CK2 Developer Diary #11: The End of Days

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Hello all, once again I am here to tell you about the horrors wonders of <Secret DLC>! Today the subject is our new narrative events. We have added two new chains of events, the first being the titular End of Days chain(s).

The concept behind the EoD events are that your people have become scared and uncertain in the wake of Plagues and this has given rise to various doomsayers and general unrest. Possible results of this include:

  • The rise of a Prophet of Doom, who is convinced the world will end if they do not overthrow your rule.

  • A general belief that the dead have returned to walk the earth and attack the living.

  • Panic based on a solar eclipse, which is surely the herald of the End Times.

These events are somewhat rare, and each possible doom has several ways to resolve it, for better or for worse, so we hope you will find them rather interesting should they appear.
EoD.jpg

end of days.jpg


The other chain we have added is The quest for Eternal Life. Much as I encouraged you to do in an earlier DD, characters in CK may find themselves contemplating their mortality, and as rulers of realms they have rather more resources available to them than you or I. The quest for Eternal Life is long, dangerous, and prone to failure, but when the possible reward is the ability to defy Death… well, you can see why people may undertake it anyway.
eternal life.jpg


That’s all for now, next week I will go into detail about our new Maimed traits.
 
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CK 2 Z will finally be released! Hopefully we will also see the Secret Bears DLC we were promised.
 
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I would like to propose "The Crusading Death" as DLC title
 
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emperorj90

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What a boring dd
 
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...I remember that one of the earlier DDs- the one with the options- had the ability to turn off certain events. I imagine the fantasy resolutions of these chains would be among them?
 
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we will also see the Secret Bears DLC we were promised.
Sad news the depots are called:

Crusader Kings II: Not Bears (449980)
Crusader Kings II: Not Bears At All
Crusader Kings II: No Savage Bears (472070)
 
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Very short diary. I guess Its time to fill the gaps with some random changelog notes?
 
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We should increase our stockpile of brains. :D
 
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...I remember that one of the earlier DDs- the one with the options- had the ability to turn off certain events. I imagine the fantasy resolutions of these chains would be among them?

I would hope so. But some of these do not seem particularly fantasy. Well, the chain for eternal life one certainly is, but "panics" and rumour mills were quite common.
 
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...

So this is enough for a Dev Diary these days?

This is like making a DD of the "Demon spawn" event chain in Sons of Abraham.

Don't misunderstand me, I actually like the events here, but I do find this to be a very lackluster dev diary.
 
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I will embark on the same quest as Gilgamesh and Alexander!
 
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aantia

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Will the search for eternal life give us alchemist traits and/or a court alchemist honorary title?
 
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Real 'ability to defy Death' or just a significant health boost? Anyway more fun event chains are always welcome in my eyes!
 
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Zombies? Seriously Paradox? This is what you're giving us? What is this, 2011 all over again?

I sure as s**t hope it is, because I - for one - love the notion of a f***ng zombie invasion.

CRUSADER KINGS Z CONFIRMED! AFTER SO MANY YEARS, WE'RE FINALLY GETTING THE DLC THAT WAS PROMISED! MWAHAHAHAHAHA!
 
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