CK III - UI can put the "call to war" button off screen when you are involved in a large number of conflicts

CK III - UI can put the "call to war" button off screen when you are involved in a large number of conflicts

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


49 Badges
Apr 16, 2017
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: El Dorado
  • Pillars of Eternity
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Cossacks
  • Crusader Kings II: Conclave
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Way of Life
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Surviving Mars
  • Europa Universalis IV: Cradle of Civilization
  • Crusader Kings II: Jade Dragon
  • Crusader Kings II: Holy Fury
  • Prison Architect
  • Crusader Kings III
  • Cities: Skylines
  • Victoria 2
  • Crusader Kings II
  • Cities: Skylines Deluxe Edition
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV: Call to arms event
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Cities: Skylines - Snowfall
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Res Publica
  • Knights of Pen and Paper 2
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Europa Universalis IV: Pre-order
Short summary of your issue UI can put the "call to war" button off screen when you are involved in a large number of conflicts

Game Version 1.1

What OS are you playing on?

What platform are you using?

Do you have mods enabled? No

Have you tried verifying your game files (Steam only)? Yes

How much "pain" is this causing you?


Please explain the issue you experienced in the most condensed way possible
I was involved in a large number of wars. When you have too many and try to call an ally to war, the invite to war dialog will have the confirm button off the bottom of the screen for some conflicts. This leaves you unable to call an ally into that war because that dialog cannot be moved.

Please explain how to reproduce the issue
I have attached a save file that *almost* has the issue because I could not find one that had it exactly. If you try to call my ally into the two wars he isn't already in, clicking on the first one will push the button almost to the bottom of the screen and just barely within reach.

When this happened originally, the button was either off the bottom of the screen or hidden behind the UI in the bottom right corner. I forgot to save at that point. And my "fix" was to reload an autosave and change the order of calling him to war to avoid the problem.

Is there anything else you think could help us identify/replicate the issue?
Perhaps add another couple of conflicts to my save using the console. Or pick conflicts that will put a large amount of text into the textbox so that it will push the button out of reach.

This could be fixed by making the dialog movable or making portions collapsible.

I have attached a save game

Upload Attachment
File(s) attached

[Edited to fix spelling and answer the file verification question I missed.]