I would much rather see the map expanded further east into Asia, but this is still pretty grand.
You do know that the Almovarids expanded into the Ghana region? Also there were trade happening between the african countries and the arabs.
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It's weird enough having an arab looking king of sicily or spain but now we might have black ones? I don't see the point unless you actually want to play in west africa.
Hm, so not an issue of crown authority then. I recall hearing that one could declare wars under medium or above authority, but, as you said in your problem, they would be declared 'indecisive' within a few days, hence my thought there.
Perhaps it may be suggested to add some more diversity to the buildings, including some more to build with smaller costs? Some along the lines of this: http://forum.paradoxplaza.com/forum/showthread.php?597770-MOD-Strongholds-amp-Citadels.
Bug. in latest version of mod. using optional no-time limit and all DLC. castelan cannot be revoked . decision tab is grayed out. other way to take away title has normal costs for regular vasels. shouldnt I be able to take away the castelan title?
Really great mod, only thing i dont like now are the costs for pressing claims (200 gold/ 200 prestige) and than 100 prestige to declare war... i like beginning with a duchy, but so i have to wait 100 years before beginning a war... if i start as count i can start one war to press claims, but how on earth shoud i start a second one with this costs!? In an earlier version (1.04 i guess) pressing claims became more and more expansive by growing the empire; is there a way to rebuild this system on my own!?
First, thanks for making this great mod, I'm enjoying it immensely!
Don't know if this has been discussed, but I'm noting that in all my recent games with at least 1.05+, all your efforts for slowing down the conquest of the pagans isn't really working in Sweden, and the regions around Mecklenburg because of the de jure cbs given to the swedish king, the HRE and the polish king. As these wars aren't counted as religous, other tribes doesn't join in to defend, and I haven't seen any pagan holy orders at all, playing three games watching the starting swedish king gobbling up like 5 counties in very short order. The HRE and Poland seems to go for their dejure pagans very quickly too.
As I'm no modder, I don't know how to change this, but since provinces now assimilate, maybe a solution be to attach the said counties/duchies to some uncreatable "Pagan lands/No man's land" Kingdom? Then you would need to crusade it, with all the woes of that, and have unruly pagans not recoqnising your legal rule for 100 years.
Any thoughts about this? have anyone else experienced this phenomen?
This works as a traditional mod, yes? Meaning I can play it or vanilla when I wish and installing it doesn't interfere with vanilla gameplay?