The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.
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It is very likely that it does not need any further discussion and thus bumping it serves no purpose. If you feel it is necessary to make a new reply, you can still do so though.
Yes. My example is from a slightly different era. Seventeenth Century Art by Rubens...You do know that societal notions of attractiveness change over time (as well as varying from person to person)?
Yep! For example round moon-like face was considered attractive in ancient China. I'm not demanding a change, but having physical traits tied to a certain trait would be very beneficial modding wise. Imagine someone with the Habsburg legendary bloodline having the iconic deformed jaw and so on. And for social attractiveness changes, wouldn't that be interesting to model something like that? Like in the 800s wide pelvis girl get + 10 opinion, and in 1200s bigger breasts got +20 opinions or something.You do know that societal notions of attractiveness change over time (as well as varying from person to person)?
Yep! For example round moon-like face was considered attractive in ancient China. I'm not demanding a change, but having physical traits tied to a certain trait would be very beneficial modding wise. Imagine someone with the Habsburg legendary bloodline having the iconic deformed jaw and so on. And for social attractiveness changes, wouldn't that be interesting to model something like that? Like in the 800s wide pelvis girl get + 10 opinion, and in 1200s bigger breasts got +20 opinions or something.
I don't know how hard it is internally to add. I guess if physical appearance are made to be hidden traits it'll work.
Edit: maybe add a field like "accompanied_traits = {}" is not very hard. Idk though.
Hi Devs, will the physical traits be correlated with attractiveness? I just want to know if I can assign (through mod) certain physical traits to my character. For example, can I mod the attractive trait to only use a certain type of nose, mouth, and cheek structure. It's kinda weird seeing a rather unattractive character (portrait wise) to have the attractive trait. She already have -10 opinion from me just by looking at her face. (Jk, please don't take it wrong that I hate unattractive people)
Also, the fair (attractive) trait should be opposite of things like hunchback or harelip.
Well, characters don't have preset features to select from, but instead individual "DNA", that determines all of their physical traits, meaning their isn't any preset nose shapes, but instead various values that determine different parts of the nose, such as nostril height, nostril width, etc. for instance. At least that is what I think is the case, with what has been stated.Hi Devs, will the physical traits be correlated with attractiveness? I just want to know if I can assign (through mod) certain physical traits to my character. For example, can I mod the attractive trait to only use a certain type of nose, mouth, and cheek structure. It's kinda weird seeing a rather unattractive character (portrait wise) to have the attractive trait. She already have -10 opinion from me just by looking at her face. (Jk, please don't take it wrong that I hate unattractive people)
Also, the fair (attractive) trait should be opposite of things like hunchback or harelip.
Thanks for the reply. As for the concern about racism, did anybody bring up "race X opinion +10"? Then each race will have different things they find attractive.Something around those lines has been discussed a long time ago and, back in the day, it was mentioned that this opens up to "(race A) = ugly" mods and the like and we all know the internet enough that, yes, that would happen. I mean, as soon as they introduced "fat" as a trait, a discussion about "fat trait should cancel attractive" came up. I don't know about the opinion of the current developers at all and I do understand what you mean, but I'm just mentioning how it went last time this subject was brought up.
As for the attractive trait vs. harelip/hunchback/etc, my own headcanon on the subject is that a man with an amazing chin, gorgeous eyes, incrideble cheekbones and a nicely proportioned body but hareliped might not be as attractive, but since the traits are a mark of inheritable traits and not just a descriptor of the current person and since the traits are calculated in separate from one another, his chances of passing to the next generation any or all his positive features are not lessened because he migh also pass ahead his less attractive ones and vice-versa. It is not exactly the same, but in the same vein of why (unless "dormant traits" are a thing*) an attractive character should probably not loose his "attractive" trait if their entire face is mangled in battle. Because it didn't affect his chances of passing that trait.
*and if dormant traits are a thing, we have another problem in tracing who has those.
Slow down due to the number of courtiers is entirely CPU bound and has almost nothing to do with the rendering of characters, which is for the most part handled by the GPU. Characters that you don't look at are not rendered, so the number of characters doesn't have anything to do with the load on the GPU. Please don't complain about things that you don't really know much about.I might be in the minority. But it seems to me, that making a sequel to a game that has dozens of forum posts complaining about pre-plague slow down due to courtier numbers, but now every person will also have to render a 3D visualization, is a bit odd. Especially considering that nobody was really complaining about the 2D portraits in the first place.
All of this unnecessary graphical glamor seems like it will only make the potential userbase even smaller, when many of CK2s players wont even be able to play anymore.
The performance barrier associated with pre-plague slowdown due to courtier numbers is irrelevant to the question of 3D visualization, because only the characters who are being displayed will be 3D-rendered.I might be in the minority. But it seems to me, that making a sequel to a game that has dozens of forum posts complaining about pre-plague slow down due to courtier numbers, but now every person will also have to render a 3D visualization, is a bit odd. Especially considering that nobody was really complaining about the 2D portraits in the first place.
The minimum spec for CK3 on Windows and Linux is basically a decent-to-good 2010 desktop gaming PC. The recommended spec is an entry-level 2019 desktop gaming PC.All of this unnecessary graphical glamor seems like it will only make the potential userbase even smaller, when many of CK2s players wont even be able to play anymore.
They have confirmed a Custom Ruler Designer will come in the future as part of a free update, they announced that in their first livestream they did.Can we expect a character editor with custom dynasties anytime in the future, seeing how that was one of the most enjoyable things about CK2? In all honesty it seems odd that it wasn't included at launch.