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Wandering Sentinel

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I've actually triggered this, even before they made it harder it seemed like the end of the diplomacy branch of the quest chain was messed up. I tried saving and reloading from that point and even though the mentor was the real deal and I'd inflated my character's diplomacy stat it failed every time. If you can, I'd suggest picking one of the other branches. And yeah, that's the first two events in the chain Rylock, the second one gives you options based off the stats of either you or your councilors in their specific field.
 

Scott1964

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I almost followed more but decided to end it. ;)

ck2_11.jpg


ck2_13.jpg


ck2_15.jpg
 

pottypie

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Not really the place, but since people are interested:
Chance of getting immortality event: 1/3000 months
Not sure about the probabilities of next bit, but there's a chance (reduced by throwing money around) that no mystic will come
Mystic comes, good chance (at least 50% from experience (update, apparently it's skill dependant, and up to 90%) that they're a fraud. Can be checked with char info, and looking at flags.
One of your vassals or children will ask to investigate mystic to see if they're a fraud, sometimes catch them (not always though)
First test, stat chosen at council stage + money thrown at problem is used to calculate chance of success.
Second test, high stats recommended, chance of failing on both options
Final test, 40% chance of each option working, meaning a chance of failure no matter what. Frauds have a .1% chance of success.
 
Last edited:

LordPeter

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"Friends with benefits"
20170105234126_1.jpg
:D

That was that time Charles "the Ox" had died (poor guy, almost became one of the most important historical persons of all time)
20170105012627_1.jpg
and his successor, Feremund "the Evil" (lunatic) together with his wife Egilona (possessed)
20170105212405_1.jpg
managed to see Germanic Saxony become independent again.

I didn't meddle in their affairs at all, and now I'm pretty excited to actually see a game where the Germanic religion survives on its own ^^
 

Whizzer

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Not really the place, but since people are interested:
Chance of getting immortality event: 1/3000 months
Not sure about the probabilities of next bit, but there's a chance (reduced by throwing money around) that no mystic will come
Mystic comes, good chance (at least 50% from experience) that they're a fraud. Can be checked with char info, and looking at flags.
One of your vassals or children will ask to investigate mystic to see if they're a fraud, sometimes catch them (not always though)
First test, stat chosen at council stage + money thrown at problem is used to calculate chance of success.
Second test, high stats recommended, chance of failing on both options
Final test, 40% chance of each option working, meaning a chance of failure no matter what. Frauds have a 1% chance of success.

For characters with skill under 10, 90% chance of a fraud, lowered to about 63% for 22 or higher skill.
The last step is 1000 time more likely to fail in case of a fraud, far worse than 1%. That's why immortality is so hard to attain.
 

Moarice

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War icon portrait doesn't update immediately. Just click it and you'll see current participant.
I'm pretty sure it'd update in 25 years.
 

Pirisinian

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i clicked on that but he was still listed as the main opponent, and clicking on the offer peace button just brings up his character screen.

I actually jumped into this character from observe mode, since i noticed the AI was never finishing the war despite being at 100%
 

Battle bunny

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05ps7MR.jpg

Nothing super-shocking here, I just thought I'd share some stories of my current game (which is still the one from the old pre-Reaper's Due version I may have mentioned in another thread - I'm just about finishing it up, though, since as you can see, my Idrisid Caliphate is pretty well unstoppable already... I thought the game would be more of a challenge but after getting a good opportunity to usurp the Fatimids' caliphate which formed in Africa, I had a pretty easy time and mostly just had fun times cultivating the Shi'ite faith all over the place).

The Knytlings had an interesting fate. They didn't do very well in Denmark - some HRE vassal (Saxony or something) annexed Jylland and Sjaelland just fell to the other Nordic realms after a while. However, one branch of their dynasty managed to build the family's fortunes elsewhere - the Danish had acquired some land around Livonia, and I'm not exactly sure how (my guess is: they got subjugated by Novgorod, maybe by Lithuania before that, and from there they managed to build up a powerbase within the realm), but they managed to take over Novgorod. They were still Nordic Norsemen initially, but eventually assimilated into the Russian Finnic majority of the area and now have a pretty solid grip over Novgorod. A pretty good deal for them.

This is also the game where Iconoclasts took over Byzantium and thus (this being an old version) the Schism didn't fire. Kiev is Iconoclast, Bulgaria disintegrated after religious turmoil, most of Western Europe is either under the thumb of the HRE or is Adoptionist (including Aquitaine and most of the British Isles) and Hungary is still Tengri after some brief flirtations with Chalcedonian Christianity.

Also, the Shi'ite world expanded quite a bit, but unlike how I had thought it would happen, it wasn't just all me. The Kadidu realm in Azerbaijan was created as a result of one of the Jihads I called (the land given to a retainer), but the Elbazid Sultanate (in Mesopotamia, name not visible on the screenshot) was born out of a liberation revolt that gradually expanded to annex all the fractured Sunni and Nestorian realms around it (well, I helped a bit, but they did much of the work). As for Nicaea, the Sunni Caliph (who rules Egypt still - never got around to taking them out) somehow took it in a jihad against the Byzantines, but then, once again - and I was very surprised and pleased to see this - a Greek Shi'a liberation revolt made Nicaea break away while the Egyptians were down at one point. (There was literally one Shi'ite province in the whole realm, it was very lucky that it was the one province out of them all that spawned that revolt.) Of course, I also helped them consolidate a little and take some land from the Paulician Armenians.

Probably gonna wrap this game up soon and then update to the latest version, but this was a really fun game - even when the challenge was more or less over, the world was just interesting overall.
 
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