- Apr 3, 2016
It’s about damn time cadet branches are added in. Well done Paradox
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
I just wanted to quote this post to highlight this great idea.Perhaps instead of affecting genetic traits, dynasty members without the genetic traits would get a chance to get an equivalent trait, e.g. brawny instead of strong, groomed instead of attractive, shrew instead of quick/genius. The idea being that the reputation of the dynasty doesn't affect the actual DNA of members, but rather inspires them to try and live up to the dynasty's reputation.
And also to keep the propagation mechanic, the chance could be increased during childhood if the parent(if child isn't in a different court than their dynastic parent) or guardian of the same dynasty has the genetic or equivalent trait.
Also, it would be great if different cultural versions of the same names are sorted out properly. In CK2 it was a mess as it wasn't done properly, especially with Slavic names. By this I mean the case where a character named John changes culture form, for example, English to French and becomes Jean. This affects regnal numbers etc etc.I have a much important question: Will CK3 have Unicode support? Because seriously, being limited only to a handful of special characters that are used in languages of countries that happened to be saved from communism by the US over 70 years ago is annoying.
I do suppose it may happen if they have a duchy title and pretty damn common if kingly.tilts nose in air and sniffs
Dahling, aren't all cadet houses bastard houses?