Now here's my issue:
So I'm playing "A Celt with a grudge against Christendom and moreso the Roman Empire."
So I started off in the only place where Celtic Paganism exists in the game. The Faroe Islands.
I send my spy master to any place with decent Shipbuilding and pray for the tech steal before the Viking Age.
I get the steals, great! Time to build boats and raid, vikings please stop culturally appropriating my raiding from me I'm a little triggered.
Forge a claim on one bit of Iceland; have to spend 75 gold since the Faroe Island aren't connected/in range of anything; take it with ease, conquer the rest of Iceland.
Invade Pictland, conquer Ireland, then Wales, reform faith, take over England.
De Jure drift the entirety of the British Isles; and Iceland; under Scotland.
Suck it England.
Grudge-chan: "Now to take the war to those Karling twats."
Inevitably win because of superior Druid magic.
Form the Gallic Empire, set up shop in Koln, the capital.
Mission complete, the grudge has been satiated... Not.
It hungers for more.
The Gallic Empire has been formed, now to add insult to injury.
Grudge-chan: "Conquer the land the Romans touched. Set up kings and use De Jure drift to recreate their provinces."
Chad Druid: "So basically... Drift Navarra and Andalusia under Léon so it resembles Hispania? That kinda thing?"
Grudge-chan: "Aye lad."
So I go about conquering the land.
Easy peasy.
But here lies the crux of my problem doing this.
Those stupid kings I setup like saving up their gold and giving themselves another kingdom title disabling the de jure drift.
So I suggest, adding dragons.
A law so only the Emperor can create Kingdom titles. Would help with the drifting shitshow.
+1 shipbuilding to Celtic pagan provinces when the Viking age fires. Would make starting off in the Faroe Islands a bit more bearable.
Also any chance of adding Pelagianism? Always liked that heresy.
P.s. Dragons.