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schwarherz

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Malorn

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So bug report of sorts. I'm playing as a reformed pagan and using holy wars with glee. However, there is no holy war timer triggering. I have tested this without any strange successions occurring, and it is consistently absent. I'll be testing other religions shortly.

Edit: Catholic rulers are not receiving a holy war timer either, examination of 00_cb_types.txt shows that it ought to be triggering correctly, I'll keep looking.
 
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schwarherz

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So bug report of sorts. I'm playing as a reformed pagan and using holy wars with glee. However, there is no holy war timer triggering. I have tested this without any strange successions occurring, and it is consistently absent. I'll be testing other religions shortly.

Edit: Catholic rulers are not receiving a holy war timer either, examination of 00_cb_types.txt shows that it ought to be triggering correctly, I'll keep looking.

Known issue with 2.04 should be fixed in the dev version.
 

Malorn

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Ah, good to know. Hope to see that soon.
 

Malorn

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Known issue with 2.04 should be fixed in the dev version.

Slight issue. Having just downloaded the Github version for testing, the problem remains. Is there some other dev version in which the holy_war_timer is fixed?
 

schwarherz

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Slight issue. Having just downloaded the Github version for testing, the problem remains. Is there some other dev version in which the holy_war_timer is fixed?

Hmm guess not. We'll take a look and see if we can find the problem.
 

lorienator

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Hi there,

First of all, amazing mod, well done and thank you very much.

However, I do have a problem. Been playing for a couple of days now, logged off, played a different game, tried to load CK2 back up with the mod and it crashes at the end of the laoding bar on 'Loading Graphics'.

I have reinstalled both the game and the mod, removed all my save games from the saves directory, and reset my settings. When I load the game without clicking the mod it starts up fine, vanilla.

However, when I activate the mod (even just the core on its own) it crashes as above.

Any input would be much appreciated as I am hopelessly addicted.

Many thanks
 

Nivve

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Hi there,

First of all, amazing mod, well done and thank you very much.

However, I do have a problem. Been playing for a couple of days now, logged off, played a different game, tried to load CK2 back up with the mod and it crashes at the end of the laoding bar on 'Loading Graphics'.

I have reinstalled both the game and the mod, removed all my save games from the saves directory, and reset my settings. When I load the game without clicking the mod it starts up fine, vanilla.

However, when I activate the mod (even just the core on its own) it crashes as above.

Any input would be much appreciated as I am hopelessly addicted.

Many thanks

I guess your timing is just off, an expansion has been released just now.
 

Nivve

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What does that mean?

For one thing. All mtth commands in on_action events are changed, aside from probably a bunch of other conflicting changes.
However, you should be able to revert to 1.11 on steam and continue with the latest version as you used to do.
 

Nivve

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Can you explain how made it (revert to previous patch) in steam? I have some problem after last update (18.11.2013).

- Right click CKII in your library
- Go to properties
- Click the betas tab
- Click on the dropdown (opt into betas) and choose the 1.11 version.

You may have to restart steam to let it actually update.
 

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I think ive run into a bug with the new verison of CK2+ released today, that i got from post #1586 on the CK2+ (edit: Continuation) thread. It is listed as compatible with 2.0, which is what i am running atm.

On the singleplayer screen, after i select a character and press start, it always crashes at "adapting history"
I tried verifying the integrity of game cache on steam then i also tried reinstalling ck2, but neither works.

I am testing with only the required and no optional modules, have all other mods unchecked, and the game will load normally if i uncheck CK2+.
I tested with several count level rulers in italy and around it, as well as the king of West Francia, same problem.

This confuses me a fair bit, as ive been testing with the dev version for a few days now and while i experienced other bugs, i didnt get this one. Dont know if that information is useful or not, but there it is.

If im doing anything wrong on my end id be keen to know so i can fix it.
 
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Nivve

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I think ive run into a bug with the new verison of CK2+ released today, that i got from post #1586 on the CK2+ (edit: Continuation) thread. It is listed as compatible with 2.0, which is what i am running atm.

