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CK3 Dev Diary #10 - Lifestyle Events

Greetings and salutations!

I am one of the Content Designers at Paradox, where I have been working on Crusader Kings III for the past 2 years. You may have seen me poking around our Discord channel on occasion, or here on the forms in the last Dev Diary. Today I am here with the next installment in the Lifestyles series, where I will be talking about Lifestyle Events.

We have already covered a good deal of how Lifestyles work from a systemic point of view, but how do they influence your character’s story? What does your Lifestyle mean to your ruler beyond some bonus skill points and a handful of perks?

Much like in CK2, when you pick a Lifestyle Focus you will begin getting events related to that Focus. Unlike in CK2, however, these events are not mere stepping stones toward acquiring a Lifestyle Trait, as that progression is handled by the perk system. Instead, Lifestyle Events in CK3 represent the various opportunities (or crises!) that have arisen as a result of the extra time and attention your ruler has been devoting to their Focus.

For example, if you pick the ‘Stewardship - Domain’ Focus, you will begin receiving events about the management of your ruler’s domain and the holdings within it. You can choose to be strict or lenient, fair or corrupt, generous or greedy, etc. While there is rarely a ‘correct’ answer, the choices you make here will influence the prosperity of your realm, the size of your treasury, and how your ruler will be remembered in history books.

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Then again, you might prefer to take the ‘Intrigue - Temptation’ Focus, where you will receive events about seduction, desires, and covertness. You can lead your courtiers and vassals on, manipulating them into doing favors for you or interceding with others on your behalf. You can sustain long-term affairs, planting agents in foreign courts who will do your bidding when the time is right. Or, just maybe, you’re simply the type of person who wants to have a good time, seducing every lady or lord you desire, indulging in a wild revelry of stress-relieving hedonism and debauchery? The choice is yours to make!

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There are many more Focuses besides these two, of course, such as ‘Learning - Scholarship’, where you will get the chance to delve into old books to study natural philosophy and run questionable experiments — here you can decide just how far you will go in the search for knowledge, and if it is worth it to push the boundaries of church doctrine to discover the secrets of nature...

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...as well as the more practical ‘Diplomacy - Family’ Focus, where your attention to your family will give you opportunities to improve relations between relatives, enhance the prestige of your dynasty, and even take a more active role in molding your heir to be a worthy successor for your great legacy!

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In addition, your rulers are savvy individuals (or would at least like to think so); they won’t just single-mindedly pursue their Focus at the expense of all else. You will also receive occasional events pertaining to other Focuses within the same Lifestyle, representing various opportunities you have discovered that you weren’t necessarily pursuing, but would still be foolish to ignore. This will help mix things up a little and make keeping the same Focus for a long time more interesting.

Taken all together, Lifestyle Events become an integral part of the Lifestyles system in CK3 that define how your current ruler lives their life and what impact that has on their realm and dynasty. Many of the choices you will have to make have both pros and cons, which means what you decide to do as one ruler may be very different from what you do as another. Since each of your rulers will have different reasons for picking a Focus, this will lead to varied and interesting gameplay across multiple generations, as each subsequent ruler is presented with a wide variety of new and changing situations to take advantage of in pursuit of their ambitions.

That's all for now, but be sure to join us next week for an in-depth dive into the Intrigue Lifestyle, featuring the Seducer and Torturer perk trees!
 
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Sounds very good:)

While there is rarely a ‘correct’ answer, the choices you make here will influence the prosperity of your realm, the size of your treasury, and how your ruler will be remembered in history books.
This in particular:cool:

Also the character backgrounds look really nice;)
 
OMG give it to me nao!
 
[...]
In addition, your rulers are savvy individuals (or would at least like to think so); they won’t just single-mindedly pursue their Focus at the expense of all else. You will also receive occasional events pertaining to other Focuses within the same Lifestyle, representing various opportunities you have discovered that you weren’t necessarily pursuing, but would still be foolish to ignore. This will help mix things up a little and make keeping the same Focus for a long time more interesting.
[...]

This mechanism can give us "XP" in others lifestyles?
 
Looking good - just wish we could see more of that sweep map. :)
 
The Stress mechanic on the "A Sweet Farewell" event looks really promising. It looks like there could be a mental health "bar" that can increase or decrease and maybe give modifiers depending on your current mental health.
Sweet!!!
If im right map reveal please xD
 
This mechanism can give us "XP" in others lifestyles?

Not this particular mechanic, as you will still only receive events in the same Lifestyle as your current Focus. For example, if you active Focus is 'Stewardship - Domain', you might also receive 'Stewardship - Duty' and 'Stewardship - Wealth' events. However, in rare circumstances it is possible to earn progress towards a Perk, or even a full Perk, from a Lifestyle you are not currently practicing.

Nice, but it would be better if it had shown the effects of the choices.

At the moment it doesn't look different from CK2 events.

We don't want to show off our tooltips just yet, but I can say that in CK3 events and the choices you make in them tend to have a much more noticeable impact than they did in CK2. A central design goal has been to reduce the amount of 'noise' and make each event you receive actually matter.
 
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Expected something more from today's DD but, however, there's a mistake...

PS. The word "my" is written two times in a row in the last screen.
Nothing, already reported.


Looking at the backgrounds of the events, they're very cool, nice and well-designed, they're immersive, I like them!
 
I hope that there are several options that are tied to your characters traits (as there are some in CK2). This would add to the feeling of your characters being special and unique.
 
Awesome, I'm looking forward to next week.