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rageair

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No, I know that, I meant that only the head of a dynasty can add/edit these Legacy things, right? e.g. there's only ever one set of these perks per dynasty.
Yeah, correct. Only the Dynasty Head uses renown. :)
 
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Guile seems a bit weak. I find it unlikely that I would use tyranny and murders so often that the bonus would actually come in play. Sure it may be useful sometimes, but as a dynastic bonus? I doubt I'll have the opportunity to make use of that playstyle with all my characters.
But we'll see.
 
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Ooooh, me likey!
Each of them seems like a must-have, which means that playthroughs will be truly unique!

I do read that popular opinion is CK2's general opinion, so I wonder, is that one perk from the stewardship lifestyle tree nerved, the one that gave 50 of that stuff?
 
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The legacies seem quite diverse and interesting.
I have one question, though:
Does the Constant Care perk's reduction to the chance of complications during pregnancy only effect women of your dynasty or also the spouses of men of your dynasty?
 
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mwa11ace

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Ooooh, me likey!
Each of them seems like a must-have, which means that playthroughs will be truly unique!

I do read that popular opinion is CK2's general opinion, so I wonder, is that one perk from the stewardship lifestyle tree nerved, the one that gave 50 of that stuff?
Popular opinion is the opinion that a county has of its ruler, general opinion is the opinion of every character in the game. Two separate things.

Edit: Popular opinion is explained in this video
 
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I assume Dwarf, Scaly, and Albino aren't considered negative by Resilient Blood?
 
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sreckom92

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I generally dislike abstract mana points in these games. However, I believe they fit well with this feature.
Ability to shape the legacy of your dynasty is truly an amazing thing to have. You simply must have some sort of abstracted currency to manipulate this. If you are head of the dynasty, your personal accomplishments will help in shaping the overall appearance of your dynasty long term. I'm quite fine with that. It may lead to interesting developments, as you will sometimes not be in charge of legacy shaping. I imagine AI picking Guile legacy and throwing a wrench in your plans.

On the other hand, I'm not really happy with certain bonuses from legacies.
I mean, sure, it makes sense for your dynasty members to be better-than-average fighters, lawmakers and diplomats, since you spent considerable time and personal reputation/resources to create this kind of dynasty-wide mentality. No problems there.
You spent time creating a warrior mentality and now your kinsmen have a greater affinity towards warfare. Cool.
Same thing with diplomacy. Your famous dynasty members are perceived as great diplomats, due to great reputation in dealing with diplomacy. Also cool.
However, how do you influence chance of having better traits? From where does that come from? What acts did you perform which made your kinsmen 400 years later more fertile? How are you able to pick a genetic trait that is more likely to appear for your children?

I feel like this is going to be a great feature. Most of the legacies seem interesting and fun. None are inherently bad or weaker than the others.
I do find Blood legacy to be quite weird, as well as certain bonuses from other legacies.
 
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How does AI Dynast head chooses the legacy? Based on his personality traits? Will they stick to 1 path or can they randomly start another? (e.g I chose warfare path but later I lost the dynasty head title to the AI kin).
 
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yihhaa11

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How do you feel about making legacies cheaper, the later you start?
Then you could implement about the same amount of legacies independent of your start date.
 
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@rageair

Dynastic legacies are only used by the dynasty head, right? I'm just thinking in terms of the AI, and also multiplayer games where people may play as characters from the same dynasty (such as all those Karlings in 867). There's no way for these bonuses to ever multiply/stack is there?
Legacies are used by the whole dynasty. It's the head who gets to choose which to unlock.
 
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Will bloodlines of especially significant rulers make a comeback from Ck2 at some point ?
 
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I might go with warfare or glory for my first pick, thank you Paradox.
 

Ixal

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The first Warfare Legacy, House of Warriors, increasing the effectiveness of Knights by 15%, just against enemy troops or knights as well?
I assume it means "knights in an army lead by a dynasty member are 15% stronger"
 
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Architected Ancestry allows you to select one of the following traits to more commonly appear among your Dynasty Members: Beauty (Tier 1), Physique (Tier 1), Intelligence (Tier 1), Fecund (50% more fertility), Giant, Dwarf, Scaly or Albino.
What condition does the "Scaly" trait represent? I'm pretty sure this is the first time such a trait is mentioned.
 
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Do you feel like earning renown just by existing is kinda problematic? I can have a dynasty full of cowards be known for their glory, or a dynasty full of schemers known as pious/ studious. This makes it weird sometimes right? It's not like the personal tree where being in-chararacter helps u earn them faster.
 
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We considered it, and it'd be possible to do, but was decided against because we didn't really want to railroad you down a specific path if you choose to play as any of those. Regardless, prominent royal families like the Seljuks are going to gain their first Legacies wayyyy faster than most Dynasties.
Have you considered giving well established dynasties enough renown to choose their first (or maybe even second) legacy right at the start?
 
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Nitan17

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Architected Ancestry allows you to select one of the following traits to more commonly appear among your Dynasty Members: Beauty (Tier 1), Physique (Tier 1), Intelligence (Tier 1), Fecund (50% more fertility), Giant, Dwarf, Scaly or Albino.
Scaly? That's new, could we get a picture to get a better idea of what it is?
 
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Razmorg

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Do you feel like earning renown just by existing is kinda problematic? I can have a dynasty full of cowards be known for their glory, or a dynasty full of schemers known as pious/ studious. This makes it weird sometimes right? It's not like the personal tree where being in-chararacter helps u earn them faster.
You don't get renown by "just existing" you get renown based on how prestigious titles dynasty members hold. You get more for being a king than a Duke. And if you are a King you don't get any renown from your vassal brother in your kingdom but you would if he ruled over a duchy in another nation.

But yeah I agree to a point about performance not mattering. Like a godly king should get more renown than a craven king everyone hates. Just might be hard to balance I guess?
 
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