CK3 Dev Diary #48 - The Team

  • Hearts of Iron IV Survey

    Help us make HoI IV better by sharing your experiences in this 5 minute survey


  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


    Real Strategy Requires Cunning

jpapple

Beans
55 Badges
Jul 16, 2016
239
171
  • Imperator: Rome - Magna Graecia
  • Stellaris: Ancient Relics
  • Europa Universalis IV: Golden Century
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Victoria 2: Heart of Darkness
  • Stellaris: Distant Stars
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Cities: Skylines - Parklife
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Death or Dishonor
  • Age of Wonders III
  • Hearts of Iron IV: Expansion Pass
  • Cities: Skylines - Parklife Pre-Order
  • Europa Universalis IV: Cossacks
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Hearts of Iron IV: Expansion Pass
  • Prison Architect
  • Imperator: Rome Sign Up
  • Crusader Kings III Referal
  • Crusader Kings III
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Magicka: Wizard Wars Founder Wizard
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mare Nostrum
  • Victoria 2
  • Cities: Skylines
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Victoria 2: A House Divided
  • Cities: Skylines Deluxe Edition
  • Stellaris - Path to Destruction bundle
  • Hearts of Iron III: Their Finest Hour
  • Semper Fi
  • Hearts of Iron III
Hi Devs! I just wanna say I'm a big fan of you ever since 2016 and keep up all your good work. I'm really excited and have great faith in you for coming up with the next greatest addition to the game.
 
  • 6
  • 4
Reactions:

grommile

Field Marshal
60 Badges
Jun 4, 2011
19.029
19.989
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV
  • Hearts of Iron III Collection
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Tyranny: Archon Edition
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Shadowrun Returns
  • Teleglitch: Die More Edition
  • Victoria 2
  • 500k Club
  • March of the Eagles
  • Europa Universalis IV: Pre-order
  • Knights of Pen and Paper 2
  • Crusader Kings II
  • Europa Universalis III
I love 21st century capitalism, where you have in production 4 producers that don't produce but manage...
Film producers don't make films either.

That's what the actors, directors, camera crew, Foley artists, etc. are there for.
 
  • 8
  • 2Like
  • 1
Reactions:

Camos

Recruit
11 Badges
Jan 27, 2020
2
6
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Way of Life
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Monks and Mystics
  • Age of Wonders III
  • Shadowrun Returns
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
With this DD I can feel ourselves getting closer to the hollow fanbase of a particular Ring tittle, eternally starved for news.

On more related news while it was implied in the DD I think most of us misunderstood the bringing of new people into the fold, considering the healthy team that was before. It looked like the workflow was stagnant these months with little done and that's the reason why new people were brought in. Instead we should be getting the impression that the success of the game and the desire to fast forward the updates is why the team was expanded.

This simple mistake I attribute it to a lack of communication with the delays and the previous hypetrain DD and a lack of a clear roadmap with at least some quarterly goals that will let us constrain our expectations
 
  • 4Like
  • 2
Reactions:

Prince Ire

Major
71 Badges
Dec 22, 2011
673
615
  • Victoria 2: Heart of Darkness
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • March of the Eagles
  • Europa Universalis IV: Res Publica
  • Rome Gold
  • Semper Fi
  • Sengoku
  • Stellaris - Path to Destruction bundle
  • Victoria 2: A House Divided
  • Crusader Kings II: Charlemagne
  • Rome: Vae Victis
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Stellaris: Synthetic Dawn
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Mandate of Heaven
  • Hearts of Iron IV: Field Marshal
  • For the Motherland
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron III
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Cossacks
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Victoria 2
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
I did the same thing with Creative Assembly after the Rome 2 debacle in 2013/2014. I haven't bought one of their products since.
The difference is that Creative Assembly released the Empire Edition of Rome 2 for free, while Paradox would have cut it into multiple DLCs and demanded payment for each of them.

Anyway, congratulations to the new team member on their employment I suppose, but I hope future dev diaries are more substantial about the future of the game.
 
