Alright, LAAW is out, now you guys can get down to figuring out this next release in earnest.
Hey, so we are already in the process of re-doing the CoA's and I can't say too much about that since it's a different guy doing all the work there.
As for the Holy Wars, it's more complicated than it seems but we are paying attention. The SoA release introduced a bug where the AI was spamming decisions that cost it all of its Piety. That bug was in the base Vanilla stuff and it's going to be fixed when the new CK2 patch comes out next week. As you already have noticed, those broken decisions were for the Catholic rulers and it made it so they never had enough Piety to declare a Holy War.
We also have some Piety costs on the Holy Wars for the AI, that was intentional. Everyone is going to have a different "desired frequency" for how often the AI should be attacking, so it might still be too slow for you. Right now the Vanilla bug is preventing them from happening so maybe give it test after that's fixed and see what you think.
- AI: Fixed a bug where Catholic rulers would spam the Pope with money requests and bishop nomination requests, spending their Piety
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UPDATE: 2.06.0 released (mirror)
Changelog:
Major Additions:
- Alternate Bookmarks expanded and implemented without it crashing every time it starts/autosaves. (Still in beta!)
- East Africa (including Egypt) and the Middle East has gained many new provinces to balance out the additions in Europe.
- Many new female based events added
Minor Additions:
- Israelite culture group dynasty names added
- All of the Muslim heresies can have a religious head now. It has the same requirements as the other Muslim caliphs, in addition to needing to be the new Orthodoxy.
- The Sunni and Shia religious heads cannot be formed if they are no longer the Orthodoxy
- Arko CoA pack replaced with a CK2+ unique CoA pack
- Free family CB added. Victory results in the freedom of the POI, failure in the execution there-of
- Changed the "blinded" graphic effect to be a blindfold
- Integrated Papal Forces Mod
- Added Hellenic Holy Orders
- Celtic Paganism and Kemetic have new religious icons
- d_egyptian_pagan has a new flag
- Changed the base mod to use all English title names
- Created the Cultural Titles sub-mod. Replaces most titles with culturally relevant versions, dependant on the ruler
- Integrated several of Jordarkelf's micromods
Tweaks:
- Europe has lost a small number of provinces. In addition, most very small islands have been removed
- Duchy of Nefoud history removed
- Many provinces shifted around and/or cut in Europe
- Outremer and Latin melting pots mean time to happen increased to be on par with other melting pots
- Additionally they have been set to occur after Christian crusades are unlocked, rather than 1100
- Various BLG adjustments
- k_iceland made titular and replaced with k_north_sea
- The Orkney Isles have been moved to k_north_sea until their historic absorption into Norway
- Kemetic Icon replaced with a similar looking, but higher res, version
- Jewish Icons have been uprezzed and consquently look much better in the EU4 Converter
- Made Norse Holy Orders work more like the other pagan orders
- Made the Pontifex Maximus creatable by decisions
Fixes:
- Expelled Jewry modifier can no longer be inherited
- Stealing tech with the spymaster now properly works
- Removed many French localisation that were stuck inside English localisation
- "Gain a honorary title" ambition tooltip made more readable
- b_skalholt internally moved to where it belongs
- Roman cultural building present in Better Armies
- Gallawa has cultural buildings in Better Armies
- Jewish Cultural Buildings added
- Now only Harold Hardrada can change England's CoA to the Scandinavian variety
I don't see BLG bundled in there with the download once it's unzipped. Was it not included in this version?
BLG and RUP are going to be hosted separately in the "Restricted Modules" section. They need a quick compatch to the latest version of the mod, I'll have it done tonight or tomorrow.
Schwarherz you need to tell paradox to quit letting your code gremlin out every patch. The carpet cleaning bills alone after you kill em must be costing a fortune.WARNING: Just found during play testing that reforming the norse faith or forming the Pontificate Maxima will cause a game over due to becoming the head of a theocracy. Will be posting a 2.06.1 tomorrow with that fix and a couple others.
Schwarherz you need to tell paradox to quit letting your code gremlin out every patch. The carpet cleaning bills alone after you kill em must be costing a fortune.
You forgot the entire reason of adding Derpington into the game. If somethin goes wrong its his fault.I will admit that this one was entirely my fault. I didn't realize that making the religious heads as landless would cause an auto game-over if the character received the title.
You forgot the entire reason of adding Derpington into the game. If somethin goes wrong its his fault.
I downloaded 2.06.0, fired up my save from the last CKII+ patch and there are a ton of immortal people now. Dozens of random courtiers and rulers, including my main guy, are immortal.
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UPDATE: 2.06.0 released (mirror)
Changelog:
Major Additions:
- Alternate Bookmarks expanded and implemented without it crashing every time it starts/autosaves. (Still in beta!)
- East Africa (including Egypt) and the Middle East has gained many new provinces to balance out the additions in Europe.
- Many new female based events added
Minor Additions:
- Israelite culture group dynasty names added
- All of the Muslim heresies can have a religious head now. It has the same requirements as the other Muslim caliphs, in addition to needing to be the new Orthodoxy.
- The Sunni and Shia religious heads cannot be formed if they are no longer the Orthodoxy
- Arko CoA pack replaced with a CK2+ unique CoA pack
- Free family CB added. Victory results in the freedom of the POI, failure in the execution there-of
- Changed the "blinded" graphic effect to be a blindfold
- Integrated Papal Forces Mod
- Added Hellenic Holy Orders
- Celtic Paganism and Kemetic have new religious icons
- d_egyptian_pagan has a new flag
- Changed the base mod to use all English title names
- Created the Cultural Titles sub-mod. Replaces most titles with culturally relevant versions, dependant on the ruler
- Integrated several of Jordarkelf's micromods
Tweaks:
- Europe has lost a small number of provinces. In addition, most very small islands have been removed
- Duchy of Nefoud history removed
- Many provinces shifted around and/or cut in Europe
- Outremer and Latin melting pots mean time to happen increased to be on par with other melting pots
- Additionally they have been set to occur after Christian crusades are unlocked, rather than 1100
- Various BLG adjustments
- k_iceland made titular and replaced with k_north_sea
- The Orkney Isles have been moved to k_north_sea until their historic absorption into Norway
- Kemetic Icon replaced with a similar looking, but higher res, version
- Jewish Icons have been uprezzed and consquently look much better in the EU4 Converter
- Made Norse Holy Orders work more like the other pagan orders
- Made the Pontifex Maximus creatable by decisions
Fixes:
- Expelled Jewry modifier can no longer be inherited
- Stealing tech with the spymaster now properly works
- Removed many French localisation that were stuck inside English localisation
- "Gain a honorary title" ambition tooltip made more readable
- b_skalholt internally moved to where it belongs
- Roman cultural building present in Better Armies
- Gallawa has cultural buildings in Better Armies
- Jewish Cultural Buildings added
- Now only Harold Hardrada can change England's CoA to the Scandinavian variety