- Aug 5, 2014
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
This is a nonsensical change for the worse, and I can't understand why you made it. Why would disinherited (tonsured) characters be forced onto the throne by factions?Essentially, it means that certain characters now inherit claims where they didn't use to do so. The main example here are Monks, so you can in rare instances see factions arise for people who were forced to go to church. More drama, more opportunities
@ChicagoZohan I don't think that's correct. In my experience, the granddaughter via deceased first son will inherit before the second son - as long as it's Male Preference succession and not Male Only succession. The first son's line (and line of inheritance) does not die out unless he has no eligible heirs, and women are eligible in Male Preference succession.
That's actually how my first ruler's inheritance shook out, I played on as the granddaughter and had to take land back from my uncles. I also lost House Head position to the 2nd son and had to do some intricate scheming and intermarriage to get it back, but the devs confirmed that bit's a bug (House Head should always pass to the Player Heir).
Realms with the gender laws Female Preference or Female Only will want to do so, or if their religion is female dominated.
So, in realms with male preference, female rulers will still end their dynasty by marrying non-matrilineally?
- The AI is now much more likely to demand the conversion of heretical vassals, if their refusal would result in them being marked as criminals. This should make the AI less likely to collapse to heresy.
- Heresiarchs will no longer accept demands of conversion.
- Denying a conversion request now gives the liege a revoke reason, in addition to the imprisonment reason they already got.
- Outbreaks of heresy now increase the Fervor of the affected Faith much more positively. This means that large faiths are more likely to bounce back to max Fervor after a Heresy outbreak.
- If a vassal asks for something in return for you asking them to convert faith, denying their request no longer gives you an imprisonment/revoke reason on them (you're being impious by not parting with simple material wealth!)
- The maximum success chance/secrecy of Abduct Schemes are now 85% (down from 95%).
- It is now practically impossible to abduct someone you're at war with, with a lesser penalty to their vassals/courtiers
- It's now much harder to scheme to abduct Rulers (especially Foreign Rulers) and subjects of a foreign court.
I don't see anything about improving the army management UI. Did I miss something?Greetings!
Tomorrow is the day when patch 1.1 will drop, and we’re very excited to share it with you! We've made a variety of UI improvements, fixed a whole bunch of bugs, and addressed many common issues players have run into. Using the standard Paradox unit of measurement, the changelog comes in at 5.3 @Groogy in length. Without further ado, here’s the changelog in all its glory!
This is a nonsensical change for the worse, and I can't understand why you made it. Why would disinherited (tonsured) characters be forced onto the throne by factions?