  • 8
  • 7Like
  • 4
Reactions:

Leyrann

Colonel
36 Badges
Jun 10, 2017
856
1.149
  • Cities: Skylines - Campus
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Mass Transit
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall - Revelations
  • Crusader Kings III
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Age of Wonders II
  • Crusader Kings II
But what if the teasers/breadcrumbs that were said to be in the recent posts are actually teasers towards an overhaul of (peasant) revolts?
 
  • 14Haha
Reactions:

Kerham

Captain
37 Badges
Mar 13, 2011
311
450
  • Crusader Kings II
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Call to arms event
  • Imperator: Rome
  • Imperator: Rome Deluxe Edition
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: Cradle of Civilization
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rights of Man
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings III: Royal Edition
  • Europa Universalis IV: Cossacks
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria 2
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV
  • Crusader Kings II: Sword of Islam
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
With all due consideration, this is kind of empty. I find it reassuring that you field a consistent team and I agree it was something good to be communicated. However, what was interesting me the most, as a paying customer, was the result of this team's work. Until further notice I feel scammed.
 
  • 12
  • 6
  • 2Like
Reactions:

Pied-Noir

Future Battle Bishop
On Probation
53 Badges
Sep 6, 2011
2.556
4.743
  • For The Glory
  • Prison Architect
  • War of the Roses
  • Victoria 2
  • 500k Club
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis III Complete
  • Crusader Kings II: Horse Lords
  • Europa Universalis III Complete
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Conclave
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV
  • Crusader Kings II: Reapers Due
  • Tyranny: Archon Edition
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Monks and Mystics
  • Steel Division: Normandy 44
  • Crusader Kings Complete
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings III
  • Hearts of Iron IV: Expansion Pass
  • Sengoku
  • Rome: Vae Victis
  • Europa Universalis III Complete
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis III
  • Victoria 2: Heart of Darkness
  • Divine Wind
  • Europa Universalis IV: Call to arms event
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • March of the Eagles
  • Rome Gold
  • Semper Fi
  • Crusader Kings II
Anyway, congratulations to the new team member on their employment I suppose, but I hope future dev diaries are more substantial about the future of the game.
I don't know why but your comment reminded me of this:

 
  • 3Haha
  • 1Like
Reactions:

Mindel

Colonel
2 Badges
Jan 23, 2018
915
1.714
  • Imperator: Rome Sign Up
  • Crusader Kings II: The Old Gods
I think I've figured it out:

The upcoming expansion is about peasant rebellions!

And this dev diary was carefully crafted to "get us in the mood", so to speak.

PDX, you guys are geniuses.
 
  • 24Haha
  • 2Like
  • 2Love
Reactions:

Leyrann

Colonel
36 Badges
Jun 10, 2017
856
1.149
  • Cities: Skylines - Campus
  • Age of Wonders: Shadow Magic
  • Age of Wonders
  • Cities: Skylines - Green Cities
  • Crusader Kings II: Jade Dragon
  • Cities: Skylines - Parklife Pre-Order
  • Cities: Skylines - Parklife
  • Cities: Skylines Industries
  • Crusader Kings II: Holy Fury
  • Cities: Skylines - Mass Transit
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Age of Wonders: Planetfall Premium edition
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Age of Wonders: Planetfall - Revelations
  • Crusader Kings III
  • Crusader Kings II: Monks and Mystics
  • Cities: Skylines - Natural Disasters
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Snowfall
  • Crusader Kings II: Conclave
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Cities: Skylines
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Age of Wonders II
  • Crusader Kings II
I think I've figured it out:

The upcoming expansion is about peasant rebellions!

And this dev diary was carefully crafted to "get us in the mood", so to speak.

PDX, you guys are geniuses.

Yes, thank you.

That was indeed what I meant with my post a few hours ago.
 