On the singleplayer screen, after i select a character and press start, it always crashes at "adapting history"
I tried verifying the integrity of game cache on steam then i also tried reinstalling ck2, but neither works.

I am testing with only the required and no optional modules, have all other mods unchecked, and the game will load normally if i uncheck CK2+.
I tested with several count level rulers in italy and around it, as well as the king of West Francia, same problem.

This confuses me a fair bit, as ive been testing with the dev version for a few days now and while i experienced other bugs, i didnt get this one. Dont know if that information is useful or not, but there it is.

If im doing anything wrong on my end id be keen to know so i can fix it.

What does the error log mention?
C:\Users\Yourname\Documents\Paradox Interactive\Crusader Kings II\logs
 

Arakash

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What does the error log mention?
C:\Users\Yourname\Documents\Paradox Interactive\Crusader Kings II\logs

Thanks for the quick response. Here is the error.log file from that folder.
After looking at the log it seems relevant to mention that i don't have the Aztec DLC.

[texturehandler.cpp:181]: Couldn't find texture file: gfx//event_pictures//aztec_court.tga.
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_emissary_mesoamerican
[spritetype.cpp:370]: Error initialising texture: gfx\\event_pictures\\aztec_court.tga for spritetype GFX_evt_throne_room_mesoamerican
[id.cpp:83]: Failed to create id 41707 45. Already exists in game.
[id.cpp:83]: Failed to create id 41709 45. Already exists in game.
[id.cpp:83]: Failed to create id 41711 45. Already exists in game.
[id.cpp:83]: Failed to create id 41713 45. Already exists in game.
[id.cpp:83]: Failed to create id 41715 45. Already exists in game.
[id.cpp:83]: Failed to create id 41714 45. Already exists in game.
[id.cpp:83]: Failed to create id 41716 45. Already exists in game.
[id.cpp:83]: Failed to create id 41717 45. Already exists in game.
[id.cpp:83]: Failed to create id 3220 45. Already exists in game.
[id.cpp:83]: Failed to create id 3221 45. Already exists in game.
[id.cpp:83]: Failed to create id 41708 45. Already exists in game.
[id.cpp:83]: Failed to create id 41710 45. Already exists in game.
[id.cpp:83]: Failed to create id 90131 45. Already exists in game.
[id.cpp:83]: Failed to create id 90132 45. Already exists in game.
[id.cpp:83]: Failed to create id 90133 45. Already exists in game.
[id.cpp:83]: Failed to create id 90134 45. Already exists in game.
[id.cpp:83]: Failed to create id 1600000 40. Already exists in game.
 

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So bug report of sorts. I'm playing as a reformed pagan and using holy wars with glee. However, there is no holy war timer triggering. I have tested this without any strange successions occurring, and it is consistently absent. I'll be testing other religions shortly.

Edit: Catholic rulers are not receiving a holy war timer either, examination of 00_cb_types.txt shows that it ought to be triggering correctly, I'll keep looking.

I'm sorry I missed this post earlier. I just tested this about 2 minutes ago with Robert of Apulia and it's giving the Holy War character modifier correctly. It's been working for a long time, but perhaps yours is missing or you are not noticing it?

The timer has two impacts. The first is that a little cross icon will appear on the lower right of the character information screen when you have yourself targeted. The second is that you would be unable to declare another holy war for 5 years (or 10 with hardcore mode enabled). Are you able to chain declare the wars on different targets all in a row on the same day?
 

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Thanks for the quick response. Here is the error.log file from that folder.
After looking at the log it seems relevant to mention that i don't have the Aztec DLC.

It has to be run with the new CK2Plus.mod file that came with it, you can't use an older version. There were changes made to the folders that required a "replace_path" be removed for 2.0 and without it there will be problems. Try that first.
 

Nivve

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Thanks for the quick response. Here is the error.log file from that folder.
After looking at the log it seems relevant to mention that i don't have the Aztec DLC.

Don't pay attention to the three aztec lines. If you don't have the dlc they will always be present.
I can't help you with the id's though. Have you tried a clean install of 2.05.0? (I know it is a 'Have you tried rebooted the computer' question, but I have to ask :rolleyes: )
 
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