- Dec 21, 2012
I absolutely agree with all of your points, and I feel this is the opinion of the majority of us who found this Dev diary barely worthy of the name.First the pleasant:
Nice to meet you, and thank you for introducing the team.
Now the not so pleasant:
After 3 months of nothing this is not it (I'm not blaming you personally, but the whole communication team). If this had been an early Jan drop "hi we're back from Christmas vacations, lets introduce the team" it would be alright. But its mid Feb and all we are promised is vague information about the "small" upcoming content. I realize you can't announce everything at once, but take a page from Wiz when he was doing Stellaris. His twitter teasers were great, even things that were not announced, he'd show small little screenshots of some specific, often cryptic upcoming change. It was enough to keep people interested and speculating, and more than that it was fun.
Anyway like I said, this is not directed at you as much as the team as a whole. I'm sure you were told write a diary about x and did your job. But the decision makers really need to improve communication. A quarter of a year of silence followed by fluff is not a good direction to go. CK3 is already below HOI4, Stellaris, and EU4 numbers in terms of players, and that's despite having initial launch player numbers larger than any of them. For a game already struggling to keep its playerbase engaged, poor interaction with the community is a recipe for a flop.