  • 1Like
Reactions:

Anarches

Recruit
49 Badges
Sep 21, 2020
8
45
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Third Rome
  • BATTLETECH
  • Age of Wonders III
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Rule Britannia
  • BATTLETECH - Digital Deluxe Edition
  • Europa Universalis IV: Dharma
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Wealth of Nations
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Warlock: Master of the Arcane
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Pre-order
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
The main problem I think most people actually have is that we have been waiting for half a year without much communication from the dev team. Then Dec 15 comes around with a dev diary (without content which I think no one had a problem with) that stated there "won’t be a Dev Diary until Mid-January at the very earliest". Now, I can read and I realize you don't literally say that there will be one in mid-Jan, but it does create the expectation that we will hear something then, but nothing was said. Then at the end of Jan, two weeks later, we are told that there will be a dev diary in mid-Feb. Now, I think at this point, a half year after release, after hearing nothing about content for that same period, people had high expectations, especially since a lot of us have already paid for it through the royal edition. Instead, contrary to these expectations, we get a dev diary about the team, which is nice, but seems misplaced.

The devs could have been a bit more transparent. In mid-Jan, they could have said that there wouldn't be a dev diary that day and said when they would do one. Even better would have been to tell us when they realized there wouldn't be one then. The devs could have told us that the first dev diary would not contain updates about future content. It would be great to know when we can expect information about content. Finally, at the end of this diary you do tell us that we can expect some in the coming weeks. When does it start though? Is it every week starting now or will we get the first bit of info weeks from now?

Now here is what I personally think would be amazing to see: Weekly or bi-weekly dev diaries. These DDs can contain pretty much anything the devs can share. For example, I would like to hear about general development philosophy; what are things you would like to improve about the game in the short-term or in a semi-distant future. FAQs; replying to a number of questions or suggestions from the community and your thoughts about them. Showcase some bugs that you guys are working on or tweaks you are making to the game. Obviously, any actual new content would be the most welcome, but I think these other things would be well received as well, and would allow us to be in engaged with the progress you are making.

I'm not complaining that we don't have a dlc already. I want you to take all the time you need to make the content we will enjoy. It's the transparency and community engagement that has been lacking thus far. The game is great, and we want it to be keep getting better.
 
  • 32
  • 2
  • 1Like
Reactions:

NexusSix

Truth Speaker
40 Badges
May 16, 2009
479
647
  • Crusader Kings II
  • Sengoku
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Tyranny: Archon Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Crusader Kings III
  • Rome Gold
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III
  • Magicka
  • Stellaris: Digital Anniversary Edition
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
I dont overly care who makes it so long as it is made and have no interest in who the dev team actually are.
I think the community became toxic (me included- well sarcastic at least) due to lack of information and openness as discussed here and then PDX came in very heavy handed.
As someone who has supported PDX for years (look at my titles) I am extremely disappointed by this turn of events. If i was treated this way as a customer face to face I would be demanding a meeting with a manager or CEO.
Even if this is a corporately owned internet forum which we are technically allowed to use i find the customer relations lacking.
I am sad to watch a series and developer that I have followed turn on its own fan base and then blame them.
I have said my peace if this is deemed trolling then so be it.
 
  • 33
  • 7
  • 1Haha
Reactions:

Ursus Mursus

Private
46 Badges
Oct 18, 2017
19
51
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Mandate of Heaven
  • Crusader Kings II: Monks and Mystics
  • Tyranny: Gold Edition
  • Tyranny: Archon Edition
  • Tyranny: Archon Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Reapers Due
  • Tyranny - Tales from the Tiers
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Pillars of Eternity
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: Pre-order
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV
  • Europa Universalis IV: Dharma
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Mare Nostrum
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Call to arms event
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: The Republic
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Charlemagne
The difference is that Creative Assembly released the Empire Edition of Rome 2 for free, while Paradox would have cut it into multiple DLCs and demanded payment for each of them.

Rome 2 before Empire Edition was as bad as Imperator Rome. And CA dlc policy is similar to Paradox.
 
