve seen on the forums, which is far from an exact science. Your list of high points is not that different from mine, and of course whether we each find those things valuable is subjective.