CK3 Dev Diary #07 - Characters & Portraits

CK3 Dev Diary #07 - Characters & Portraits

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Varus90

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Also: I'm not sure how I feel about the solution to it being hard to tell what's a sin and what's a virtue at a glance being a cartoony angel and devil icon...
 

Vivs

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Oh wow, really nice. I'd like to have some of those icons as forum avatar options even.
Agreed!

If the icon with the pawn chess piece casting a king piece shadow is indeed the one that represents the "Ambitious" trait, then I'd like to give my personal kudos to whoever came up with it. That's a great example of visual storytelling. Congrats!
 

grisamentum

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Sorry, these character portraits still don't look good. They look like weird wax statues, mostly because of the DEAD eyes.

It's obviously too late but this isn't going to turn out well.
 

Spaninq

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I'm thinking temperate.
The symbol for Temperate in CK2 is actually a cat o' nine tails, if you look closely enough, which is an icon depicted. I think temperate really ought to be the hand pushing away from the goblet, which fits the fact that temperate is the opposite of gluttonous
 

Vivs

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I'm thinking temperate.
I think the bowl is Content and Temperate is the one with the olive branch, which kinda resembles the same trait icon in CK2. My reasoning is that one of the characters in the screenshot (Áed mac Niall) has this trait, and it's marked as a cardinal virtue. In CK2, Content is not a virtue, but Temperate is, so that's my rationale.
 

luanmameili[LM]

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Its primary use is for certain religious sects
Do you mean Digambara Jain?
ck2_12.png


In CK2 they will be naked only when they are members of Sravaka-Samgha.
 

Fierabras

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Great diary. The portraits look extremely well done, and I really like these two-words character summaries.

Plus, fat people finally look like, well... fat people, instead of molten wax figures. Áed mac Niall sure is one hunky bastard.
 

randomgamer71

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When you're the King, you do as you please.

Unless I'm reading the quote below wrong, you can have more than three traits, it's just up to three "personality" traits.
Ok, but those shown in the big picture are all personality traits. What are the non-personality ones?

also apparently we have personal combat back (the hand with the sword icon) but it is a little weird that a Brave 17 martial man have the same value of a craven 7 martial woman, maybe it is something else?

about traits, we have:

snake: deceitful
hammer: no idea
coins: greedy?
broken hourglass: ??? the opposite of patient?
ass: stubborn
chastity belt: chaste (duh!)
clouds: ??
pig's head: gluttonous
arrow signs: arbitrary? but the dice one is more fitting.
hourglass: patient
scales:just
flaming heart:lustful
chalice: temperate?
cornucopia:charitable
Pillow? humble???
fist: wroth
praying hands: zealous
feet on table:sloth
hand on hearth: honest?
Chicken:craven
lionhead:brave
face: shy?
cups: gregarious
pawn with queen's shadow:ambitious
bowl:content
dice:arbitrary
thumb down: cynical?
back of head: Proud?
many locks: paranoid
doggy:trusting
butterfly:kind?
red coat with hand: no idea
whip: cruel
knife:??
olive branch:??
flowers:??
lens:diligent
boy in green:envious?
book:erudite
bucket on a door: ??

I think some of the ?? are new traits. the bucket on door could be something like prankster, or something like it, but I'm not sure.
 
Last edited:

grandad1982

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Earl Aed looks like he has a cats arse for a face.

Personally I'd still like a bit more brightness in the colours, but not much more just a little.

As for the rest of the dd, very happy.
 
Last edited:

DahndI

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Before moving on to the Portraits themselves, I’d like to mention genetic traits! Traits such as Strong and Genius were much sought-after in CK2, and you often went out of your way to breed those traits into your direct line. In CK3 this is even more involved, with genetic traits having multiple levels that you can improve with successive generations (which can be sped up by inbreeding!), and there’s also more of them. Genetic traits will often have a visual effect on your portrait - the Beautiful line of traits will make your characters more-and-more symmetrical, for example. On the negative end of the spectrum, we have traits such as Albino or Ugly, which will cause your character to not be as pleasing to the eye…
So if I put enough work and consideration into it I could essentially create a dynasty of Albinos with gigantism?
 

Krajzen

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When I saw how many traits are here I immediately got sad we can have only few of them in the same time
 

rageair

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The trait icons look beautiful but I'm not sure how easily readable they are going to be. CKII's icons were sometimes difficult to interpret without a tooltip the first time you saw them but once you learned the icons you could easily reconise them as they were high-contrast and easy to read. These I'm not so sure about. But then again mmo players have been dealing with pretty splodges of colour for icons for ages so maybe I'm just being picky.
After playing with them for a while, I can say that you learn what they are quite quickly :) The colors also help a lot with recognizability.

View attachment 531588Would you mind sharing a rough percentage of how correct my guesses are?
you have 25/40 correct :p
 

Spaninq

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Plus, fat people finally look like, well... fat people, instead of molten wax figures. Áed mac Niall sure is one hunky bastard.
I think you mean chunky, not hunky. Doesn't seem like you'd be able to see his muscles under all that fat.
 

PDX-Nicou

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That's a really unpleasant and insensitive way to describe Albinos, especially considering how much prejudice they suffer for their appearance.
Our apologies, the intent was not to harm anyone.

We have edited our post to the following, as the context is a game set in Medieval Ages:
On the negative end of the spectrum, we have traits such as Ugly or Albino, which will reduce symmetry or alter your character's skin tone respectively (the Middle Ages were full of prejudice).

Thanks for your understanding.
 

Arbus

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I don't like how characters seem distracted by something happening on the corner.

I get that portraits are animated, but can they stare always at some point in the general direction of the player please?

Is it just me or...? What's on that corner! Where are you looking at! Am I paranoid!? Oh my, I am... and you don't have the guts to tell me! To the gallows you all!
 

travro

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CK2 search questions: "How do I kill my wife?"

CK3 search questions: "Should a spineless atheist marry an irrational zealot"?
 

Kainser

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Not a huge fan of the trait icons, I don't think they are as easily recognizable at a glance as the CK2 ones.

It's possible that I might just have to get used to them though.