Short summary of your issue CK III - Non-ironman autosaves are ironman encrypted.
Game Version 1.0.3
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
Referencing bug report:
forum.paradoxplaza.com
closed by @Innsmouthcarnival.
Autosaves cannot be unzipped - they are unzipped already, thus using 10x more space than necessary.
Autosaves cannot be edited - they are ironman encrypted (binary dump) and thus unusable for anything.
I am attaching a picture of what an autosave file looks inside. This is not a zipped file, this is an ironman file, unzipped.
Autosaves should be zipped but unencrypted instead - wrong function was called on saving regular saves.
Please explain how to reproduce the issue
Let the game create an autosave. Open it and it's binary/plaintext instead of plaintext/zipped.
Is there anything else you think could help us identify/replicate the issue?
Wrong function was called on saving regular saves - encrypt instead of compress.
I have attached a save game
Yes
Upload Attachment
File(s) attached
Game Version 1.0.3
What OS are you playing on?
Windows
What platform are you using?
Steam
Do you have mods enabled? No
Have you tried verifying your game files (Steam only)?
Yes
How much "pain" is this causing you?
5
Please explain the issue you experienced in the most condensed way possible
Referencing bug report:
CK III - Non-ironman autosaves are ironman encrypted.
Short summary of your issue Non-ironman autosaves are ironman encrypted. Game Version 1.0.2 What OS are you playing on? Windows What platform are you using? Steam Do you have mods enabled? No Have you tried verifying your game...
Autosaves cannot be unzipped - they are unzipped already, thus using 10x more space than necessary.
Autosaves cannot be edited - they are ironman encrypted (binary dump) and thus unusable for anything.
I am attaching a picture of what an autosave file looks inside. This is not a zipped file, this is an ironman file, unzipped.
Autosaves should be zipped but unencrypted instead - wrong function was called on saving regular saves.
Please explain how to reproduce the issue
Let the game create an autosave. Open it and it's binary/plaintext instead of plaintext/zipped.
Is there anything else you think could help us identify/replicate the issue?
Wrong function was called on saving regular saves - encrypt instead of compress.
I have attached a save game
Yes
Upload Attachment
File(s) attached
Attachments
- 2
Upvote
0