CK3 Dev Diary #34 - It’s all about appearances

CK3 Dev Diary #34 - It’s all about appearances

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tribnia

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There are giant, dwarf, hunchbacked, clubfoot and spindly traits that affect your physique aside from face.
You can genetically inherit height or type of body build as well, but you can't genetically engineer yourself a family with naturally long arms if that's what you are asking for.


Respectively:
  • Typhus
  • Smallpox
  • Leprosy
  • Great Pox (Syphilis)
  • Bubonic plague
  • Bubonic plague
We have more diseases in-game... what a wonder to discover... :eek:
After seeing these diseases I know why we have masks in CK2... Hoping one also in CK3.
 
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Samitte

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This is so good! What we've seen so far was great but really getting an in-depth with this system has me so excited for the game! Congratulations on the fine work done here.
 

Ed Mike

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I would imagine Attractive and Ugly won't affect the visual of the character, since what is or is not attractive is way too abstract and personal.
It is not like "giants are taller" simple.
 
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One attention-to-detail thing I really loved in CK2 was how the Han culture had special hair and makeup, with filial piety rules determining when it was applied. Is that still the case in CK3? And if so, might we have a little sneak peek at Han portraits, pretty please with cherry on top? n_n
 
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Keizer Harm

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I would imagine Attractive and Ugly won't affect the visual of the character, since what is or is not attractive is way too abstract and personal.
It is not like "giants are taller" simple.
I think the traits affect facial symmetry, which is probably the closest thing that comes to objective beauty.
 
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Pressburger

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I would imagine Attractive and Ugly won't affect the visual of the character, since what is or is not attractive is way too abstract and personal.
It is not like "giants are taller" simple.
It is subjective of course, but on average, more symmetrical people are perceived as "fairer," while asymmetrical faces are perceived as "uglier."
 
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Garathex

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Hmmmm... I'm not sure I understand that system correctly. What is it that prevents the drift towards averages on the inter-regional scale? Are enviromental factors accounted for in any way? It seems to me that over numerous generations nobles from different regions will start to look similar.
Randomised courtiers, mutations and recessive genes will probably mitigate that in the medium term, but it's not like this didn't happen historically, especially since almost all modern European nobles have their most recent common ancestor in William of Orange (just 300 years ago), while for the rest of Europe it's double that at 600 years.
 
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Parched Anima

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A few other Q/A:

▲ Is there any Inbred trait?
► Yes, there is an Inbred trait, though we don't have genetics for inbreeding. Characters with "pretty" traits will look (on average) "prettier", while "ugly ones" will look "uglier".
I know it's not going to happen but I always thought that the negative consequences of inbreeding would have been better simulated by a randomized penalty -- which could be practically unnoticeable, mild, severe, or essentially a death sentence, and all shades in-between -- directly subtracting from the character's base health and fertility on birth instead of a single catch-all trait that makes it so you're either completely healthy or a crippled mutant. The degree of severity would be dependent partly on RNG and partly on the amount of consanguinity involved. Inbreeding in real life often involves things like decreased lung capacity or a weak heart. That is bad but -- depending on severity -- could still allow the person to function somewhat normally and isn't immediately obvious like a deformed chin. Disfigurement could be its own trait with a separate dice roll determining whether or not the character gets inflicted with it. For CK2 I would have also added traits like clubfoot and dwarfism to the mix as well but it looks like CK3 genetics system will do that on its own, which is pretty cool.
 
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IndigoRage

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I know it's not going to happen but I always thought that the negative consequences of inbreeding would have been better simulated by a randomized penalty -- which could be practically unnoticeable, mild, severe, or essentially a death sentence, and all shades in-between --directly subtracting from the character's base health and fertility on birth instead of a single catch-all trait that makes it so you're either completely healthy or a crippled mutant. The degree of severity would be dependent partly on RNG and partly on the amount of consanguinity involved. Inbreeding in real life often involves things like decreased lung capacity or a weak heart. That is bad but -- depending on severity -- could still allow the person to function somewhat normally and isn't immediately obvious like a deformed chin. Disfigurement could be its own trait with a separate dice roll determining whether or not the character gets inflicted with it. For CK2 I would have also added traits like clubfoot and dwarfism to the mix as well but it looks like CK3 genetics system will do that on its own, which is pretty cool.
Considering inbreeding is such a huge focus of the community, giving it more fleshed out focus would only make sense.
 
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Ed Mike

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I think the traits affect facial symmetry, which is probably the closest thing that comes to objective beauty.
It looks like a fair compromise, but I'm not so sure.
In spite of what is usually claimed about facial symmetry and beauty, it is not rare for those compilations of "how the actors of X would look like if their faces were symmetrycal" to create very weird and alien faces, with a huge forehead, extremelly thin chins and an unnaturally large bridge of the nose.
How would the game avoid that?
 
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MichaelCapet

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I have a question! How will the characters look once they are dead?

The question falls because sometimes I like to take a look at my character's ancestors like other characters.
 
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Svennie 135

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Question: Is it possible for you to see if your spouse has cheated on you? For example if you are both french in CK2 and she cheated on you with a german, you could sometimes see a german child. Will it be visible to the untrained eye? Or is it really diffucult to see? Or is it only after your child has grown up that it becomes obvious?
 
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Wombat Steve

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Tis is great! I'm amazed that you guys managed to miss the uncanny valley, I was certain that the people would look jarring years after release. Glad to see I keep getting proven wrong over and over again!!
 
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Danir

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Will there be an option for lepers to hide their faces behind masks ?
 
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Bobwoodword

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This is absolutely sick.

And I mean that in the best way possible.

I cannot wait to conquer the world as a giant disfigured albino.
 
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