- Feb 9, 2015
Looks good. Really, really good.
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
Hooks cannot be refused, no matter who is the target or the puller. In this context, it just means that the vassal can make one extra favorable change, or the liege can make one more change without tyranny.How do hooks work on players in MP though? Does it auto-accept the deal for them?
You're thinking of Blackmail - Blackmail can be refused, but if you don't refuse it, the blackmailer gets a hook, and when that hook is used, at that time, you no longer have the option to refuse.It doesn't autoaccept, but if you do not do what the hook tells you to do that you will receive a general negative opinion from everyone that is relative to the strength of the hook they have upon you. A fabricated lie is of course going to be a lot less harmful than the revelation that you have been pounding your sister and the heir to the Kingdom everyone thought was from your wife is actually the inbred spawn of Satan.
all new vassals of any level are given a default middle ground contract that you may then change if you so desire(Red) I hope you guys managed to make the AI smarter with that. I wouldn't want to see a 21-Stewardship and 5-Intrigue vassal forcing his way to become my Spymaster...
(Blue) Well, it seems there WILL be a micro problem as soon as someone starts playing in the HRE in 1066. There are lots of count vassals there! A contract template would indeed be useful here.
(Extra) I have a question: regarding Holy Wars and the likes (supposing they were kept the same from CK2) - will I have to sign a contract with EVERY new Count I put in the new, ruler-less land and a new one when I promote one of them to be a duke or does the game gives you the option to not produce a contract until all is set and done?
you can only change a contracl for a vassal once per lifetime so untill either you or the vassal dies you wont be changeing said contactI really like this system, but it also raises all sorts of edge case questions.
One that I haven't seen brought up yet in the thread: let's say I have a vassal with Religious Protection in his contract, and I want to get rid of him. Can I just impose a "fair" modification that gets rid of the Religious Protection in exchange for lower taxes, and then immediately afterwards revoke his title for being the wrong religion? I'm a bit worried that, if this is possible, Religious Protection will be sort of an empty promise.
While it does look pretty and helps immersion a lot, I can't help feeling a bit nervous about scalability when I see lovingly crafted interfaces like this.We really wanted the interface to make this feel like an actual paper contract being signed between the liege and the vassal, thankfully we had this beautiful parchment background and wax seal shader lying around that helped spice it up.
What I'm curious about is if that's a mutual limit - that is, if I as a vassal make fair changes to my vassal contract before my liege has a chance to, does that block the liege from making changes until one of us dies? Or more likely, as long as the changes are zero-sum, can the other party just change them back to maintain status quo?you can only change a contracl for a vassal once per lifetime so untill either you or the vassal dies you wont be changeing said contact
That's when you group all these counts under one vassal dukeLove the idea but it looks like it could become tedious in large realms. I don't think it should be required to have blackmail on every count in the Emperor's realm if he wants to institute a single notch higher taxes across all his vassals.
Most realms are always going to have lots of counts for which you can't create a duchy since you don't own enough of the de jure land. And transferring vassal counts to be under non-de jure dukes is so icky.That's when you group all these counts under one vassal duke
Well, when you play as a feudal lord, you have to deal with feudal vassals.Most realms are always going to have lots of counts for which you can't create a duchy since you don't own enough of the de jure land. And transferring vassal counts to be under non-de jure dukes is so icky.
If you have dozens of count vassals because you can't lump some of them together under a duchy, you know where to expand nextMost realms are always going to have lots of counts for which you can't create a duchy since you don't own enough of the de jure land. And transferring vassal counts to be under non-de jure dukes is so icky.
Well, that can be done by taking appropriate lifestyle perks, rather than permanently altering the feudal contracts that bind your vassals for generations. For a large-scale reformation of feudal obligations, a lot of effort is to be expected.At the same time, when a king declared a general tax increase to pay for e.g. a war, he was certainly disliked but a -200 tyranny penalty for having 10 vassals seems a bit much.
That value is the opinion modifiers directly from the contract options, so the +5 there is coming from the fact he still has low levies which gives a +5. The tyranny is then separate from the contract's obligations but because you gave an unfair one.
Could probably clear up that is not Duke Otto's opinion of you overhaul but the modifier sum from the obligations picked, will note that down.
I agree, the difference for the HRE should not be made with standard lower taxes and levies. Instead the difference should be made with more marches (like the Saxon Marches and the Bavarian Marches) and palatines (first the stem dukes and later the Prince-Electors).I hope this is not only for the Holy Roman Empire but for all post-Carolingian lands. Matter in fact, in 1066 the French king had less influence in his realm than the emperor in his. HRE in 1066 is not the same as the HRE in 1600