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    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.


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I missed the stream and can't find it on twitch or YouTube, anyone have a link? Was the release date announced?
 

Karlington

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I missed the stream and can't find it on twitch or YouTube, anyone have a link? Was the release date announced?
You can watch the stream here. CK3 content starts at 3 hours in - the release date is announced at about 3:03:15.
 
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x4077

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Naming Dynasty Members in Court
You now get to name all Dynasty members that are born in your court, not just your own children. This means that you can make sure that the correct names are passed down as you prefer!
Any chance a dev can expound upon the reasoning for not letting us rename anybody in the game?
 
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Keizer Harm

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Any chance a dev can expound upon the reasoning for not letting us rename anybody in the game?
Anybody? You could rename your enemy king Poopy McPoopFace. Or everyone in your family's dynasty. Most of the actions are limited by whether a ruler could meaningfully carry them out.
 
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Sucks that we need to wait till 24.11 (according to official twitter) rather than receiving an update before the weekend, when adults CAN ACTUALLY play the game.
 
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Sucks that we need to wait till 24.11 (according to official twitter) rather than receiving an update before the weekend, when adults CAN ACTUALLY play the game.
How very adult of you to throw a temper tantrum because of it. It's better they're given time to hotfix their mistakes before the next weekend "when adults CAN ACTUALLY play the game", otherwise you'd be pissed about that too.
 
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Sucks that we need to wait till 24.11 (according to official twitter) rather than receiving an update before the weekend, when adults CAN ACTUALLY play the game.
Would you prefer it on a Friday where if any critical issue happens all of the development team are going home and enjoying their weekend so any issues have to wait for the next week before being looked?
Cause I guarantee you would not prefer it that way :rolleyes:
 
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Would you prefer it on a Friday where if any critical issue happens all of the development team are going home and enjoying their weekend so any issues have to wait for the next week before being looked?
Cause I guarantee you would not prefer it that way :rolleyes:
Well, I figured its 2 working days before 24.11, meaning that most likely latest build is already in the master branch. If you are saying that you still are fixing bugs, then fine, I agree with you.
 

blackninja9939

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Well, I figured its 2 working days before 24.11, meaning that most likely latest build is already in the master branch. If you are saying that you still are fixing bugs, then fine, I agree with you.
The build is mostly finalized yes, but that doesn't magically prevent the possibility of critical issues appearing when it is released to thousands of people playing on a much wider array of hardware than we can feasibly test on. There is always a risk with any patch to any piece of non-trivial software.

So it is still better to release and give us working days after to fix anything in a worst case scenario. I'm sure you can handle waiting a few days until the weekend before playing the update if you can't play it in the evenings after work.
 
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The build is mostly finalized yes, but that doesn't magically prevent the possibility of critical issues appearing when it is released to thousands of people playing on a much wider array of hardware than we can feasibly test on. There is always a risk with any patch to any piece of non-trivial software.

So it is still better to release and give us working days after to fix anything in a worst case scenario. I'm sure you can handle waiting a few days until the weekend before playing the update if you can't play it in the evenings after work.
Thanks for the clarification. We will wait, no worries.

It's just frustrating that there's nothing to play at the moment. Baldur's gate 3 is a EA mess, Mount and Blade 2 is a EA mess as well, new Warhammer 2 DLC wont be released till 3.12. Had my hopes for CA3. I guess I will read a book then.
 
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Would you prefer it on a Friday where if any critical issue happens all of the development team are going home and enjoying their weekend so any issues have to wait for the next week before being looked?
Cause I guarantee you would not prefer it that way :rolleyes:
I understand. Sorry that not everyone does. Sometimes Devs just can't win for losin'...
 
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Leoreth

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The AI already has logic for assisting the player, for example by stacking up on them and following them to battles or sieging nearby things etc. It doesn't need to have access to the specific player facing tool for that.

1.2 aims to also a lot the AI dancing between priorities, though that is unrelated to specifically attaching armies.
I find this response somewhat unconvincing and unsatisfying. Attaching armies is only a "player facing tool" if you talk about the literal button to do so, otherwise it is made that only by your decision to not let the AI use it.

I appreciate all the work you put into the tactical AI, and I am sure the impact will be felt. But there is still value in clearly communicating to the player "the AI has decided to attach their army to yours for the moment". Because despite possible improvements, it is still an open question what the AI will do next otherwise. I find that often my allies are not as reliable as they seem, and I do not want to monitor their intended movements day to day to make sure they align with what I consider favourable engagements.

Most people agree that demanding the AI should attach their armies is excessive and defeats the point of having autonomous allies, but it would be much better if AIs could decide themselves to attach their armies so this reliability is surfaced to the player.

Perhaps the MaA should be tied to the rally point flag you have, and it should take time to move the rally point instead, because it seems the exploit is actually being able to move the rally point instantly rather than specifically moving the MaA around.
This is the correct answer. I hope the devs consider changes along these lines.

Why? Why is it so good?!

They all gather in one point that I can split, if I want, however I desire. All in one point instead of a bunch, just to merge them in one big blob a bit later on.

But when I run low of supplies, I don't have a button so that the army splits and auto go to neighboring provinces in order to resuply according to the supply limit of the province. No, I have to check the provincial supply limit and split the army in tiny bits and manually send each little one to a province.

Soooo… why is this change so good?
You're right. Having a general "split army to match supply limits" would be a great button to have. And so would a "consolidate with neighboring armies".

Anything that helps avoiding the tedious micromanagement around large armies and supply would be appreciated.

Could you concentrate on making female characters look better instead of making the already ugly character uglier? Right now, after a couple of generations. 90% of female characters look awful. Thanks.
No, female characters look fine.

I am glad that Paradox is not following the male gaze oriented MMO type character design school for female characters. It apparently has reached the point where people cannot tell what real women look like anymore.
 
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The build is mostly finalized yes, but that doesn't magically prevent the possibility of critical issues appearing when it is released to thousands of people playing on a much wider array of hardware than we can feasibly test on. There is always a risk with any patch to any piece of non-trivial software.

So it is still better to release and give us working days after to fix anything in a worst case scenario. I'm sure you can handle waiting a few days until the weekend before playing the update if you can't play it in the evenings after work.
Have your employees draw straws. Short straw gets chained to the basement over the weekend to fix any bugs that popup. Who do I see about my consultant fee?
 
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Anybody? You could rename your enemy king Poopy McPoopFace. Or everyone in your family's dynasty. Most of the actions are limited by whether a ruler could meaningfully carry them out.
If I issue a royal decree that William the Conqueror is to be referred to exclusively as William the Poopyfaced in my presence, then that's his new name as far as I'm concerned!
 
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No, female characters look fine.

I am glad that Paradox is not following the male gaze oriented MMO type character design school for female characters. It apparently has reached the point where people cannot tell what real women look like anymore.
If you want to see "real women" just go outside your home.
Games must provide some pleasure for our eyes and help us to escape reality.
 
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makaramus

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Apr 17, 2017
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It is purely a player facing feature like it was in CK2, it is for convenience of following the allied AI (or other players in MP) around to support them such as following a big stack in a Crusade or any other war.
please tell me AI is willing to convert to reformed faiths after some time passes :/