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Frederick III

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So, I don't know if this is just me or not, but I'm still having trouble with the HRE.

After I export a fresh game, in the preview screen I can click the HRE mapmode and see all the electors and provinces in the HRE. But when I start the game, the HRE vanishes totally. I click the HRE mapmode in game and nothing appears. Is this a problem that's unique to me, or are others having this problem as well?
 

NeCedeMalis

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Hey everyone,

Can anyone tell me the file path to the new converter that came with the beta patch (2.2.1.1)? I can't seem to find it anymore. My game converted and I was more or less happy with it, but I wanted to fiddle with some things in the converter itself, and it seems to be missing. For example, there was a file where I could specify which empire title I wanted to become the HRE, how many vassals each nation will have and at what Crown Authority level at conversion, etc. Cannot find it after extensive searching.

So, I don't know if this is just me or not, but I'm still having trouble with the HRE.

After I export a fresh game, in the preview screen I can click the HRE mapmode and see all the electors and provinces in the HRE. But when I start the game, the HRE vanishes totally. I click the HRE mapmode in game and nothing appears. Is this a problem that's unique to me, or are others having this problem as well?

HRE is in my game, even after it starts in game. Sorry you are having trouble!
 

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Can anyone tell me the file path to the new converter that came with the beta patch (2.2.1.1)? I can't seem to find it anymore. My game converted and I was more or less happy with it, but I wanted to fiddle with some things in the converter itself, and it seems to be missing. For example, there was a file where I could specify which empire title I wanted to become the HRE, how many vassals each nation will have and at what Crown Authority level at conversion, etc. Cannot find it after extensive searching.

The files are now placed inside converter DLC (dlc/dlc030.zip).
 

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Zoroastrian still has the +10% Local Missionary Strength despite all the other Pagans getting just +2%.
 

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Zoroastrians aren't pagans.

Technically, and according to the devs, they start off as reformed Pagans. Regardless, that is semantics, and the penalty is still ridiculous.
 

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I'll update my list as soon as possible, after I checked the issues you reported ingame - I'd also be grateful, if you don't report issues I've already listed in some form. ;)
 

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None of the AoW provinces are converted, and instead remain the same resulting in random provinces belonging to their original nations and completely fucking up the map.
 

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So, I don't know if this is just me or not, but I'm still having trouble with the HRE.

After I export a fresh game, in the preview screen I can click the HRE mapmode and see all the electors and provinces in the HRE. But when I start the game, the HRE vanishes totally. I click the HRE mapmode in game and nothing appears. Is this a problem that's unique to me, or are others having this problem as well?

I am too.
 

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I am too.
From what I've heard, that'll probably one of the prioritised issues they'll - i.e. Groogy - fix. So I'm suspecting some issues will still crop up after the next patch - I'm currently working on a mini-mod to fix at least the culture issues - maybe even some of the religion/idea problems, too. :)
 

JanQu

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Could you please add these issues to your list?
http://forum.paradoxplaza.com/forum/showthread.php?820765-2.2.1.1-Problems-with-EU4-converter&highlight=
http://forum.paradoxplaza.com/forum/showthread.php?821122-2.2.1.1-converter-Roman-idea-broken&highlight=

I checked the files and the codes seem to be right, so I have no idea why these issues would happen.
Code:
pax_romana = {
		global_revolt_risk = -1
	}
Code:
# Roman Empire
government = imperial_government
mercantilism = 0.1
technology_group = western
primary_culture = occitain
religion = catholic
capital = 118 # roma
I tested with the new 2.2.1.3 beta and the "moved capital" and the "broken Roman idea" issues still exist.
Thanks!
 

tkamin

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Some other problems not listed in first post.

Problems with conversion from 769 start date without SoA and SI:
- Ibadi conversion is depended on SoA.
- Heresies for Catholic and Muslims are missing localistaion in games that are converted without SoA, because the religion defintions are still copied to mod. The names may are visible in EU4 ledger.

