Just going to bring this up again in case Wiz hasn't seen it: I started a vanilla game, fully patched, with autosave on. I'm currently at 1400 with zero problems...other than sheer boredom because it can't compare to CK2+. ;c)
Are we absolutely sure this problem is occurring in Vanilla? Any chance it was a random, unconnected crash that Wiz experienced?
I haven't crashed yet, but I just started 1100 so maybe then. The vassal modifiers is broke as well, and the character finder doesn't even find characters (even though I typed my own character's name in). However, will your solution still work on Windows Vista?
Linux is case sensitive, windows is not and there are some inconstistencies in CK2Plus files in regards to cases.
For example, file 1 references file "blahblah/Somefile.txt" but "Somefile.txt" is actually "somefile.txt", so everything crashes while the mod files are loading.
However, there's not a lot of files which have this error. Check out log.txt in your Paradox Interactive folder in Documents, it'll tell you which files are the problem, so just rename them accordingly.
Also, they're all referenced by the file /interface/settlements.gfx, so you need to change some paths there too.
After you do that, the game will start and as far as I can see everything's fine, although the log still says there's 2 files missing.
If Wiz can put that up in the FAQ or something, that would be great. I fixed my problem thanks to Dreilide's post. The main problems are with 2 folders. The Settlements/Moorish and Settlements/Hellene
Thank you.
If Wiz can put that up in the FAQ or something, that would be great. I fixed my problem thanks to Dreilide's post. The main problems are with 2 folders. The Settlements/Moorish and Settlements/Hellene
Thank you.
If you can upload your fix to pastebin or something, I'll put it into the main mod.
(Or if you renamed the actual files just tell me what files need renaming)
Volcanno, is this related to the memory leak that's crashing many people's games or is this something only for Linux users to do?
I'm on a PC, but thought I would ask in the hopes that it would fix my CK2+.....I'm jonesing man, I need my CK2+ fix...I can't make it through another week man, gonna need that CK fix
/has the shakes
Volcanno, is this related to the memory leak that's crashing many people's games or is this something only for Linux users to do?
I'm on a PC, but thought I would ask in the hopes that it would fix my CK2+.....I'm jonesing man, I need my CK2+ fix...I can't make it through another week man, gonna need that CK fix
/has the shakes
.Is the Horde invasion a preset factor generated upon starting the game or is it randomly decided when it is time to generate them?
I'm having a problem, where my CK2 instantly crashes whenever I have CK2Plus checked.
I'm running on a mac, lastest operating system (10.8.3), through Steam. Most recent patches and everything else seems up to date.
Anyone else had a similar issue, or know a solution?
If you mean the size of the hordes, those are random, ranging from a 2% chance of being 100,000 strong to 7% chance of 20,000Is the Horde invasion a preset factor generated upon starting the game or is it randomly decided when it is time to generate them?
.Can someone explain what exactly hardocre mode does? I'm debating whether I should use it or not.
Can someone explain what exactly hardocre mode does? I'm debating whether I should use it or not.
Retired the various No X modules and added a new 'Hardcore Mode' module. Default CK2+ now has higher income, higher demesne sizes and faster claims fabrication. Hardcore mode lowers your income, slows expansion and gives you a smaller demesne and unhappier factions among other effects. It is meant to appeal to players who want slower expansion and a more challenging game. This change replaces the default difficulty setting, which no longer has an effect
If you mean the size of the hordes, those are random, ranging from a 2% chance of being 100,000 strong to 7% chance of 20,000
I had this problem on linux, could it be that mac is case-sensitive as well? If it is then look at post #11369 and try to do these steps, see if it works. Also in your Paradox Interactive folder look at the logs see if they have something written in them (especially in the error.log). That will at least give you what the problem is.