  • 6
  • 2
  • 1Like
Reactions:

Secuter

Banned
47 Badges
May 13, 2012
923
1.920
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Stellaris
  • Europa Universalis IV
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Magicka
Oh, he is here and working diligently.

This year will see some super interesting things and changes to the way we handle news and Community. This downtime was definitely to help the teams sort out how to launch and handle this new project.

While I am a bit more silent on here for posting, I read through almost every thread daily and we compile weekly Feedback/Suggestions/Bug Reports/Feature Requests from the Forums and other social sources.

It would be really appreciated if you didn't just read them, but actually engaging - maybe just making a comment that it has been noted/read or something. At least that way it wouldn't seem like talking to a wall of silence with only my fellow community members to break it.

With that said, I'm quite bored and disappointing by this post. I think it would've been nice to see a kind of road map - much like what Total War do. They create a road map with most of it being obscured and then slowly reveal it. The lack of communication from you guys is quite bad and it just goes to reinforce that PDX is bad at engaging with its community and to take feedback.

@Ursus Mursus
And CA dlc policy is similar to Paradox.

No its not. CA - has a policy where they sell factions, but the base game is the same regardless of you buying it. That means that if new mechanics are introduced to a bunch of factions then you too will gain access to the QoL improvements. The reason is that the game you play is the same as those with the DLC's. The only difference is that while you can see the new factions on the map, you can't play them until you buy the DLC.

PDX DLC policy is very different. If you do not buy the DLC's then your base game is radically different somebody who did buy it. That is also why the Host determine which DLC's would be used - because otherwise the game would simply be completely dysfunctional in MP. There are loads of mechanics which are exclusive to DLC - QoL improvements too. Just take the diplomacy interface which neatly allows you to see who would accept alliance proposals etc - that is a DLC feature, even if it is a QoL improvement. You can't disinherit an heir either.

So, as you can see, CA sells factions, but the base game remains the same even if you don't buy the DLC's. PDX sells DLC's that alter the base game, and so if your friend play without DLC's then you will have radically different games and opportunities.

Lastly, I also find CA's DLC policy much more generous. Half their DLC factions are free and the rest is at least within a decent enough price range. Had that been Paradox, then we'd probably have to buy both the music, maybe missions and certainly the skin packs as separate products.
 
Last edited:
  • 14
  • 2Like
  • 2
Reactions:

PDX_Pariah

Community Manager
Jul 21, 2020
56
1.904
It would be really appreciated if you didn't just read them, but actually engaging - maybe just making a comment that it has been noted/read or something. At least that way it wouldn't seem like talking to a wall of silence with only my fellow community members to break it.

We do indeed have Moderators, but also Ambassadors that are constantly replying to posts and handling discussions.

However, there is not much for a Community Manager to say when the thread consists of "I am bored, this sucks, and you suck." So we usually refrain from entirely unproductive posts and stick closer to making sure the Community is heard and Feedback/Suggestions are delivered to the right hands to help shape the process for the future.

That being said, being around gathering data and watching posts gives me a pretty decent idea of how to work with our team to make sure their tone and messages are clear and concise. :)
 
  • 32
  • 20Like
  • 6
Reactions:

Secuter

Banned
47 Badges
May 13, 2012
923
1.920
  • Crusader Kings II
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Stellaris: Apocalypse
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Distant Stars
  • Europa Universalis IV: Dharma
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Europa Universalis IV: Golden Century
  • Stellaris: Federations
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Mount & Blade: With Fire and Sword
  • Mount & Blade: Warband
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Stellaris
  • Europa Universalis IV
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Semper Fi
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Call to arms event
  • Hearts of Iron III
  • Magicka
We do indeed have Moderators, but also Ambassadors that are constantly replying to posts and handling discussions.

However, there is not much for a Community Manager to say when the thread consists of "I am bored, this sucks, and you suck." So we usually refrain from entirely unproductive posts and stick closer to making sure the Community is heard and Feedback/Suggestions are delivered to the right hands to help shape the process for the future.

