Fantastic mechanic for the base game!
I would love later DLC to explore bargaining future potential contracts for factions/wars.
Like join the “install me as king” faction, and when I win via concession or war, I’ll reduce your levies and your taxes. Or Duke of Burgundy joins King of England in pressing his claim of Kingdom of France (Duke’s liege), and King of England will Grant Burgundy Independence with truce after becoming King of France as well. So much could be done here in later development (although would have to make sure AI could keep up with these types of things as well, not just benefit the player).
I believe this may have been from before the feudal contracts were reworked, but either way, faction members who put a claimant on a throne get a hook they can use to get themselves a better feudal contract.Claimants and the faction members who put them on the throne gain mutual opinion bonuses of each other. In addition, all of the faction members will gain a favor hook on their new liege, which the AI often uses to reduce their feudal obligations if possible.
If it's about how much it loves you back, then why are so many of the pets posted cats?I would rather prefer a rock than a plant as a pet
But it's about how much you love something, its about how much it loves you back
Cats do love their humans. it's just that it comes out differently in cats than it does with dogs. Dogs had already evolved to be social creatures, just like humans, so it was easy for them to show love to their humans.If it's about how much it loves you back, then why are so many of the pets posted cats?
[a contract proposal using a hook to avoid tyranny]
As those are check boxes at the bottom of the contract, I suggest renaming Succession Rights to Succession Restrictions or Limitations, as a contract having the option to add the right to only use forced partitions sounds weird to me.agreeing to stay with only partition succession