- Additional 1444 (GC_ASIA, GC_AFRICA, GC_AMERICA.txt) bookmarks are not clearded. Permament fix: Instead of having empty file for each bookmark, generate empty bookmarks dir (or with converter bookmark) and use replace_path = "common/bookmarks" in mod file.
- Game converted after 1444 starts in that date in EU4. Fix: Converter should generate a bookmark with date set to max(1444,conversion date) and some description saying that this is converted game and whether the SI was enabled. For the suggested countries it could list: player country, some countries ruled with dynasties with great prestige and Aztec, Incas for SI.

- Jewish heresies (Samaritan, Karaite) are using Sunni religion icon.
- Church of Zun is using muslim crescent as religious icon (probably wad for beta).
- Personal deities for Norse are using Shiva icon (all of them).

- Tribal countries converts to feudal monarchy.

- Linux: Localisation files are still generated in encoding different than UTF-8 and requires conversion.
- Linux, EU4: The new launcher for EU4 is not showing converted games from ${USERDIR}/Crusader Kings II/eu4_export and they need to copied to EU4 mod directory.

Additions from conversion from 1066 with all DLCs:
- Nations added in AoW to the North America does not receive boost in technology and number of provinces. East coast: Pequot, Abenaki, Mikmaq. West coast: Kiowa, Chinook, Salish, Haida.
- Nations added in Aow to South America that are not inside Inca territory should also receive boost in technology like NA ones.
 

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  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Steel Division: Normandy 44
  • Europa Universalis IV: Third Rome
  • Europa Universalis IV: Call to arms event
  • Stellaris: Megacorp
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
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  • Crusader Kings II: The Republic
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  • Darkest Hour
  • Europa Universalis III
  • Europa Universalis III: Chronicles
They updated the convertor to fit AoW provinces, but there seems to be an issue with the save files.

- When I convert the CKII save into the mod, then save my EU IV game, it gets corrupted regardless of what I do and several provinces become colonial areas
- When a Zoroastrian Persian state forms Persia in EU IV, it changes the religion of the country from Zoroastrian to Shia
- For whatever reason, I received territories belonging to other countries when the save file was converted to EU IV
 

Grand Historian

Pretentious Username | Iaponia Lead Dev
83 Badges
May 13, 2014
5.295
9.474
  • Crusader Kings II
  • Crusader Kings II: Monks and Mystics
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Imperator: Rome Sign Up
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Hearts of Iron IV: Together for Victory
  • Europa Universalis IV: Common Sense
  • Age of Wonders: Planetfall Season pass
  • Europa Universalis IV: Mandate of Heaven
  • Imperator: Rome Deluxe Edition
  • Stellaris: Humanoids Species Pack
  • BATTLETECH
  • Hearts of Iron IV: Death or Dishonor
  • Hearts of Iron IV: Expansion Pass
  • Tyranny - Tales from the Tiers
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Age of Wonders
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings III
  • Stellaris: Federations
  • Age of Wonders: Planetfall Deluxe edition
  • Crusader Kings II: Holy Fury
  • Battle for Bosporus
  • Imperator: Rome - Magna Graecia
  • Stellaris: Distant Stars
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  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Europa Universalis IV
  • Hearts of Iron IV: No Step Back
  • Europa Universalis 4: Emperor
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Golden Century
  • Europa Universalis IV: Dharma
  • Europa Universalis IV: Rule Britannia
  • Stellaris: Lithoids
  • Age of Wonders: Planetfall Premium edition
  • Victoria 2
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall - Revelations
  • Europa Universalis IV: El Dorado
  • Mount & Blade: With Fire and Sword
Here's what I've noticed post-WoL:

Muslims get PU's instead of vassals, despite the fact that they can't have PU's.
Zoroastrian still has the +10% Missionary Strength Malus.
Macedonia doesn't seem to have it's culture based off of Thessaloniki province since it never converts to Greek.
Zunist Converts to Zoroastrian.
All Heresies appear in game (I can't explain it, but I just don't like it).
Afghan spelled with a lowercase a.
Nestorian is still missing.
Wystruc is still owned by the 1444-EU4 Teutonic Order.
Braslav & Vitebsk are still owned by 1444-EU4 Lithuania.