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Jaghave

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i was looking forward playing ckplus this week but i guess i'm stuck playing sc2 until he able to patch up, maybe if i get lucky he will have it up and running by the end of the night or let me beta test it : )
 

Jaidal

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i was looking forward playing ckplus this week but i guess i'm stuck playing sc2 until he able to patch up, maybe if i get lucky he will have it up and running by the end of the night or let me beta test it : )
You could revert your game in steam if you like, by going to library, right-clicking on your game, going to properties, selecting the beta tab, and choosing revert to 1.9xx level. You're welcome! :)
 

Prime624

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You could revert your game in steam if you like, by going to library, right-clicking on your game, going to properties, selecting the beta tab, and choosing revert to 1.9xx level. You're welcome! :)

OMG! This is probably the most useful trick I will never use. I know there will be times when it's beneficial, but I'll end up forgetting about it or something. Thank you though.
 

Demon Firebrand

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Looking forward to an updated CK2+. May want to wait for this upcoming patch to come out first though.

If Norse or any other Pagan needs a tweak, it is to make it harder for them to remain unified after the death of the ruler. Maybe have all the vassals revert to independent counties/duchies, requiring the cycle of subjugation to begin anew?
 

Gagik

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I think subjugation deffinetly needs a strong nerf, pagans have now too many easy CBs, without any presitge or piety costs so they can expand rapidly in any direction. And 30% levy bonus for norse is too much imo, not to mention imbalanced free troops in sepcific places, I cant undesrtand for example why Jorvik gets so much free troops, such as magyars, not to mention zoroastrians when compared to that Sicilian Arabs get nothing? They were a dominant power in central mediterranean, but in the game they always instantly loose to byzantines. Giving free troops is a nice idea, but developers should be consequent and not selecctive about it. Norse lords start allianced with each other, but "defensive" pagans begin isolated, without ability to arrange alliance for at least next 16 years.
 

Battle bunny

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Looking forward to an updated CK2+. May want to wait for this upcoming patch to come out first though.

If Norse or any other Pagan needs a tweak, it is to make it harder for them to remain unified after the death of the ruler. Maybe have all the vassals revert to independent counties/duchies, requiring the cycle of subjugation to begin anew?

Naah, that's just frustrating and not fun at all to play. Make it more likely for vassals to strive for independence instead.

Hmm, why don't we collect what needs to be balanced and fixed? I mean, Wiz has probably already done so, but might have missed something that we could think of. Off the top of my mind, I can think of the following:
Raids give too damn much gold and prestige, and are way too easy to live off. Thousands of gold can be amassed even by small Norse realms.
Overly powerful Subjugation CB that makes your vassals fall in love with you as well, as well as a bugged "Become King Of" ambition that lets you conquer a kingdom in a few seconds.
Hungary retains its Pecheneg lands after conquest and its cheatstack makes it too powerful anyway. It quickly starts to stretch from the Carpathian Basin back to the Urals. This was sort of problematic lately in CK2+ as well, but at least there it took a century of opportunistic holy wars, while this time they just power through everything.
Landless adventurers being insanely powerful, like here. I've read quite a few AARs and other forum recountings and almost nobody seems to be able to handle these properly without assassinations.
Also, according to one thread, Gavelkind Byzantium in the 867 start. Lolwut? While we're at Gavelkind, it's completely stupid how the heir often doesn't inherit the capital and how Gavelkind seems to be screwed now.

Also, will these fantasy de jure empires be removed again in favor of titular empires, like in pre-1.10? (I mean, Carpathia? Maybe it's because it shares a name with a far-right band, but that just doesn't strike me right.)
 

Battle bunny

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Oh, about the 1066 start, there was one problem with CK2+ even before this patch. In the last dozen games I started with 1.33.25, King Harold of Godwin won the war for England every single time. Whatever happened to the English setup, it doesn't seem to work well now, even though it used to be pretty good at one point, with victories going to all three parties every now and then. Now, though, what seems to happen is that Harold kicks Harald's, then William's ass one after the other - strongly aided by the fact that it can raise a significant amount of levies after a period of time to replenish its losses. Once, Harald managed to invite in some Danish allies and while Norway's troops were killed, Denmark cleaned up the British isles. However, with some guerilla warfare, Harold kept retaking holdings and finally mustered enough levies to kick the Danish out of England, and that was that. To sum it up, the Saxons are OP!
 

