1.04:
- Ported over all vanilla character history changes from 1.05.
- Added the decision to appoint up to two male, unlanded, non-primary heir characters as Castellans. Castellans are appointed governors of any titles you grant them, which can be retaken at any time with the 'Dismiss Castellan' decision, allowing you to use them as temporary governors of territory you cannot currently hold yourself, or wish to reserve for a relative in the future. The downside to Castellans is that they are much less efficient at ruling their territories, and will give you less 33% less tax and levies than an ordinary, landed vassal. Appointing Castellans will also slightly upset your hereditary vassals, who do not like the idea of appointed rulers. Muslims do not get Castellans since they have their own appointed ruler system. If a Castellan dies or inherits land, he immediately ceases to be a Castellan and his lands (not including any inheritance) returns to you.
- Empire-level titles will now inherit all laws properly from your primary title on creation.
- Investiture and Title crown laws are now tied to their De Jure Empire in the same way as crown authority.
- You can now press claims for female characters on titles with Cognatic succession. I tested allowing pressing claims on Agnatic-Cognatic but it made expansion far too easy by simply pressing claims for your wife.
- Increased piety cost of hiring Holy Orders.
- Holy Orders will now properly scale with time and religious authority.
- Reworked holy order troop composition to give some variety and also to prevent some holy orders from having an excess amount of certain troop types by end game.
- Fixed a bug that was preventing the 'rebel army rises up' event from firing.
- Heresies now scale better to authority, so you get a gradual decrease/increase of heresies as authority goes up/down rather than a few massive thresholds.
- Reduced the base chance of heresies appearing.
- Reduced the effect of head of religion diplomacy on religious authority. The default state of Catholicism should no longer be 100%.
- Highway Robber Bands, Thieves' Guilds and Smuggler Rings can now appear for rulers without an oversized demesne if their realm stats are low.
- Childbirth deaths will now show up correctly as a death cause.
- Fixed some issues with broken death localisations.
- Reduced province de jure integration time back to 100 years.
- Pagans can now create Scandinavia and all its Kingdom titles.
- Removed all title creation exceptions for non-AI players. Muslim players can no longer create France, etc.
- Dutch provinces can now build the squire list line of buildings. This is a placeholder until I can give them their own building series.
- Many more titular titles are now createable.
- AI characters with the right traits may now choose to hold to Rome despite the Pope's demands.
- Added a CB for Catholic rulers to return Rome to the Pope if another ruler takes it.
- The Pope will now only ask for Rome back once. You won't get the same request for future rulers unless he took it back inbetween.
- Fixed a reversed localisation when rulers join the enemy side in a war.
- Rolled all the Holy War/Religious Invasion CBs into a single Holy War CB with varying piety costs depending on distance and sanction. This was done because the AI did not recognize the new religious CBs and would not join in defensively.
- Reduced AI willingness to join Holy Wars and Crusades.
- Removed the intrigue requirement on starting plots, but made low-intrigue AI characters unlikely to use them.
- Eased up on opinion restrictions on murder plots, especially for characters with traits such as ambitious and cruel.
- Crusades can no longer be declared against heretics, as this resulted in some extremely absurd situations.
- Winning a crusade will no longer give you the Kingdom title, as this resulted in absurdities like an english Duke becoming the King of Germany because of a crusade declared against Mecklenburg.
- Long reign now starts at year 20 instead of year 10.
- Increased opinion malus for denying a vassal a title when they request it via event.
- Reduced the opinion malusus from desiring titles and Not De Jure Liege. Since civil wars are now much more dangerous, I feel that it is a good idea to reduce their frequency a bit, especially to make the AI a more challenging opponent. The effects of these may be raised again if it makes the world too stable.
- The regency triggered modifier is now a trait, that only affects vassal opinion instead of general opinion.
- When a vassal revolts to depose their liege (either via one of the three depose CBs or through a succession crisis), all other vassals will now get an event where they can choose whether or not to join in the revolt. The chance to join depends on traits, relations and dynastic relationships. This should make it significantly more dangerous to provoke your vassals into revolting, since even a small revolt can spiral out of control.
- Tweaked crusade weight chances to cut down on crusades against Sicily and the Wends.
- Added the createable titular kingdom of Aquitaine. Aquitaine can only be created by Occitains that control Bordeaux, and since it is a King-level title you must be independent or the vassal of an Emperor to create it.
- Removed Republic bonus buildings.
- Removed Papal bonus buildings.
- Reduced the power of Pagan bonus buildings.
- Added 1.05's Kingdom/Empire De Jure CBs as an experiment to see whether it has the negative effects on balance that I feared.
- Fixed a bug that was causing friends not to work correctly.
- Disabled the wrong religion occupation penalty, as I feel Holy Wars have been slowed down / made difficult enough that it is not necessary.
- Reduced warscore from battles.
- Fixed some bugs where the 'Win a War' ambition would not complete correctly.
- Fixed a bug with asking for a Sanctioned Holy War where nothing would happen when you took the decision.
- Removed the optional heraldry module until a version can be made that works with the 1.05c patch.
- Fixed a bug where Crusader/Mujahid would not be properly assigned to characters.
- Split up or tweaked many of the largest duchies to make duchy sizes more consistent between different regions.