CK III - One-Legged trait (on custom character) prevents war declarations on fellow vassals (can declare war on independent rulers)

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iLoveApples

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Short summary of your issue
One-Legged trait (on custom character) prevents war declarations on fellow vassals (can declare war on independent rulers)

Game Version
1.5.0.2

What OS are you playing on?
Windows

What platform are you using?
Steam

What DLC do you have installed?
Royal Court,

Do you have mods enabled?
No

Have you tried verifying your game files (Steam only)?
Yes

How much "pain" is this causing you?
10

Please explain the issue you experienced in the most condensed way possible
Cannot declare wars on fellow vassals while I have claims while I play as a custom character with the one-legged trait.

Please explain how to reproduce the issue
Create custom character (in 867 Thessaloniki) with One-Legged trait and try to declare war on a fellow vassal

Is there anything else you think could help us identify/replicate the issue?
No. Just create a character with one-legged trait. Randomly generate name and go. Will try other traits as well.

I have attached a save game
Yes

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Mcgan

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Just Byzantine things
Code:
        #Under Byzantine law, a ruler must be unblemished
        trigger_if = {
            limit = {
                scope:defender.culture = { has_cultural_parameter = physical_disfigurement_blocks_inheritance }
            }
            scope:claimant = {
                custom_description = {
                    text = "byzantine_claimant_is_disfigured"
                    object = scope:claimant
                    NOR = {
                        has_trait = incapable
                        has_trait = blind
                        has_trait = disfigured
                        has_trait = eunuch
                        has_trait = maimed
                        has_trait = one_eyed
                        has_trait = one_legged
                        has_trait = clubfooted
                        has_trait = hunchbacked
                        has_trait = dwarf
                    }
                }
            }
        }

Edit: That said, it would be much better if we could see this in-game...
 
Last edited:
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iLoveApples

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Just Byzantine things
Code:
        #Under Byzantine law, a ruler must be unblemished
        trigger_if = {
            limit = {
                scope:defender.culture = { has_cultural_parameter = physical_disfigurement_blocks_inheritance }
            }
            scope:claimant = {
                custom_description = {
                    text = "byzantine_claimant_is_disfigured"
                    object = scope:claimant
                    NOR = {
                        has_trait = incapable
                        has_trait = blind
                        has_trait = disfigured
                        has_trait = eunuch
                        has_trait = maimed
                        has_trait = one_eyed
                        has_trait = one_legged
                        has_trait = clubfooted
                        has_trait = hunchbacked
                        has_trait = dwarf
                    }
                }
            }
        }

Edit: That said, it would be much better if we could see this in-game...
Damn, I didn't know. Couldn't find anything on the trait itself. Thanks!

Agreed that it should show when you're trying to declare war.
 
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