Shouldn't matter. The decision checks the religion group (Roman and Hellenic share a religion group) so it should be fine. I can't really do anything with Ironman however. Ironman can cause all sorts of weird bugs.Roman pagan and Hellenic pagan are different religions.
I'm using a laptop with a not-so-big screen. Sometimes I can barely see the map under a couple of pop-ups.
Just so you know/remember in case you encounter something similar in the future. I just solved the problem with the mod by checking that steam is stupid and writes files all in lowercase. Linux is case sensitive, and the mod file points to a zip with some capital letters in it, which didn't exist... Stupid steam...
Nope, not currently.Is there a detailed list with exact changes made by the mod (eg. added traits and what they give) anywhere?
Nope, not currently.
The dev team has no time for this because quite frankly, the list would be F*cking HUGE by now; and we'd rather spend our time adding moar stuff
If someone else wants to compile such a list, I think we would not mind. But for now, your best bet is to take a look at the main post, where there's a spoiler for the "main features". And below, you could read through the changelog, which will list the biggest new features under "ADDITIONS" mostly (at least in more recent times). For traits this probably won't help you though, so your best idea would be to just open the files themselves (in /common/traits) and read through them.
Yes, that would be another good ideaThanks.
I guess I'll just install the mod and see if I like it.
You need two or three kingdoms (depending on game rules, I think two is default) to create the empire, as well as either 50 provinces or 150 holdings. At that point there will most likely be a titular empire you can create, or else you can do a custom empire (if enabled).Hello, i have a question. How can i create an empire?
I made a kingdom out of my duchy and a few generations later this kingdom controls a big part of Europe. How can i make an empire out of it?
Nope, not currently.
The dev team has no time for this because quite frankly, the list would be F*cking HUGE by now; and we'd rather spend our time adding moar stuff
If someone else wants to compile such a list, I think we would not mind. But for now, your best bet is to take a look at the main post, where there's a spoiler for the "main features". And below, you could read through the changelog, which will list the biggest new features under "ADDITIONS" mostly (at least in more recent times). For traits this probably won't help you though, so your best idea would be to just open the files themselves (in /common/traits) and read through them.
As an independent duke, I wanted to found a custom kingdom, but apparently my (primary) duchy can't be the base of one. Is this a mod thing or a general game mechanic, and how can I find out which duchies I can use to found a custom kingdom?
What's the plan for the integration of the new Hellenic stuff into CK2Plus's?
Well, you must understand that whole affair is a bit... irritating.What's the plan for the integration of the new Hellenic stuff into CK2Plus's?