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Wizzington

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One problem I can see with that is it's gonna be a major pain to create an empire (CA resetting to autonomous)

Creating an empire only creates a titular one, your Kingdom's CAs will still be in effect.
 

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To try and at least give people a better overview of the big changes in the mod, I've created a Features List. Let me know if you think of something that should be in that post which isn't already.
 

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Uh, have you tried looking at a character and clicking the plot button?
 

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A question about the new decadence system - doesn't this more or less mean that Muslims, with their multiple wives and endless number of children, are at an inherent advantage over Christians? Since there's no need to land any of your sons, open succession is solely a positive thing, as is having a huge number of heirs to pick from.

They still have downsides. Decadence isn't meant to be as easy to manage it is now, so it'll get worse. You have more and angrier siblings to deal with. Most of all, you can't marry into inheritances.
 

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No it is not. Borders of duchies and kingdom of Finland are purely ahistorical and dont fit at all on ck2s time period. For example kingdom of Sweden has exatly same borders as modern day Sweden, so that can be an example how ahistorical Finland is.

I'm not opposed to the idea of having some more duchies in Finland, but I haven't the faintest clue what should constitute a duchy there, really. Ideas?
 

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Hello, gentlemen.
I've recently came back to CK2 after some months of enjoying other titles. I decided to try CK2+ this time and I must say, so far it's been a great improvement over vanilla experience. Great kudos to the devs - it's quite a masterpiece!

Now, a couple of questions --
1. I have noticed that I don't see any empires apart from HRE and Byzantium on an imperial map mode. Is it intended? This thread's title says more empires after all.
2. Last time I played vanilla I reached a conclusion it isn't wise to grant land to vassals from your own dynasty - I don't remember why, but I think it was something about relationship modifiers and AI's eagerness to plot behind your back. Is it still the case in CK2+?
3. Also it wasn't smart to create more king titles than one - you'd get all kinds of revolts and usually at least one of the dukes from another de jure kingdom would want and even demand the crown for himself. Is it still not beneficial to create a new title?

Thanks in advance,
R.

1) Check the FAQ.
2) Vassals from your own dynasty is not the suicide pact it is in vanilla - they can still be dangerous if they end up as pretenders to your title, but most of the time family relation modifiers will make up for negative opinion from claims.
3) You should definitely create more than one King title, the opinion modifiers are considerably smaller than the revolt risk for non-dejure vassals.
 

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I've been wondering this for some time now, but how do the Mongol hordes decide what religion to convert to when they do convert?

Random event, weighted towards Islam and the religion of their capital.
 

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I don't think this is WAD:

Playing as the duchy of Crete, BYZ had an "imperial rebellion" civil war and a few years in, another "imperial rebellion" faction broke away from BYZ.

EDIT: The war ended and the first imperial rebels won. The second rebel faction still exists and is at peace with BYZ.

What version?

Thank you. I hate to say this but there is no historic evidence during ck2 period of Finland. Most Northern parts of kingdom of Finland should be excluded from game because society was non-existent or unorganized. Everything north from lake Ladoga should be terra incognita...

But Finlanf is part of known word on ck2 duchies should be modded. Is Wiz intrested at all to improve Finland?

I'm not asking for historical Duchies, just an idea of distinct geographical or cultural regions that would be appropriate to have as a Duchy for. I'm not going to add any wasteland there because it looks awful.
 

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I think I found a bug.
I have agnatic-cognatic elective laws and I can choose a woman (my daughter) as my heir.
I have 3 other sons and 4 daughters.

That is not a bug, that's how ag-cog elective works.
 

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Something odd happening trying to change electoral law in a titular empire, not sure if a bug in 1.29.1.

My primary title is Danubian Emperor, am also King of Hellas and Nikaea; all of these are Ag-Cog elective. I have the secondary inherited title Spanish Emperor, and a bunch of king vassals in each empire. None have become de iure vassals.

I'd like to change all of these to Primogeniture. I've got heaps of prestige and my vassals love me. I started by changing to Primo for Danubian Emperor. I get the message 'going to vote', but with no vassals shown. Then I get 'Basileus Antiochos voted YES' - I'm the only elector (b/c no de iure king-level vassals? although the dukes vote in normal elections to emperor). However my electoral law doesn't seem to change - it still shows Elective and the current winning candidate as my heir. There is a greyed-out 'change to primo' in the laws tab, showing that I can't change b/c 'already changed succession'.

Is this a vanilla prob?

I'll look into it.
 

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Something strange happened - during a minor rebellion, French king usurped Duchy of Kent. Right now there are three lords attacking him for Kent, neither of them even having a claim. It would also seem that I can attack him too, also over the same place.

Edit: If this helps, casus belli used is "dejure_duchy_claim".

Known bug, will be fixed in next version.
 

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Hey Wiz, I'm loving this fantastic mod but I recently discovered an issue. In my game Imperial rebels won in the Byzantine Empire and the new Emperor somehow developed a claim for the Imperial Rebel title. Fast forward a couple years and the HRE is in its own civil war and low and behold the Byzantines declare war on the Imperial Rebel title and win.....so now they own massive part of the HRE. Pretty funny to see and Ill try to post pictures later.

Added an event to strip claims for next version. Thanks.
 

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the civil war system is really buggy and should just be removed imo as the new dlc is adding a muss less bug prone equivalent due to it not being event based.

Unless they do something about the wonky way in which lots of vassals fighting a liege works with the AI, the new dlc won't fix the problem that the system was meant to address. As for bugs, I'm fixing them as fast as they're being reported, maybe you have some bugs to share for me to fix?
 

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How do the "lack of manure hurt farming" events work? My economy is constantly worsening and I don't know why :(

Prosperity is influenced by realm stewardship, realm learning and war/peace. Just being at peace will help your economy, and if your provinces are being occupied or suffering revolts their prosperity might decline. You can hold summer fairs to increase the prosperity of your capital, and sending steward to research economy tech in a province can also raise its prosperity. Generally though, just being at peace for a while should balance out the bad economy since there's a rubberband effect coded in where provinces trend towards the middle ground in the long term.
 

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Any chance you could tone down the sea storm event? Every time I go to war, since I'm based out of Italy, I need to use fleets to organize my troops across my spread out empire. I always get this event, it really can be a gamebreaker.

You can up the MTTH of it in naval_events.txt, it's meant to make it so you don't always use ships as safe and superfast troop-conveyors though.
 

Wizzington

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Somehow, (1.29.2) a muslim woman got to rule Emirate of Harer, which is Agnatic Open. How could it happen? She is a sunni somali woman, who somehow inherited Harer from her father. She is married to the Sunni Caliph (who has 3 other wives too)

I have no idea. Never seen that happen.
 

Wizzington

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Hi Wiz, I just updated the mod to the current version (1.29.2) and my game crashes on startup (my old 1.26.2 runs wihtout problems tho). Deleted all CK2 content and reinstalled CK2, and installed your mod after running the ck2.exe once and it still crashes. ck2 runs fine without your mod tho. I have all the DLC installed too.

There's some people having issues with the user_dir. Open the CK2Plus .mod file in a text editor and remove the user_dir line.
 
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