- Mar 17, 2012
Also: I'm not sure how I feel about the solution to it being hard to tell what's a sin and what's a virtue at a glance being a cartoony angel and devil icon...
The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
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Agreed!Oh wow, really nice. I'd like to have some of those icons as forum avatar options even.
The symbol for Temperate in CK2 is actually a cat o' nine tails, if you look closely enough, which is an icon depicted. I think temperate really ought to be the hand pushing away from the goblet, which fits the fact that temperate is the opposite of gluttonousI'm thinking temperate.
I think the bowl is Content and Temperate is the one with the olive branch, which kinda resembles the same trait icon in CK2. My reasoning is that one of the characters in the screenshot (Áed mac Niall) has this trait, and it's marked as a cardinal virtue. In CK2, Content is not a virtue, but Temperate is, so that's my rationale.I'm thinking temperate.
When you're the King, you do as you please.
Unless I'm reading the quote below wrong, you can have more than three traits, it's just up to three "personality" traits.
Before moving on to the Portraits themselves, I’d like to mention genetic traits! Traits such as Strong and Genius were much sought-after in CK2, and you often went out of your way to breed those traits into your direct line. In CK3 this is even more involved, with genetic traits having multiple levels that you can improve with successive generations (which can be sped up by inbreeding!), and there’s also more of them. Genetic traits will often have a visual effect on your portrait - the Beautiful line of traits will make your characters more-and-more symmetrical, for example. On the negative end of the spectrum, we have traits such as Albino or Ugly, which will cause your character to not be as pleasing to the eye…
After playing with them for a while, I can say that you learn what they are quite quickly The colors also help a lot with recognizability.The trait icons look beautiful but I'm not sure how easily readable they are going to be. CKII's icons were sometimes difficult to interpret without a tooltip the first time you saw them but once you learned the icons you could easily reconise them as they were high-contrast and easy to read. These I'm not so sure about. But then again mmo players have been dealing with pretty splodges of colour for icons for ages so maybe I'm just being picky.
you have 25/40 correct
That's a really unpleasant and insensitive way to describe Albinos, especially considering how much prejudice they suffer for their appearance.