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CK2 Dev Diary #36: The Witching Hour

Hi everyone!

I hope you all had a good time during the Holidays. I know I did, but now it’s time to don the crown, strap on the sword and get back to work on Crusader Kings II (and my other game, of course...) Now, what better way to start off the new year than with a bit of harmless witchery? In the terribly long eras before the great thinkers of the Age of Reason would have us replace magic with science, the “occult” was of course seen as a normal part of life, and society lived in fear of curses and evil spells. But… just because you’re superstitious does not mean the witches aren’t out to get you! Just like today, the desperate and the unscrupulous would seek power by any means necessary, including the worship of demons and evil spirits...

society_1.png

This brings us to my favorite Society in the upcoming expansion Monks and Mystics; the Demon Worshippers. These brothers and sisters of the left-hand path come in several varieties: Abrahamics get “Lucifer’s Own”, Tengri pagans get the “Plaguebringers”, the Indian faiths are afflicted with a particularly nasty type of Kali worship, Baltic, Slavic and Finnic pagans get “The Cold Ones” (evil shamans) and Germanic Pagans have those who curry the favor of Hel and of powerful jotuns. Regardless of religious context, they are all united in their self-serving, utterly ruthless quest for power in the world of the living, and care little for their fate in the afterlife. As they advance through the ranks, Demon Worshippers get powers like “Dark Divorce”, “Summon Familiar” and “Tainted Touch” (a health curse.) Through their network of agents, they can also attempt to abduct relatively low ranking characters. Now, a lot of the content for the Demon Worshippers is hard to explain in terms of placebo effects and natural phenomena, so if you don’t care for the supernatural I suggest simply not joining those Societies (because rooting out their covens and persecuting them through your Court Chaplain is reasonably historical and adds flavor to the game.) However, if you really don’t want them around, you can turn them off through a Game Rule.

society_1_power.png

Next up are the infamous Assassins, a Shiite Muslim Society that - unsurprisingly - specializes in murder. The elusive Assassins consider themselves the true followers of Allah, and will do anything to further the advances of Shia Islam and protect their fellow believers. Consisting of loyal warriors as well as competent spies, wielding manipulation and social skills as expertly as a dagger, they specialize in asymmetrical warfare, striking hard at the heart of their enemies. Their special powers include intimidation and murder. For example, they can get a Favor with someone (if you have the Conclave expansion) by leaving a dagger on their pillow. At higher ranks, they can also mark someone for death, so that lower ranked members will get that murder as a mission. Since this Society is also a political entity and a Holy Order of sorts, the Grandmaster gets the power to raise special troops.

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There is more to say about these Societies; their other powers, missions and semi-random events, but I don’t want to spoil it all. Oh, and if you have the Way of Life expansion, you can use “Spy On” to find out if a character is a member of a secret Society like the above...

There won’t be a CK2 stream today, but stay tuned for something next week (and a new dev diary, of course)!
 
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Oh dear - it all seems to be taking a bit too fantasy-inflected path for my taste. It's a relief to know, however, that all the witchery-watchery can be toggled off at the star-up.
 
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- With the AI sometimes having... questionable... logic when it comes to Intrigue focus abductions, how will the AI determine if it wants to use the cultist abduction?

- What does "relatively low-ranking" mean? One tier or more below the initiator, as in the screenshot?

- Are unlanded characters considered to have the rank of their liege if they are closely related, or are all courtiers easy to abduct?

- How moddable are the cultist powers (as opposed to the societies themselves)? Can we add new powers and modify the AI logic and conditions for the powers being useable?
 
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the expansions becomes more attractive from DD to DD (as is to be expected...)
Really? The only thing I see that I like thus far is the new portraits.

I for one was expecting the spannish inquisition!
Liar. No one expects the Spanish inquisition.

I predict Assassin's Creed references in the achievements. Oh, so many Assassin's Creed references.
As long as it is only in the achievements

Guyyyyys

The thing that deserves the greatest hype in this dev diary. Is the part of the tooltip in the third screenshot that says "is secretly Shia" and "is NOT secretly following another religion."

Gonna be a whole new layer.
Well spotted, hey now there's officially two things with the DLC that I like.

Do Zoroastrians get their own occult society?
They should, their devil called ahriman. In fact the abrahamic regions all inherited the idea o an enemy of good from Zoroastrism.

We are currently looking into this possibility. We shall see.
Would be interesting.

No, but they can join "Lucifer's Own" (though the texts will be slightly different, referring to Ahriman, etc.)
That seems odd, actually why do even muslims have Lucifer's own, Lucifer is an entirely christian idea. Islam has a villain figure in Shaytan, which is often referred to as the devil but the name Lucifer is not present in Islam.
Zoroastrian's should have an Ahriman cult. And if you want to use the same one for both christians and muslims you should rename it to something more fitting.

Yes.
They're for English and German cultures.
How do you know?
 
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Oh dear - it all seems to be taking a bit too fantasy-inflected path for my taste. It's a relief to know, however, that all the witchery-watchery can be toggled off at the star-up.
It's the Assassins that will be very interesting for me.
-Manipulating your co-members to murder characters for you.
-Intimidating characters for favors
-Bonus Holy Order troops for you, if you are of the sufficient rank

Lucifer's Own are "meh" for me, but I sure as Hel want to see what's in store for Germanic, Finnic and Slavic pagans.
 
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I agree that the Assassin mechanics sound interesting and worth including in playthroughs even if the demonology is disabled. And I'm equally elated by the fact that the 'Secretly Shiite' modifier is there - as someone already spotted. It's really nice to have taqiyya somehow modelled-in.
 
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Guyyyyys

The thing that deserves the greatest hype in this dev diary. Is the part of the tooltip in the third screenshot that says "is secretly Shia" and "is NOT secretly following another religion."

Gonna be a whole new layer.
I really hoped that would be a part of the patch, as I don't care much for ahistorical Satan worshippers, my crypto-pagan dreams may never come true...
 
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I wonder if you can secretly follow any religion, or if you are limited to those from your religious group...
For instance, can I be Orthodox Christian, but secretly pagan Slavic ?
 
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It's not really within CK II's timeframe. It's a EU IV thing.

The Spanish Inquisition was founded in as late as 1478.

I do realize that, but the joke was too tempting.

In other ideas though, did you guys notice the "corrupt priest" button on the second screenshot?

Sounds like now the pope can truly become an agent of Lucifer.
 
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That seems odd, actually why do even muslims have Lucifer's own, Lucifer is an entirely christian idea. Islam has a villain figure in Shaytan, which is often referred to as the devil but the name Lucifer is not present in Islam.
Zoroastrian's should have an Ahriman cult. And if you want to use the same one for both christians and muslims you should rename it to something more fitting.

Lucifer is the given name (by the Romans) of the Angel of Light. In English the name is Morningstar. In no theological text is his given name ever given, only his title of Satin. The Muslim concept is identical, even including Judgment Day and the Antichrist. It absolutely makes since that they join the same demonic cult.

As for the Zorastrians, earlier in this very reply (left unquoted) you were going on about how it was the same thing. Why would you now complain that they join Lucifer's Own? And don't say becuase they don't worship Lucifer, they get the proper localization.
 
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Lucifer is the given name (by the Romans) of the Angel of Light. In English the name is Morningstar. In no theological text is his given name ever given, only his title of Satin.

The Devil wears...?
 
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Anyone knows what "Dark Divorce" could mean?