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CK2 - Dev Diary #128 - The Iron Century Finale

Good evening, or morning, or potentially afternoon. First off, I am happy to announce that if everything goes as planned we will release Patch 3.2 with the Iron Century bookmark on Tuesday. Yes, this Tuesday. The 28th of May. So for today's DD we will take a look at some of the remaining things we've added, starting with 5 new decisions.

Brother’s Legacy: For those who want to take up the legacy of Mardavij, we have added a special decision for his brother Vushmgir. This will give you a claim on Mardavij’s old regions as well as convert Vushmgir and any of his family to Zoroastrianism. In addition, you will receive Mardavij’s new bloodline, if you choose to pick up Zoroastrianism.

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Local Traditions of Rus: For the Norse Germanic rulers of Kievan Rus, it might be a good idea to turn to the local traditions (see Russian culture and Slavic faith) if you want better relations with your vassals. If Yngvar isn't played by a player, the AI will choose to use this decision at game start.

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Bulgarian Empire: This is not actually for the 936 bookmark itself, as… Well… There already is a Bulgarian Empire there, but rather for the fans of Bulgaria who want to recreate history in the earlier bookmarks.

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Establish Cairo: As you might know, Cairo wasn’t actually an important city at the start of our bookmark. Or the two earlier bookmark start dates (see 769 and 867) either. It was not until the Fatimids invaded the Ikhshidids and took control of the region that they established Cairo as the capital of their Caliphate, and quickly built it up over a couple of years. Similarly, if you play as the Fatimids and invade Egypt, you get to make Cairo a special city as well! Congratulations! Woo!

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Establish Castle Habsburg: For those of you who are particularly interested in weirdly shaped jawlines, we have added a decision to form Castle Habsburg. If you play as anyone of the Etichonen dynasty and hold the province of Basel, you will have the decision to establish the Habsburg castle. All close (living) relatives of the founder in question will become a part of the new von Habsburg dynasty.

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Now then, onward to the new bloodlines we are adding. One of the goals when adding these was to try and keep them pretty insular for the 936 Bookmark, so you'd rarely see them outside of it. We've added 6 new ones, and we'll start with the three pretty generic ones:
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Now onwards to the two special Muslim ones. Both the Shia and Qarmatian Leadership makes it easier to create the religious head titles, skipping several requirements for the holder.
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And finally, the Otto the Great bloodline. Princely Elective Boon makes any holder of the bloodline more likely to be picked by vassals as the new Emperor in a Princely Elective system. You receive this bloodline if you manage to form the HRE as Otto.
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And finally, the changelog for the new patch:

Code:
###################
# Free Features
###################
- New Bookmark
    - 'The Iron Century', set in 936
- New Cultures
    - Sardinian
    - Slovieni
- New Shiite Heresy
    - Qarmatian
- Map Reworks
    - Portugal and south-western Spain
        - 2 New Navigable rivers
        - 1 New Duchy
        - 3 New Provinces
    - Egypt
        - The Nile has been made navigable
        - 7 New Provinces
        - 3 New Duchies
- Added 3D models for Hagia Sophia.

###################
# Interface
###################
- Changed the previous Great Work shortcut in the great Works view to B from P in order to be more consistent with other views.
- Fixed the Great Works ledger page being present even if the Game Rules were set to not include Great Works.

###################
# User modding
###################
- Added NUDGE_WONDER_MODEL_LAND and NUDGE_WONDER_MODEL_COAST Lua defines.
- Added destroy_wonder effect.
- Added set_wonder_model effect.
- Fixed the wonder view modifier text lacking a newline when used in single column mode.
- Resuming wonder no longer checks is_active triggers.

###################
# Database
###################
- Corrected the position of the docks in Ceredigion so that it is now connected to a body of water.

###################
# Bug Fixes
###################
- Non bastard children now correctly uses their biological father's base attributes, instead of the default value, when calculating their yearly chance to increase their base attributes when growing up.
- Corrected the positioning of the Notre Dame Great Work model.
- Adjusted the brightness of the Cathedral Great Work texture.
- Reduced the size of the Cathedral Great Work model by 20%.
- Fixed clicking on the minimap to move the camera not working properly with GUI scaling.
- Fixed assassination plot event description incorrectly using the word poisonous instead of venomous.
- Fixed the highway robber band event not targeting Great Works in the character's demesne before Great Works in neighboring provinces.
- Fixed a faulty trigger in the decision for converting to tribal holdings to castles.
- Fixed an issue with the event to convert Hagia Sophia, which would cause the Great Work to not be active for Muslim rulers.
- Fixed an issue that stopped the Golden Crown Feature from showing up in the list of available Features for a stage 4 Statue Great Work.
- Fixed building the Moat Pit Feature on a Great Fortress enabling the other moat Features to be built on any Great Fortress.
- Fixed building the Bells Feature on a Great Cathedral enabling the Golden Bells Feature to be built on any Great Cathedral.
- Fixed Great Works Features that require a stored relic to be active, being active just from any relic being stored in any Feature owned by the same owner.
- Fixed moat Features for the Great Fortress not being visible in the available Features tab until the Pit Moat Feature was built.
- Fixed a crash caused by corrupted Great Works in save games.
- Fixed court size modifiers on buildings in the capital province not being applied.
- Fixed tooltips on buildings outside of the capital province claiming that they should provice a court size modifier.
- Fixed the Hagia Sophia conversion event triggering even though its culture already matches your religion.
- Rename messages should no longer be listed in the message settings.
- Retinue size is now also calculated from character modifiers.
- Moved retinue size modifier in Palace Great Work to owner scope.
- Slightly reworked order of operations for calculating max retinue cap.
- Homosexual female lovers are no longer referred to as male.
- Made sure event about mystic dying has the right border decoration.
- Newly built Great Work features no longer always get statue descriptions.