Gagik

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Also, will these fantasy de jure empires be removed again in favor of titular empires, like in pre-1.10? (I mean, Carpathia? Maybe it's because it shares a name with a far-right band, but that just doesn't strike me right.)

I hope so, I also cant look at those carpatian universes.

I think that Gavelkind succesion type for ERE was WAD, to nerf Byzantine Empire in some way, but in my opinion its missed idea, other things could have been implemented istead of this.

And yeah those raids are also way too much powerfull and profitable, maybe it would be better if naval levys would be decreased in some way, as well as amount of gold and prestige taken.

As for Hungarians I would really suggest to implement Meneths idea from PB, as for now its probably the best solution.

Also Seljucks almost never target the right realm while invading, always going for steppes instead of Iran and Syria.

I think maybe marriages between religions could be allowed in some small range? I mean at least between different pagans, just like it is possible to arrange marriage between catholics and orthodox, there could be a possibility to do so between romuvas, slavs and soumenskuo, and maybe norse, I dont see the reason why they should be so hostile to each other in this matter.
 

Battle bunny

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I think maybe marriages between religions could be allowed in some small range? I mean at least between different pagans, just like it is possible to arrange marriage between catholics and orthodox, there could be a possibility to do so between romuvas, slavs and soumenskuo, and maybe norse, I dont see the reason why they should be so hostile to each other in this matter.

Yeah, I don't see the need for such a restriction either when a Spanish Catholic can marry a Russian Orthodox just as well as an Abyssinian Miaphysite. Just slap a modifier of a minus or two on it if needed.
 

Eramen

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Just found out about this mod and I have to say I'm super excited about its features. They seem to add an extra dimension or two to the game.

I'll let you know how I get on with it ;)
 

JT Jag

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Unreformed pagans should all be ok with marrying eachother. And reformed pagans should be fine with marrying unreformed pagan religions that haven't reformed yet.

But reformed pagans and unreformed pagans of all stripes should consider eachother heretics and be incapable of marrying.
 

wallsaretalking

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Oh, about the 1066 start, there was one problem with CK2+ even before this patch. In the last dozen games I started with 1.33.25, King Harold of Godwin won the war for England every single time. Whatever happened to the English setup, it doesn't seem to work well now, even though it used to be pretty good at one point, with victories going to all three parties every now and then. Now, though, what seems to happen is that Harold kicks Harald's, then William's ass one after the other - strongly aided by the fact that it can raise a significant amount of levies after a period of time to replenish its losses. Once, Harald managed to invite in some Danish allies and while Norway's troops were killed, Denmark cleaned up the British isles. However, with some guerilla warfare, Harold kept retaking holdings and finally mustered enough levies to kick the Danish out of England, and that was that. To sum it up, the Saxons are OP!

In fact once Norman conquest of England was perfectly fine and enjoyable. Before you had about 14000 men in arms as William.(Which is almost historical, it depends from where you look it and which historian you listen) England was almost equal to this and then came Norway too. Anyway before this problem you had about 1000 gold to invade England as William now you have only 200 and your income is minus 9 gold per month and you have only 4000 men in arms. I managed to take two mercenary armies, also I conquered some two provinces and after some months my mercenaries were gone because I didn't have any money left so I lost that war. It is modification problem or is it patch problem?
 

King_kovu

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Oh, about the 1066 start, there was one problem with CK2+ even before this patch. In the last dozen games I started with 1.33.25, King Harold of Godwin won the war for England every single time. Whatever happened to the English setup, it doesn't seem to work well now, even though it used to be pretty good at one point, with victories going to all three parties every now and then. Now, though, what seems to happen is that Harold kicks Harald's, then William's ass one after the other - strongly aided by the fact that it can raise a significant amount of levies after a period of time to replenish its losses. Once, Harald managed to invite in some Danish allies and while Norway's troops were killed, Denmark cleaned up the British isles. However, with some guerilla warfare, Harold kept retaking holdings and finally mustered enough levies to kick the Danish out of England, and that was that. To sum it up, the Saxons are OP!

Historically, if Harold had survived the battle, or at least one of his two brothers, there's a good chance they'd have won the war as it's suggested the Saxons were winning till his brother's went all gung-ho on shit and got themselves killed then he took an arrow to the eye and the army was left without a commander
 
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