That being said, being around gathering data and watching posts gives me a pretty decent idea of how to work with our team to make sure their tone and messages are clear and concise. :)

Naturally, there are some posts where people have a tendency to vent frustration rather than actually comment anything productive. I completely understand that you refrain from diving into those. That said, this forum has some true jewels of proposals and ideas. Paradox is very lucky that it has a dedicated community that wants to help improve the game.

In my experience your ambassadors and community managers don't actually engage with those posts either. And to reiterate, you don't have to commit to anything or promise that it will be implemented. A mere "Interesting idea" - or ask questions as to what the author or commentators would think about X, Y, Z in relation to that post would be nice. Anyways, have a good evening :)

Even just a type of sticker - like the thumbs up or "agree" but with a Paradox logo would go a long way.
 
Last edited:
  • 14Like
  • 8
  • 1
Reactions:

NexusSix

Truth Speaker
40 Badges
May 16, 2009
479
647
  • Crusader Kings II
  • Sengoku
  • Stellaris: Distant Stars
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Crusader Kings II: Jade Dragon
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Tyranny: Archon Edition
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • BATTLETECH: Heavy Metal
  • Stellaris: Federations
  • Crusader Kings III
  • Rome Gold
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Hearts of Iron III
  • Magicka
  • Stellaris: Digital Anniversary Edition
  • Rome: Vae Victis
  • 500k Club
  • Crusader Kings II: Way of Life
  • Pillars of Eternity
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Crusader Kings II: Reapers Due
We do indeed have Moderators, but also Ambassadors that are constantly replying to posts and handling discussions.

However, there is not much for a Community Manager to say when the thread consists of "I am bored, this sucks, and you suck." So we usually refrain from entirely unproductive posts and stick closer to making sure the Community is heard and Feedback/Suggestions are delivered to the right hands to help shape the process for the future.

That being said, being around gathering data and watching posts gives me a pretty decent idea of how to work with our team to make sure their tone and messages are clear and concise. :)

Hi Pariah, firstly this is aimed as constructive not a critique or attack. I want to echo what Secuter has said in many ways as in yes you have these people in place but i do not feel that they listen to us. Yes of course the CM is there to ban stick people and they shouldnt have to put up with "you suck posts" but if i worked for PDX i would be asking my community why they were being so toxic. Why not msg some of the people who were being toxic and ask them why find out the issues?
I think people have complained in other places that it feels (not is but feels) like PDX want and echo chamber here where we all clap when told to. Its not a good feeling as someone who has been listened to in the past and has played your games for 10+ years to be told to basically "play nice or dont play" At the end of the day we pay your wages. I do not feel that anyone listens to us and the tour de force from PDX on Dev Diary day just goes to show the extent of the poor community / corporate communication. I haven't made this post for likes or hates or to spark up a debate in here. Ive just posted it as I feel you guys need to listen (or pretend to at least) some more :) With respect not hate a 10+ PDX vet - Nexus.
 
  • 14Like
  • 11
  • 5
Reactions:

Mindel

Colonel
2 Badges
Jan 23, 2018
915
1.714
  • Imperator: Rome Sign Up
  • Crusader Kings II: The Old Gods
Hi Pariah, firstly this is aimed as constructive not a critique or attack. I want to echo what Secuter has said in many ways as in yes you have these people in place but i do not feel that they listen to us. Yes of course the CM is there to ban stick people and they shouldnt have to put up with "you suck posts" but if i worked for PDX i would be asking my community why they were being so toxic. Why not msg some of the people who were being toxic and ask them why find out the issues?
I think people have complained in other places that it feels (not is but feels) like PDX want and echo chamber here where we all clap when told to. Its not a good feeling as someone who has been listened to in the past and has played your games for 10+ years to be told to basically "play nice or dont play" At the end of the day we pay your wages. I do not feel that anyone listens to us and the tour de force from PDX on Dev Diary day just goes to show the extent of the poor community / corporate communication. I haven't made this post for likes or hates or to spark up a debate in here. Ive just posted it as I feel you guys need to listen (or pretend to at least) some more :) With respect not hate a 10+ PDX vet - Nexus.
I feel that these kinds of posts are being written by people who are invested in Paradox's success, and it would be a terrible mistake to dismiss (the large numbers of) them without listening.
 