I am excited to see what people will say about the new bookmark on Tuesday. Have fun!

And a great thanks to WJS for helping me out by writing an AAR about Thankmar. Here's a link to the final chapter: https://forum.paradoxplaza.com/foru...century-mini-aar.1179523/page-3#post-25488768
 
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Local Traditions of Rus: For the Norse Germanic rulers of Kievan Rus, it might be a good idea to turn to the local traditions (see Russian culture and Slavic faith) if you want better relations with your vassals. If Yngvar isn't played by a player, the AI will choose to use this decision at game start.
- can we have something along those lines for Bulgarians? Currently if you start in 769 start date bOlgars would never convert to bUlgars.
 
So I've been worrying that CKII development is slowly coming to an end now and there are still many fairly small quality of life improvements I would love to see before you guys are done with CKII.

I've been thinking it would be amazing if we had some kind of actual system where the community could suggest smaller QoL improvements that everyone can vote on so the things most people agree on naturally float to the top (reddit upvoting style) and get seen by you guys and hopefully implemented. It would be a really nice showcase of how paradox has an open ear for its community and it would signal to people interested in the newer pdx grand strategy games how the long journey of each game's life-cycle will eventually come to great close with a really polished end-product.

@Devs is there perhaps a way we can simply set up a pinned thread at https://reddit.com/r/CrusaderKings/ for that specific purpose? Would you guys be inclined to look into it for small but effective QoL feature suggestions?
 
Did you balance Egypt's total holding count? Geographically it needed an update, but overall it was already very powerful. Especially with the Mumluks (though vassal mercs have been nerfed recently)
 
Not a great fan of new starting dates but all the free stuff in this year deserves an immediate buy once the paid DLC is available, late in the year. Good job!
 
Thank you.
 
Sort of bummed, but not surprised that the Volga Finns situated between the Kievan Rus and Bolgharia aren't touched upon at all it seems. It's to be expected as they aren't popular, except to eccentrics like me, and historical sources for them are either hard to find or untranslated.

They would be interesting to play at least and serve as pawns in the struggle between Kievan Rus and Bolgharia.

Still I hope the northern Kievan Rus, at least, is ruled by Finnic(Vepsian, et al) vassals of King Yngvar/Igor as that was the traditional agreement, or at least the legend, of Varangian rule there.
I'm dubious as to the actual history of that "event", but it would not be the first time Paradox skews things in a more...lets say interesting/fun direction.

Still it's great that you made a free patch of this size. Thanks!

Yeah. None of the historical Mari principalities or Zavolochyan tribes are in the game, and the Mordvins aren't even present in 867 or 936 bookmarks due to the Burtas owning the land where they should be. It might actually be useful if all of the relevant information about the Uralic tribes in Russia would be gathered and compiled into a thread, given that information about them is quite hard to come by, making it easier for both modders and developers alike to look up the relevant information should they want to add them in.
 
This is looking to be an excellent patch. I'm very pleased about the Fatimid bloodline, which makes an awful lot of sense given the Shi'i emphasis on lineage and the importance of the hereditary imamate. The new start date is perhaps the best-balanced one for the world as a whole, and I'm very happy about the interesting and fractured situation in Iran. Can't wait for Tuesday :).
 
And finally, the changelog for the new patch:
Please, don’t put the changelogs in the CODE tag. It might look nice with the paragraph indents and all, but it’s absolutely inconvenient to scroll left-right and back again over and over.

EDIT: I love you, @MonzUn.
 
Establish Castle Habsburg: For those of you who are particularly interested in weirdly shaped jawlines, we have added a decision to form Castle Habsburg. If you play as anyone of the Etichonen dynasty and hold the province of Basel, you will have the decision to establish the Habsburg castle. All close (living) relatives of the founder in question will become a part of the new von Habsburg dynasty.

Does this work with Etichonen character in the 769 and 867 bookmark as well?

Will the AI use this Decision?

Can we have a similar decision for turkish characters on the anatolian peninsular for the ottoman dunasty?
 
Can you show us the map changes?
 
Does this work with Etichonen character in the 769 and 867 bookmark as well?

Will the AI use this Decision?

Can we have a similar decision for turkish characters on the anatolian peninsular for the ottoman dunasty?

It should work with any Etichonen character before the Habsburg dynasty has been formed (i.e, any bookmark before 1066). I believe the AI will use this decision as well.

Currently no plans to add any other decisions.

Can you show us the map changes?

https://forum.paradoxplaza.com/foru...the-iron-century.1180028/page-4#post-25483514