  • 25
  • 2Like
  • 1Love
Reactions:

SavvyLad

First Lieutenant
41 Badges
Nov 4, 2019
205
282
  • Stellaris: Distant Stars
  • Stellaris: Digital Anniversary Edition
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Hearts of Iron IV: Death or Dishonor
  • Crusader Kings II: Jade Dragon
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Holy Fury
  • Imperator: Rome
  • Stellaris: Ancient Relics
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Hearts of Iron IV: Expansion Pass
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Stellaris: Megacorp
  • Europa Universalis IV: Art of War
  • Stellaris: Synthetic Dawn
  • Stellaris - Path to Destruction bundle
  • Crusader Kings II
The difference is that Creative Assembly released the Empire Edition of Rome 2 for free, while Paradox would have cut it into multiple DLCs and demanded payment for each of them.

Anyway, congratulations to the new team member on their employment I suppose, but I hope future dev diaries are more substantial about the future of the game.

True, but that's just (mostly) fixing their huge and utter clusterf*** of a launch product. I still don't like many of their choices and it's still only best when modded. Altogether I think Paradox has avoided that with CK3 for sure. They just need to be a bit clearer on their goals and giving feedback to bug reports.
 
  • 5Like
  • 1
Reactions:

SvetlanaS

Private
Feb 18, 2021
11
23

Hello! I want to thank you for your work and suggest such changes:

1. Change the characteristics and names for professional troops depending on the nation. For example, in Europe (France, Germany, Italy, Spain), the rulers should be given knight cavalry instead of heavy cavalry, and instead of light cavalry - I don't know what to call them, let them be squires. Other nations have these troops with lower characteristics or none at all. The Eastern Slavs and Scandinavians have access to stronger heavy infantry (such as the brutal Varangians))), the British have stronger archers, the Arabs have faster and stronger light cavalry, and the Byzantines have legionaries.

2. Add a solution to the Western European rulers: to hold a jousting tournament, where the winner receives some kind of bun, piety, money, and also increases the relationship with the woman who will declare her lady of the heart. That, in turn, also receives piety or fame.

3. For nomadic tribes, remove fortresses, temples, and cities, replacing them with "nomads", and add a decision (or religious dogma, something like human sacrifice) about raids on sedentary neighbors in order to obtain money and slaves.

4. Add the purpose of the war: "To make a tributary" - that is, without losing independence, the ruler must pay tribute every year.

5. During raids-an opportunity for the victims to agree on the termination of the raid, paying off with gold.

***AI actions in the game are extremely monotonous. I wanted his actions to be more active in relation to the player and other characters:

6. When blackmail lustful AI could demand to sleep with him (in addition to the basic conditions)

7. AI men should actively try to seduce beautiful and pretty women. In case of failure - do not give up trying to do it again and try to eliminate competitors on the way to the bed or the heart of a woman

8. A woman's refusal to marry, from courtship, or break off an engagement is a reason for war. Also a reason for war for pious religions - if the bride is not a virgin.

9. Love - it can flare up in AI suddenly. This is a strong feeling that makes you act recklessly - give expensive gifts, be jealous, declare wars, kill, challenge to a duel. A special kind of love is passion. In this case, the AI becomes mad and uses all means to achieve its goal - spreading dirty rumors, using bribery, blackmail

10. Wedding and the first wedding night - a feast for which feudal lords gather. Ends on the wedding night.

11. When blackmailing an AI or player, they may require another character to do something against a third character or try to seduce them. For example, you Can force a woman to seduce her Liege Lord, then blackmail him with it.

* translation of Google, sorry )))
 
  • 9Like
  • 1Haha
  • 1
Reactions: